(svn r3500) - Workaround the inaccurate count of spectators/companies that can happen in certain border-cases. For now just dynamically get this value when requested so it is always right. To do properly all player/client creation/destruction needs a hook for networking.
.CODE
PUBLIC _get_save_esp
_get_save_esp:
MOV RAX,RSP
RET
PUBLIC _rdtsc
_rdtsc:
RDTSC
MOV RCX,RDX
SHL RCX,32
AND RAX,0FFFFFFFFh
OR RAX,RCX
RET
END