settings.c
author tron
Thu, 27 Jan 2005 12:52:20 +0000
changeset 1192 2649bd4e556a
parent 1104 0f1db844aba3
child 1218 c6a624956ac6
permissions -rw-r--r--
(svn r1696) Use GetTileSlope() instead of FindLandscapeHeightByTile() where it is sufficient. FindLandscapeHeightByTile() uses GetTileSlope() internally and adds some more info, which is discarded in these cases.
While touching the code make a bit more clear how GetBridgeHeight() works.
#include "stdafx.h"
#include "ttd.h"
#include "sound.h"
#include "table/currency.h"
#include "network.h"
#include "settings.h"

typedef struct IniFile IniFile;
typedef struct IniItem IniItem;
typedef struct IniGroup IniGroup;
typedef struct MemoryPool MemoryPool;

static void pool_init(MemoryPool **pool);
static void *pool_alloc(MemoryPool **pool, uint size);
static void *pool_strdup(MemoryPool **pool, const char *mem, uint size);
static void pool_free(MemoryPool **pool);

struct MemoryPool {
	uint pos,size;
	MemoryPool *next;
	byte mem[1];
};

static MemoryPool *pool_new(uint minsize)
{
	MemoryPool *p;
	if (minsize < 4096 - 12) minsize = 4096 - 12;

	p = malloc(sizeof(MemoryPool) - 1 + minsize);
	p->pos = 0;
	p->size = minsize;
	p->next = NULL;
	return p;
}

static void pool_init(MemoryPool **pool)
{
	*pool = pool_new(0);
}

static void *pool_alloc(MemoryPool **pool, uint size)
{
	uint pos;
	MemoryPool *p = *pool;

	size = (size + 3) & ~3; // align everything to a 32 bit boundary

	// first check if there's memory in the next pool
	if (p->next && p->next->pos + size <= p->next->size) {
		p = p->next;
	// then check if there's not memory in the cur pool
	} else if (p->pos + size > p->size) {
		MemoryPool *n = pool_new(size);
		*pool = n;
		n->next = p;
		p = n;
	}

	pos = p->pos;
	p->pos += size;
	return p->mem + pos;
}

static void *pool_strdup(MemoryPool **pool, const char *mem, uint size)
{
	byte *p = pool_alloc(pool, size + 1);
	p[size] = 0;
	memcpy(p, mem, size);
	return p;
}

static void pool_free(MemoryPool **pool)
{
	MemoryPool *p = *pool, *n;
	*pool = NULL;
	while (p) {
		n = p->next;
		free(p);
		p = n;
	}
}

// structs describing the ini format.
struct IniItem {
	char *name;
	char *value;
	char *comment;
	IniItem *next;
};

struct IniGroup {
	char *name; // name of group
	char *comment; //comment for group
	IniItem *item, **last_item;
	IniGroup *next;
	IniFile *ini;
	IniGroupType type; // type of group
};

struct IniFile {
	MemoryPool *pool;
	IniGroup *group, **last_group;
	char *comment; // last comment in file
};

// allocate an inifile object
static IniFile *ini_alloc(void)
{
	IniFile *ini;
	MemoryPool *pool;
	pool_init(&pool);
	ini = (IniFile*)pool_alloc(&pool, sizeof(IniFile));
	ini->pool = pool;
	ini->group = NULL;
	ini->last_group = &ini->group;
	ini->comment = NULL;
	return ini;
}

// allocate an ini group object
static IniGroup *ini_group_alloc(IniFile *ini, const char *grpt, int len)
{
	IniGroup *grp = pool_alloc(&ini->pool, sizeof(IniGroup));
	grp->ini = ini;
	grp->name = pool_strdup(&ini->pool, grpt, len);
	if(!strcmp(grp->name, "newgrf") || !strcmp(grp->name, "servers") || !strcmp(grp->name, "bans") )
		grp->type = IGT_LIST;
	else
		grp->type = IGT_VARIABLES;
	grp->next = NULL;
	grp->item = NULL;
	grp->comment = NULL;
	grp->last_item = &grp->item;
	*ini->last_group = grp;
	ini->last_group = &grp->next;
	return grp;
}

static IniItem *ini_item_alloc(IniGroup *group, const char *name, int len)
{
	IniItem *item = pool_alloc(&group->ini->pool, sizeof(IniItem));
	item->name = pool_strdup(&group->ini->pool, name, len);
	item->next = NULL;
	item->comment = NULL;
	item->value = NULL;
	*group->last_item = item;
	group->last_item = &item->next;
	return item;
}

// load an ini file into the "abstract" format
static IniFile *ini_load(const char *filename)
{
	char buffer[1024], c, *s, *t, *e;
	FILE *in;
	IniFile *ini;
	IniGroup *group = NULL;
	IniItem *item;

	byte *comment = NULL;
	uint comment_size = 0;
	uint comment_alloc = 0;

	ini = ini_alloc();

	in = fopen(filename, "r");
	if (in == NULL) return ini;

	// for each line in the file
	while (fgets(buffer, sizeof(buffer), in)) {

		// trim whitespace from the left side
		for(s=buffer; s[0] == ' ' || s[0] == '\t'; s++);

