(svn r7246) -Codechange: Always reload sprite and NewGRF data when loading or starting a game, instead of only when the climate type is different.
/* $Id$ */
#ifndef MUSIC_H
#define MUSIC_H
#define NUM_SONGS_PLAYLIST 33
#define NUM_SONGS_AVAILABLE 22
typedef struct SongSpecs {
char filename[256];
char song_name[64];
} SongSpecs;
extern const SongSpecs origin_songs_specs[NUM_SONGS_AVAILABLE];
#endif //MUSIC_H