music.h
author peter1138
Fri, 24 Nov 2006 12:39:13 +0000
changeset 5151 23150e1b0660
parent 4199 08c830893ab2
permissions -rw-r--r--
(svn r7246) -Codechange: Always reload sprite and NewGRF data when loading or starting a game, instead of only when the climate type is different.
/* $Id$ */

#ifndef MUSIC_H
#define MUSIC_H

#define NUM_SONGS_PLAYLIST 33
#define NUM_SONGS_AVAILABLE 22

typedef struct SongSpecs {
	char filename[256];
	char song_name[64];
} SongSpecs;

extern const SongSpecs origin_songs_specs[NUM_SONGS_AVAILABLE];

#endif //MUSIC_H