mixer.h
author Darkvater
Fri, 25 Mar 2005 17:30:54 +0000
changeset 1562 20af59a8bc3b
parent 1498 508395d0639a
child 2186 db48cf29b983
permissions -rw-r--r--
(svn r2066) - Fix: [ 1164248 ] game crash while AI builds bridge. Also protect bridge building against invalid bridges and some safeguards when drawing.
#ifndef MIXER_H
#define MIXER_H

typedef struct Mixer Mixer;
typedef struct MixerChannel MixerChannel;

enum {
	MX_AUTOFREE = 1,
//	MX_8BIT = 2,
//	MX_STEREO = 4,
//	MX_UNSIGNED = 8,
};

VARDEF Mixer *_mixer;

bool MxInitialize(uint rate);
void MxMixSamples(Mixer *mx, void *buffer, uint samples);

MixerChannel *MxAllocateChannel(Mixer *mx);
void MxSetChannelRawSrc(MixerChannel *mc, int8 *mem, uint size, uint rate, uint flags);
void MxSetChannelVolume(MixerChannel *mc, uint left, uint right);
void MxActivateChannel(MixerChannel*);

#endif