road.h
author bjarni
Thu, 05 Oct 2006 08:15:51 +0000
changeset 4734 24b34218c5ce
parent 4666 172a0cdf28a6
permissions -rw-r--r--
(svn r6646) -Codechange: [vehicle list window] Cleaned up the drawing code
This moved a few of the strings and sprites a few pixels. Hopefully this will work out ok.
/* $Id$ */

#ifndef ROAD_H
#define ROAD_H

typedef enum RoadBits {
	ROAD_NW  = 1U,
	ROAD_SW  = 2U,
	ROAD_SE  = 4U,
	ROAD_NE  = 8U,
	ROAD_X   = ROAD_SW | ROAD_NE,
	ROAD_Y   = ROAD_NW | ROAD_SE,
	ROAD_ALL = ROAD_X  | ROAD_Y
} RoadBits;

static inline RoadBits ComplementRoadBits(RoadBits r)
{
	return (RoadBits)(ROAD_ALL ^ r);
}

static inline RoadBits DiagDirToRoadBits(DiagDirection d)
{
	return (RoadBits)(1U << (3 ^ d));
}

#endif /* ROAD_H */