src/heightmap.h
author belugas
Fri, 12 Oct 2007 15:54:49 +0000
changeset 7714 24777a3bda1c
parent 6179 d19b0137d8e4
child 9111 48ce04029fe4
permissions -rw-r--r--
(svn r11248) -Fix[FS#1314]: The logic behind industry slot allocation was implying that the only condition an override could be placed in a slot is that there were no previous override.
That is not exact: the slot must not have been occupied by an industry coming from a grf.
So now, tourist center is available if more then one grf is used
/* $Id$ */

/** @file heightmap.h */

#ifndef HEIGHTMAP_H
#define HEIGHTMAP_H

/*
 * Order of these enums has to be the same as in lang/english.txt
 * Otherwise you will get inconsistent behaviour.
 */
enum {
	HM_COUNTER_CLOCKWISE, ///< Rotate the map counter clockwise 45 degrees
	HM_CLOCKWISE,         ///< Rotate the map clockwise 45 degrees
};

/**
 * Get the dimensions of a heightmap.
 * @param filename to query
 * @param x dimension x
 * @param y dimension y
 * @return Returns false if loading of the image failed.
 */
bool GetHeightmapDimensions(char *filename, uint *x, uint *y);

/**
 * Load a heightmap from file and change the map in his current dimensions
 *  to a landscape representing the heightmap.
 * It converts pixels to height. The brighter, the higher.
 * @param filename of the heighmap file to be imported
 */
void LoadHeightmap(char *filename);

/**
 * Make an empty world where all tiles are of height 'tile_height'.
 * @param tile_height of the desired new empty world
 */
void FlatEmptyWorld(byte tile_height);

#endif /* HEIGHTMAP_H */