		// trim whitespace from right side.
		e = s + strlen(s);
		while (e > s && ((c=e[-1]) == '\n' || c == '\r' || c == ' ' || c == '\t')) e--;
		*e = 0;

		// skip comments and empty lines
		if (*s == '#' || *s == 0) {
			uint ns = comment_size + (e - s + 1);
			uint a = comment_alloc;
			uint pos;
			// add to comment
			if (ns > a) {
				a = max(a, 128);
				do a*=2; while (a < ns);
				comment = realloc(comment, comment_alloc = a);
			}
			pos = comment_size;
			comment_size += (e - s + 1);
			comment[pos + e - s] = '\n'; // comment newline
			memcpy(comment + pos, s, e - s); // copy comment contents
			continue;
		}

		// it's a group?
		if (s[0] == '[') {
			if (e[-1] != ']')
				ShowInfoF("ini: invalid group name '%s'\n", buffer);
			else
				e--;
			s++; // skip [
			group = ini_group_alloc(ini, s, e - s);
			if (comment_size) {
				group->comment = pool_strdup(&ini->pool, comment, comment_size);
				comment_size = 0;
			}
		} else if (group) {
			// find end of keyname
			for(t=s; *t != 0 && *t != '=' && *t != '\t' && *t != ' '; t++) {}

			// it's an item in an existing group
			item = ini_item_alloc(group, s, t-s);
			if (comment_size) {
				item->comment = pool_strdup(&ini->pool, comment, comment_size);
				comment_size = 0;
			}

			// for list items, the name and value are the same:
			if( group->type == IGT_LIST ) {
				item->value = item->name;
				continue;
			}

			// find start of parameter
			while (*t == '=' || *t == ' ' || *t == '\t') t++;


			// remove starting quotation marks
			if(*t=='\"') t++;
			// remove ending quotation marks
			e = t + strlen(t);
			if(e>t && e[-1] =='\"') e--;
			*e = 0;

			item->value = pool_strdup(&ini->pool, t, e - t);
		} else {
			// it's an orphan item
			ShowInfoF("ini: '%s' outside of group\n", buffer);
		}
	}

	if (comment_size) {
		ini->comment = pool_strdup(&ini->pool, comment, comment_size);
		comment_size = 0;
	}

	free(comment);
	fclose(in);

	return ini;
}

// lookup a group or make a new one
static IniGroup *ini_getgroup(IniFile *ini, const char *name, int len)
{
	IniGroup *group;

	if (len == -1) len = strlen(name);

	// does it exist already?
	for(group = ini->group; group; group = group->next)
		if (!memcmp(group->name, name, len) && group->name[len] == 0)
			return group;

	// otherwise make a new one
	group = ini_group_alloc(ini, name, len);
	group->comment = pool_strdup(&ini->pool, "\n", 1);
	return group;
}

// lookup an item or make a new one
static IniItem *ini_getitem(IniGroup *group, const char *name, bool create)
{
	IniItem *item;
	uint len = strlen(name);

	for(item = group->item; item; item = item->next)
		if (!strcmp(item->name, name))
			return item;

	if (!create) return NULL;

	// otherwise make a new one
	item = ini_item_alloc(group, name, len);
	return item;
}

// save ini file from the "abstract" format.
static bool ini_save(const char *filename, IniFile *ini)
{
	FILE *f;
	IniGroup *group;
	IniItem *item;

	f = fopen(filename, "w");
	if (f == NULL) return false;

	for(group = ini->group; group; group = group->next) {
		if (group->comment) fputs(group->comment, f);
		fprintf(f, "[%s]\n", group->name);
		for(item = group->item; item; item = item->next) {
			if (item->comment) fputs(item->comment, f);
			if(group->type==IGT_LIST)
				fprintf(f, "%s\n", item->value ? item->value : "");
			else
				fprintf(f, "%s = %s\n", item->name, item->value ? item->value : "");
		}
	}
	if (ini->comment) fputs(ini->comment, f);

	fclose(f);
	return true;
}

static void ini_free(IniFile *ini)
{
	pool_free(&ini->pool);
}

static int lookup_oneofmany(const char *many, const char *one, int onelen)
{
	const char *s;
	int idx;

	if (onelen == -1) onelen = strlen(one);

	// check if it's an integer
	if (*one >= '0' && *one <= '9')
		return strtoul(one, NULL, 0);

	idx = 0;
	for(;;) {
		// find end of item
		s = many;
		while (*s != '|' && *s != 0) s++;
		if (s - many == onelen && !memcmp(one, many, onelen)) return idx;
		if (*s == 0) return -1;
		many = s + 1;
		idx++;
	}
}

static uint32 lookup_manyofmany(const char *many, const char *str)
{
	const char *s;
	int r;
	uint32 res = 0;

	for(;;) {
		// skip "whitespace"
		while (*str == ' ' || *str == '\t' || *str == '|') str++;
		if (*str == 0) break;

		s = str;
		while (*s != 0 && *s != ' ' && *s != '\t' && *s != '|') s++;

		r = lookup_oneofmany(many, str, s - str);
		if (r == -1) return (uint32)-1;

		res |= (1 << r);
		if (*s == 0) break;
		str = s + 1;
	}
	return res;
}

static int parse_intlist(const char *p, int *items, int maxitems)
{
	int n = 0, v;
	char *end;

