(svn r4826) -Fix: [autoreplace] fixed possible problem when autoreplacing and was number of vehicles (of a type, not total) was reached
now the new vehicle gets the same number as the old one, completely removing the problem where we could run out of numbers
since we don't have to find free numbers for the new vehicles, autoreplace should be somewhat faster, specially in late games
NOTE: in CmdBuildRailVehicle(), bit 0 and 1 in p2 have been switched to make the meaning of bit 0 consistent with the other build commands. CmdCloneVehicle() is modified to follow this as well
/* $Id$ */
#include "../stdafx.h"
#include "../openttd.h"
#include "os2_m.h"
#define INCL_DOS
#define INCL_OS2MM
#define INCL_WIN
#include <stdarg.h>
#include <os2.h>
#include <os2me.h>
/**********************
* OS/2 MIDI PLAYER
**********************/
/* Interesting how similar the MCI API in OS/2 is to the Win32 MCI API,
* eh? Anyone would think they both came from the same place originally! ;)
*/
static long CDECL MidiSendCommand(const char *cmd, ...)
{
va_list va;
char buf[512];
va_start(va, cmd);
vsprintf(buf, cmd, va);
va_end(va);
return mciSendString(buf, NULL, 0, NULL, 0);
}
static void OS2MidiPlaySong(const char *filename)
{
MidiSendCommand("close all");
if (MidiSendCommand("open %s type sequencer alias song", filename) != 0)
return;
MidiSendCommand("play song from 0");
}
static void OS2MidiStopSong(void)
{
MidiSendCommand("close all");
}
static void OS2MidiSetVolume(byte vol)
{
MidiSendCommand("set song audio volume %d", ((vol/127)*100));
}
static bool OS2MidiIsSongPlaying(void)
{
char buf[16];
mciSendString("status song mode", buf, sizeof(buf), NULL, 0);
return strcmp(buf, "playing") == 0 || strcmp(buf, "seeking") == 0;
}
static const char *OS2MidiStart(const char * const *parm)
{
return 0;
}
static void OS2MidiStop(void)
{
MidiSendCommand("close all");
}
const HalMusicDriver _os2_music_driver = {
OS2MidiStart,
OS2MidiStop,
OS2MidiPlaySong,
OS2MidiStopSong,
OS2MidiIsSongPlaying,
OS2MidiSetVolume,
};