debug.h
author truelight
Wed, 06 Apr 2005 15:39:18 +0000
changeset 1652 201cbfba7797
parent 1322 a7fef520f54c
child 1678 187385f01cc9
permissions -rw-r--r--
(svn r2156) -Fix: in revision 2104 someone forgot to add a very important check in
GetPrevVehicleInChain; this caused some nasty bugs in depots, like
wagons without engines complain about not being stopped, and stuff like
that. Hopefully this fixes those problems. With a big tnx to BJH for his
perfect demo!
#ifndef DEBUG_H
#define DEBUG_H

#ifdef NO_DEBUG_MESSAGES
	#define DEBUG(name, level)
#else
	#define DEBUG(name, level) if (level == 0 || _debug_ ## name ## _level >= level) debug

	extern int _debug_ai_level;
	extern int _debug_grf_level;
	extern int _debug_map_level;
	extern int _debug_misc_level;
	extern int _debug_ms_level;
	extern int _debug_net_level;
	extern int _debug_spritecache_level;
	extern int _debug_oldloader_level;
#endif

void CDECL debug(const char *s, ...);

void SetDebugString(const char *s);

#endif