	for(;;) {
		v = strtol(p, &end, 0);
		if (p == end || n == maxitems) return -1;
		p = end;
		items[n++] = v;
		if (*p == 0) break;
		if (*p != ',') return -1;
		p++;
	}

	return n;
}

static bool load_intlist(const char *str, void *array, int nelems, int type)
{
	int items[64];
	int i,nitems;

	if (str == NULL) {
		memset(items, 0, sizeof(items));
		nitems = nelems;
	} else {
		nitems = parse_intlist(str, items, lengthof(items));
		if (nitems != nelems)
			return false;
	}

	switch(type) {
	case SDT_INT8 >> 4:
	case SDT_UINT8 >> 4:
		for(i=0; i!=nitems; i++) ((byte*)array)[i] = items[i];
		break;
	case SDT_INT16 >> 4:
	case SDT_UINT16 >> 4:
		for(i=0; i!=nitems; i++) ((uint16*)array)[i] = items[i];
		break;
	case SDT_INT32 >> 4:
	case SDT_UINT32 >> 4:
		for(i=0; i!=nitems; i++) ((uint32*)array)[i] = items[i];
		break;
	default:
		NOT_REACHED();
	}

	return true;
}

static void make_intlist(char *buf, void *array, int nelems, int type)
{
	int i, v = 0;
	byte *p = (byte*)array;
	for(i=0; i!=nelems; i++) {
		switch(type) {
		case SDT_INT8 >> 4: v = *(int8*)p; p += 1; break;
		case SDT_UINT8 >> 4:v = *(byte*)p; p += 1; break;
		case SDT_INT16 >> 4:v = *(int16*)p; p += 2; break;
		case SDT_UINT16 >> 4:v = *(uint16*)p; p += 2; break;
		case SDT_INT32 >> 4:v = *(int32*)p; p += 4; break;
		case SDT_UINT32 >> 4:v = *(uint32*)p; p += 4; break;
		default: NOT_REACHED();
		}
		buf += sprintf(buf, i ? ",%d" : "%d", v);
	}
}

static void make_oneofmany(char *buf, const char *many, int i)
{
	int orig_i = i;
	char c;

	while (--i >= 0) {
		do {
			many++;
			if (many[-1] == 0) {
				sprintf(buf, "%d", orig_i);
				return;
			}
		} while (many[-1] != '|');
	}

	// copy until | or 0
	while ((c=*many++) != 0 && c != '|')
		*buf++ = c;
	*buf = 0;
}

static void make_manyofmany(char *buf, const char *many, uint32 x)
{
	const char *start;
	int i = 0;
	bool init = true;

	do {
		start = many;
		while (*many != 0 && *many != '|') many++;
		if (x & 1) {
			if (!init) *buf++ = '|';
			init = false;
			if (start == many) {
				buf += sprintf(buf, "%d", i);
			} else {
				memcpy(buf, start, many - start);
				buf += many - start;
			}
		}
		if (*many == '|') many++;
	} while (++i, x>>=1);
	*buf = 0;
}

static const void *string_to_val(const SettingDesc *desc, const char *str)
{
	unsigned long val;
	char *end;

	switch(desc->flags & 0xF) {
	case SDT_INTX:
		val = strtol(str, &end, 0);
		if (*end != 0) ShowInfoF("ini: trailing characters at end of setting '%s'", desc->name);
		return (void*)val;
	case SDT_ONEOFMANY: {
		int r = lookup_oneofmany((const char*)desc->b, str, -1);
		if (r != -1) return (void*)r;
		ShowInfoF("ini: invalid value '%s' for '%s'", str, desc->name);
		return 0;
	}
	case SDT_MANYOFMANY: {
		uint32 r = lookup_manyofmany(desc->b, str);
		if (r != (uint32)-1) return (void*)r;
		ShowInfoF("ini: invalid value '%s' for '%s'", str, desc->name);
		return 0;
	}
	case SDT_BOOLX:
		if (!strcmp(str, "true") || !strcmp(str, "on") || !strcmp(str, "1"))
			return (void*)true;
		if (!strcmp(str, "false") || !strcmp(str, "off") || !strcmp(str, "0"))
			return (void*)false;
		ShowInfoF("ini: invalid setting value '%s' for '%s'", str, desc->name);
		break;

	case SDT_STRING:
	case SDT_STRINGBUF:
	case SDT_STRINGQUOT:
	case SDT_INTLIST:
		return str;
	}

	return NULL;
}

static void load_setting_desc(IniFile *ini, const SettingDesc *desc, const void *grpname)
{
	IniGroup *group_def = ini_getgroup(ini, grpname, -1), *group;
	IniItem *item;
	const void *p;
	void *ptr;

	for (;desc->name;desc++) {
		// group override?
		const char *s = strchr(desc->name, '.');
		if (s) {
			group = ini_getgroup(ini, desc->name, s - desc->name);
			s++;
		} else {
			s = desc->name;
			group = group_def;
		}

		item = ini_getitem(group, s, false);
		if (!item) {
			p = desc->def;
		} else {
			p = string_to_val(desc, item->value);
		}

		// get ptr to array
		ptr = desc->ptr;

		switch(desc->flags & 0xF) {
		// all these are stored in the same way
		case SDT_INTX:
		case SDT_ONEOFMANY:
		case SDT_MANYOFMANY:
		case SDT_BOOLX:
			switch(desc->flags >> 4 & 7) {
			case SDT_INT8 >> 4:
			case SDT_UINT8 >> 4:
				*(byte*)ptr = (byte)(uint)p;
				break;
			case SDT_INT16 >> 4:
			case SDT_UINT16 >> 4:
				*(uint16*)ptr = (uint16)(uint)p;
				break;
			case SDT_INT32 >> 4:
			case SDT_UINT32 >> 4:
				*(uint32*)ptr = (uint32)p;
				break;
			default:
				NOT_REACHED();
			}
			break;
		case SDT_STRING:
			free(*(char**)ptr);
			*(char**)ptr = strdup((const char*)p);
			break;
		case SDT_STRINGBUF:
		case SDT_STRINGQUOT:
			if (p) ttd_strlcpy((char*)ptr, p, desc->flags >> 16);
			break;
		case SDT_INTLIST: {
			if (!load_intlist(p, ptr, desc->flags >> 16, desc->flags >> 4 & 7))
				ShowInfoF("ini: error in array '%s'", desc->name);
			break;
		}
		default:
			NOT_REACHED();
		}
	}
}

static void save_setting_desc(IniFile *ini, const SettingDesc *desc, const void *grpname)
{
	IniGroup *group_def = NULL, *group;
	IniItem *item;
	const void *p;
	void *ptr;
	int i = 0;
	char buf[512]; // setting buffer
	const char *s;

	for (;desc->name;desc++) {
		if (desc->flags & SDT_NOSAVE)
			continue;

		// group override?
		s = strchr(desc->name, '.');
		if (s) {
			group = ini_getgroup(ini, desc->name, s - desc->name);
			s++;
		} else {
			if (group_def == NULL)
				group_def = ini_getgroup(ini, grpname, -1);
			s = desc->name;
			group = group_def;
		}

		item = ini_getitem(group, s, true);

		// get ptr to array
		ptr = desc->ptr;

		if (item->value != NULL) {
			// check if the value is the same as the old value
			p = string_to_val(desc, item->value);

			switch(desc->flags & 0xF) {
			case SDT_INTX:
			case SDT_ONEOFMANY:
			case SDT_MANYOFMANY:
			case SDT_BOOLX:
				switch(desc->flags >> 4 & 7) {
				case SDT_INT8 >> 4:
				case SDT_UINT8 >> 4:
					if (*(byte*)ptr == (byte)(uint)p)
						continue;
					break;
				case SDT_INT16 >> 4:
				case SDT_UINT16 >> 4:
					if (*(uint16*)ptr == (uint16)(uint)p)
						continue;
					break;
				case SDT_INT32 >> 4:
				case SDT_UINT32 >> 4:
					if (*(uint32*)ptr == (uint32)p)
						continue;
					break;
				default:
					NOT_REACHED();
				}
				break;
			case SDT_STRING:
				assert(0);
				break;
			case SDT_INTLIST:
				// assume intlist is always changed.
				break;
			}
		}

		switch(desc->flags & 0xF) {
		case SDT_INTX:
		case SDT_ONEOFMANY:
		case SDT_MANYOFMANY:
		case SDT_BOOLX:
			switch(desc->flags >> 4 & 7) {
			case SDT_INT8 >> 4: i = *(int8*)ptr; break;
			case SDT_UINT8 >> 4:i = *(byte*)ptr; break;
			case SDT_INT16 >> 4:i = *(int16*)ptr; break;
			case SDT_UINT16 >> 4:i = *(uint16*)ptr; break;
			case SDT_INT32 >> 4:i = *(int32*)ptr; break;
			case SDT_UINT32 >> 4:i = *(uint32*)ptr; break;
			default:
				NOT_REACHED();
			}
			switch(desc->flags & 0xF) {
			case SDT_INTX:
				sprintf(buf, "%d", i);
				break;
			case SDT_ONEOFMANY:
				make_oneofmany(buf, (const char*)desc->b, i);
				break;
			case SDT_MANYOFMANY:
				make_manyofmany(buf, (const char*)desc->b, i);
				break;
			case SDT_BOOLX:
				strcpy(buf, i ? "true" : "false");
				break;
			default:
				NOT_REACHED();
			}
			break;
		case SDT_STRINGQUOT:
			sprintf(buf, "\"%s\"", (char*)ptr);
			break;
		case SDT_STRINGBUF:
			strcpy(buf, (char*)ptr);
			break;
		case SDT_STRING:
			strcpy(buf, *(char**)ptr);
			break;
		case SDT_INTLIST:
			make_intlist(buf, ptr, desc->flags >> 16, desc->flags >> 4 & 7);
			break;
		}
		// the value is different, that means we have to write it to the ini
		item->value = pool_strdup(&ini->pool, buf, strlen(buf));
	}
}

//***************************
// TTD specific INI stuff
//***************************

static const SettingDesc music_settings[] = {
	{"playlist",	SDT_UINT8,	(void*)0,			&msf.playlist, NULL},
	{"music_vol", SDT_UINT8,	(void*)128,		&msf.music_vol, NULL},
	{"effect_vol",SDT_UINT8,	(void*)128,		&msf.effect_vol, NULL},
	{"custom_1",	SDT_INTLIST | SDT_UINT8 | lengthof(msf.custom_1) << 16, NULL, &msf.custom_1, NULL},
	{"custom_2",	SDT_INTLIST | SDT_UINT8 | lengthof(msf.custom_2) << 16, NULL, &msf.custom_2, NULL},
	{"playing",		SDT_BOOL,		(void*)true,	&msf.btn_down, NULL},
	{"shuffle",		SDT_BOOL,		(void*)false, &msf.shuffle, NULL},
	{NULL,				0,					NULL,					NULL,																NULL}
};

static const SettingDesc win32_settings[] = {
	{"display_hz",				SDT_UINT, (void*)0,			&_display_hz,					NULL},
	{"force_full_redraw", SDT_BOOL, (void*)false, &_force_full_redraw,	NULL},
	{"fullscreen_bpp",		SDT_UINT, (void*)8,			&_fullscreen_bpp,			NULL},
	{"double_size",				SDT_BOOL, (void*)false, &_double_size,				NULL},
	{NULL,								0,				NULL,					NULL,									NULL}
};

static const SettingDesc misc_settings[] = {
	{"display_opt",				SDT_MANYOFMANY | SDT_UINT8, (void*)(DO_SHOW_TOWN_NAMES|DO_SHOW_STATION_NAMES|DO_SHOW_SIGNS|DO_FULL_ANIMATION|DO_FULL_DETAIL|DO_TRANS_BUILDINGS|DO_WAYPOINTS), &_display_opt, "SHOW_TOWN_NAMES|SHOW_STATION_NAMES|SHOW_SIGNS|FULL_ANIMATION|TRANS_BUILDINGS|FULL_DETAIL|WAYPOINTS"},
	{"news_display_opt",	SDT_UINT16,		(void*)-1,		&_news_display_opt,		NULL},
	{"fullscreen",				SDT_BOOL,			(void*)false, &_fullscreen,					NULL},
	{"videodriver",				SDT_STRINGBUF | (lengthof(_ini_videodriver)<<16) | SDT_NOSAVE,NULL,			_ini_videodriver,				NULL},
	{"musicdriver",				SDT_STRINGBUF | (lengthof(_ini_musicdriver)<<16) | SDT_NOSAVE,NULL,			_ini_musicdriver,				NULL},
	{"sounddriver",				SDT_STRINGBUF | (lengthof(_ini_sounddriver)<<16) | SDT_NOSAVE,NULL,			_ini_sounddriver,				NULL},
	{"language",					SDT_STRINGBUF | lengthof(_dynlang.curr_file)<<16,							NULL,			_dynlang.curr_file,			NULL},
	{"resolution",				SDT_UINT16 | SDT_INTLIST | lengthof(_cur_resolution) << 16,		"640,480",_cur_resolution,				NULL},
	{"cache_sprites",			SDT_BOOL,			(void*)false, &_cache_sprites,			NULL},
	{"screenshot_format", SDT_STRINGBUF | (lengthof(_screenshot_format_name)<<16),			NULL,			_screenshot_format_name,NULL},
	{"savegame_format",		SDT_STRINGBUF | (lengthof(_savegame_format)<<16),							NULL,			_savegame_format,				NULL},
	{"rightclick_emulate",SDT_BOOL,			(void*)false, &_rightclick_emulate, NULL},
	{NULL,								0,						NULL,					NULL,									NULL}
};

#ifdef ENABLE_NETWORK
static const SettingDesc network_settings[] = {
	{"sync_freq",				SDT_UINT16 | SDT_NOSAVE,	(void*)100,			&_network_sync_freq,		NULL},
	{"frame_freq",			SDT_UINT8 | SDT_NOSAVE,	(void*)0,			&_network_frame_freq,		NULL},
	{"server_bind_ip",	SDT_STRINGBUF | (lengthof(_network_server_bind_ip_host) << 16),	"0.0.0.0",	&_network_server_bind_ip_host,	NULL},
	{"server_port",			SDT_UINT,	(void*)NETWORK_DEFAULT_PORT,	&_network_server_port,	NULL},
	{"server_advertise",SDT_BOOL, (void*)false, &_network_advertise, NULL},
	{"lan_internet",		SDT_UINT8, (void*)0, &_network_lan_internet, NULL},
	{"player_name",			SDT_STRINGBUF | (lengthof(_network_player_name) << 16), NULL, &_network_player_name, NULL},
	{"server_password",	SDT_STRINGBUF | (lengthof(_network_server_password) << 16), NULL, &_network_server_password, NULL},
	{"rcon_password",		SDT_STRINGBUF | (lengthof(_network_rcon_password) << 16), NULL, &_network_rcon_password, NULL},
	{"server_name",			SDT_STRINGBUF | (lengthof(_network_server_name) << 16), NULL, &_network_server_name, NULL},
	{"connect_to_ip",		SDT_STRINGBUF | (lengthof(_network_default_ip) << 16), NULL, &_network_default_ip, NULL},
	{"network_id",			SDT_STRINGBUF | (lengthof(_network_unique_id) << 16), NULL, &_network_unique_id, NULL},
	{"autoclean_companies", SDT_BOOL, (void*)false, &_network_autoclean_companies, NULL},
	{"autoclean_unprotected", SDT_UINT8, (void*)12, &_network_autoclean_unprotected, NULL},
	{"autoclean_protected", SDT_UINT8, (void*)36, &_network_autoclean_protected, NULL},
	{"restart_game_date", SDT_UINT16, (void*)0, &_network_restart_game_date, NULL},
	{NULL,							0,											NULL,					NULL,										NULL}
};
#endif /* ENABLE_NETWORK */

static const SettingDesc debug_settings[] = {
	{"savedump_path",		SDT_STRINGBUF | (lengthof(_savedump_path)<<16) | SDT_NOSAVE, NULL, _savedump_path, NULL},
	{"savedump_first",	SDT_UINT | SDT_NOSAVE,	0,				&_savedump_first, NULL},
	{"savedump_freq",		SDT_UINT | SDT_NOSAVE,	(void*)1, &_savedump_freq,	NULL},
	{"savedump_last",		SDT_UINT | SDT_NOSAVE,	0,				&_savedump_last,	NULL},
	{NULL,							0,											NULL,			NULL,							NULL}
};


static const SettingDesc gameopt_settings[] = {
	{"diff_level",	SDT_UINT8,									(void*)9,		&_new_opt.diff_level, NULL},
	{"diff_custom", SDT_INTLIST | SDT_UINT32 | (sizeof(GameDifficulty)/4) << 16, NULL, &_new_opt.diff, NULL},
	{"currency",		SDT_UINT8 | SDT_ONEOFMANY,	(void*)0,	&_new_opt.currency,		"GBP|USD|EUR|YEN|ATS|BEF|CHF|CZK|DEM|DKK|ESP|FIM|FRF|GRD|HUF|ISK|ITL|NLG|NOK|PLN|ROL|RUR|SEK|custom" },
	{"distances",		SDT_UINT8 | SDT_ONEOFMANY,	(void*)1,		&_new_opt.kilometers, "imperial|metric" },
	{"town_names",	SDT_UINT8 | SDT_ONEOFMANY,	(void*)0,		&_new_opt.town_name,	"english|french|german|american|latin|silly|swedish|dutch|finnish|polish|slovakish|norwegian|hungarian|austrian|romanian|czech|swiss" },
	{"landscape",		SDT_UINT8 | SDT_ONEOFMANY,	(void*)0,		&_new_opt.landscape,	"normal|hilly|desert|candy" },
	{"autosave",		SDT_UINT8 | SDT_ONEOFMANY,	(void*)1,		&_new_opt.autosave,		"off|monthly|quarterly|half year|yearly" },
	{"road_side",		SDT_UINT8 | SDT_ONEOFMANY,	(void*)1,		&_new_opt.road_side,	"left|right" },
	{NULL,					0,													NULL,				NULL,																			NULL}
};

// The player-based settings (are not send over the network)
// Not everything can just be added to this list. For example, service_interval
//  can not be done, because every client assigns the service_interval value to the
//  v->service_interval, meaning that every client assigns his value to the interval.
//  If the setting was player-based, that would mean that vehicles could deside on
//  different moments that they are heading back to a service depot, causing desyncs
//  on a massive scale.
// Short, you can only add settings that does stuff for the screen, GUI, that kind
//  of stuff.
static const SettingDesc patch_player_settings[] = {
	{"vehicle_speed",				SDT_BOOL,		(void*)true,	&_patches.vehicle_speed,				NULL},

	{"lost_train_days",			SDT_UINT16, (void*)180,		&_patches.lost_train_days,			NULL},
	{"train_income_warn",		SDT_BOOL,		(void*)true,	&_patches.train_income_warn,		NULL},
	{"order_review_system", SDT_UINT8,	(void*)2,			&_patches.order_review_system,	NULL},

	{"status_long_date",		SDT_BOOL,		(void*)true,	&_patches.status_long_date,			NULL},
	{"show_finances",				SDT_BOOL,		(void*)true,	&_patches.show_finances,				NULL},
	{"autoscroll",					SDT_BOOL,		(void*)false,	&_patches.autoscroll,						NULL},
	{"errmsg_duration",			SDT_UINT8,	(void*)5,			&_patches.errmsg_duration,			NULL},
	{"toolbar_pos",					SDT_UINT8,	(void*)0,			&_patches.toolbar_pos,					NULL},
	{"keep_all_autosave",		SDT_BOOL,		(void*)false, &_patches.keep_all_autosave,		NULL},
	{"autosave_on_exit",		SDT_BOOL,		(void*)false, &_patches.autosave_on_exit,			NULL},

	{"bridge_pillars",			SDT_BOOL,		(void*)true,	&_patches.bridge_pillars,				NULL},
	{"invisible_trees",			SDT_BOOL,		(void*)false, &_patches.invisible_trees,			NULL},
	{"drag_signals_density",SDT_UINT8,	(void*)4,			&_patches.drag_signals_density, NULL},

	{"window_snap_radius",  SDT_UINT8,  (void*)10,    &_patches.window_snap_radius,   NULL},

	{"autorenew",						SDT_BOOL,		(void*)false,	&_patches.autorenew,						NULL},
	{"autorenew_months",		SDT_INT16,	(void*)-6,		&_patches.autorenew_months,			NULL},
	{"autorenew_money",			SDT_INT32,	(void*)100000,&_patches.autorenew_money,			NULL},

	{"population_in_label",	SDT_BOOL,		(void*)true,	&_patches.population_in_label,	NULL},

	{NULL,									0,					NULL,					NULL,																						NULL}
};

// Non-static, needed in network_server.c
const SettingDesc patch_settings[] = {
	{"build_on_slopes",			SDT_BOOL,		(void*)true,	&_patches.build_on_slopes,			NULL},
	{"mammoth_trains",			SDT_BOOL,		(void*)true,	&_patches.mammoth_trains,				NULL},
	{"join_stations",				SDT_BOOL,		(void*)true,	&_patches.join_stations,				NULL},
	{"station_spread",			SDT_UINT8,	(void*)12,		&_patches.station_spread,				NULL},
	{"full_load_any",				SDT_BOOL,		(void*)true,	&_patches.full_load_any,				NULL},
	{"modified_catchment", 	SDT_BOOL,		(void*)true,	&_patches.modified_catchment,		NULL},


	{"inflation",						SDT_BOOL,		(void*)true,	&_patches.inflation,						NULL},
	{"selectgoods",					SDT_BOOL,		(void*)true,	&_patches.selectgoods,					NULL},
	{"longbridges",					SDT_BOOL,		(void*)true, &_patches.longbridges,					NULL},
	{"gotodepot",						SDT_BOOL,		(void*)true,	&_patches.gotodepot,						NULL},

	{"build_rawmaterial_ind",	SDT_BOOL, (void*)false, &_patches.build_rawmaterial_ind,NULL},
	{"multiple_industry_per_town",SDT_BOOL, (void*)false, &_patches.multiple_industry_per_town, NULL},
	{"same_industry_close",	SDT_BOOL,		(void*)false, &_patches.same_industry_close,	NULL},

	{"signal_side",					SDT_BOOL,		(void*)true,	&_patches.signal_side,					NULL},

	{"new_nonstop",					SDT_BOOL,		(void*)false,	&_patches.new_nonstop,					NULL},
	{"roadveh_queue",				SDT_BOOL,		(void*)true,	&_patches.roadveh_queue,				NULL},

	{"snow_line_height",		SDT_UINT8,	(void*)7,			&_patches.snow_line_height,			NULL},

	{"bribe",								SDT_BOOL,		(void*)true,	&_patches.bribe,								NULL},
	{"new_depot_finding",		SDT_BOOL,		(void*)false,	&_patches.new_depot_finding,		NULL},

	{"nonuniform_stations",	SDT_BOOL,		(void*)true,	&_patches.nonuniform_stations,	NULL},
	{"always_small_airport",SDT_BOOL,		(void*)false,	&_patches.always_small_airport,	NULL},
	{"realistic_acceleration",SDT_BOOL, (void*)false,	&_patches.realistic_acceleration,	NULL},
	{"improved_load",				SDT_BOOL,		(void*)false,	&_patches.improved_load,				NULL},

	{"max_trains",					SDT_UINT8,	(void*)80,		&_patches.max_trains,						NULL},
	{"max_roadveh",					SDT_UINT8,	(void*)80,		&_patches.max_roadveh,					NULL},
	{"max_aircraft",				SDT_UINT8,	(void*)40,		&_patches.max_aircraft,					NULL},
	{"max_ships",						SDT_UINT8,	(void*)50,		&_patches.max_ships,						NULL},

	{"servint_ispercent",		SDT_BOOL,		(void*)false,	&_patches.servint_ispercent,		NULL},
	{"servint_trains",			SDT_UINT16, (void*)150,		&_patches.servint_trains,				NULL},
	{"servint_roadveh",			SDT_UINT16, (void*)150,		&_patches.servint_roadveh,			NULL},
	{"servint_ships",				SDT_UINT16, (void*)360,		&_patches.servint_ships,				NULL},
	{"servint_aircraft",		SDT_UINT16, (void*)100,		&_patches.servint_aircraft,			NULL},
	{"no_servicing_if_no_breakdowns", SDT_BOOL, (void*)0, &_patches.no_servicing_if_no_breakdowns, NULL},

	{"new_pathfinding",			SDT_BOOL,		(void*)true,	&_patches.new_pathfinding,			NULL},
	{"pf_maxlength",				SDT_UINT16, (void*)512,		&_patches.pf_maxlength,					NULL},
	{"pf_maxdepth",					SDT_UINT8,	(void*)16,		&_patches.pf_maxdepth,					NULL},


	{"ai_disable_veh_train",SDT_BOOL,		(void*)false, &_patches.ai_disable_veh_train,	NULL},
	{"ai_disable_veh_roadveh",SDT_BOOL,	(void*)false, &_patches.ai_disable_veh_roadveh,	NULL},
	{"ai_disable_veh_aircraft",SDT_BOOL,(void*)false, &_patches.ai_disable_veh_aircraft,NULL},
	{"ai_disable_veh_ship",	SDT_BOOL,		(void*)false, &_patches.ai_disable_veh_ship,	NULL},
	{"starting_date",				SDT_UINT32, (void*)1950,	&_patches.starting_date,				NULL},
	{"ending_date",				  SDT_UINT32, (void*)2051,	&_patches.ending_date,				  NULL},

	{"colored_news_date",		SDT_UINT32, (void*)2000,	&_patches.colored_news_date,		NULL},

	{"extra_dynamite",			SDT_BOOL,		(void*)false, &_patches.extra_dynamite,				NULL},

	{"never_expire_vehicles",SDT_BOOL,	(void*)false, &_patches.never_expire_vehicles,NULL},
	{"extend_vehicle_life",	SDT_UINT8,	(void*)0,			&_patches.extend_vehicle_life,	NULL},

	{"auto_euro",						SDT_BOOL,		(void*)true,	&_patches.auto_euro,						NULL},

	{"serviceathelipad",		SDT_BOOL,		(void*)true,	&_patches.serviceathelipad,			NULL},
	{"smooth_economy",			SDT_BOOL,		(void*)true,	&_patches.smooth_economy,				NULL},
	{"allow_shares",				SDT_BOOL,		(void*)true,	&_patches.allow_shares,					NULL},
	{"dist_local_authority",SDT_UINT8,	(void*)20,		&_patches.dist_local_authority, NULL},

	{"wait_oneway_signal",	SDT_UINT8,	(void*)15,		&_patches.wait_oneway_signal,		NULL},
	{"wait_twoway_signal",	SDT_UINT8,	(void*)41,		&_patches.wait_twoway_signal,		NULL},

	{"ainew_active",				SDT_BOOL,		(void*)false, &_patches.ainew_active,					NULL},

	{NULL,									0,					NULL,					NULL,																						NULL}
};

static const SettingDesc currency_settings[] = {
	{"rate",			SDT_UINT16,										(void*)1,		&_currency_specs[23].rate,			NULL},
	{"separator", SDT_STRINGQUOT | (2) << 16,		".", 				&_currency_specs[23].separator,	NULL},
	{"to_euro",		SDT_UINT16,										(void*)0,		&_currency_specs[23].to_euro,		NULL},
	{"prefix",		SDT_STRINGQUOT | (16) << 16,	NULL,				&_currency_specs[23].prefix,		NULL},
	{"suffix",		SDT_STRINGQUOT | (16) << 16,	" credits",	&_currency_specs[23].suffix,		NULL},
	{NULL,				0,														NULL,				NULL,														NULL}
};

typedef void SettingDescProc(IniFile *ini, const SettingDesc *desc, const void *grpname);

static void HandleSettingDescs(IniFile *ini, SettingDescProc *proc)
{
	proc(ini, misc_settings,		"misc");
	proc(ini, win32_settings,		"win32");
#ifdef ENABLE_NETWORK
	proc(ini, network_settings, "network");
#endif /* ENABLE_NETWORK */
	proc(ini, music_settings,		"music");
	proc(ini, gameopt_settings, "gameopt");
	proc(ini, patch_settings,		"patches");
	proc(ini, patch_player_settings,		"patches");
	proc(ini, currency_settings,"currency");

	proc(ini, debug_settings,		"debug");
}

// loads all items from a *grpname section into the **list
static void LoadList(IniFile *ini, const char *grpname, char **list, int len)
{
	IniGroup *group = ini_getgroup(ini, grpname, -1);
	IniItem *item;
	int i;

	if (!group)
		return;
	item = group->item;
	for ( i=0; i != len; i++) {
		if (item == NULL) break;
		list[i] = strdup(item->value);
		item = item->next;
	}
}

static void SaveList(IniFile *ini, const char *grpname, char **list, int len)
{
	IniGroup *group = ini_getgroup(ini, grpname, -1);
	IniItem *item = NULL;
	int i;
	bool first = true;

	if (!group)
		return;
	for (i = 0; i != len; i++) {
		if (list[i] == NULL || list[i][0] == '\0') continue;

		if (first) { // add first item to the head of the group
			item = ini_item_alloc(group, list[i], strlen(list[i]));
			item->value = item->name;
			group->item = item;
			first = false;
		} else { // all other items are attached to the previous one
			item->next = ini_item_alloc(group, list[i], strlen(list[i]));
			item = item->next;
			item->value = item->name;
		}
	}
}

void LoadFromConfig(void)
{
	IniFile *ini = ini_load(_config_file);
	HandleSettingDescs(ini, load_setting_desc);
	LoadList(ini, "newgrf", _newgrf_files, lengthof(_newgrf_files));
	LoadList(ini, "servers", _network_host_list, lengthof(_network_host_list));
	LoadList(ini, "bans", _network_ban_list, lengthof(_network_ban_list));
	ini_free(ini);
}

void SaveToConfig(void)
{
	IniFile *ini = ini_load(_config_file);
	HandleSettingDescs(ini, save_setting_desc);
	SaveList(ini, "servers", _network_host_list, lengthof(_network_host_list));
	SaveList(ini, "bans", _network_ban_list, lengthof(_network_ban_list));
	ini_save(_config_file, ini);
	ini_free(ini);
}