bridge.h
author truelight
Tue, 21 Feb 2006 19:42:42 +0000
changeset 3062 2c96a73da934
parent 2763 a4d065e3261b
child 3355 e414a0b104a6
permissions -rw-r--r--
(svn r3651) -Fix: r3646 fixed some lame compiler, but broke others... this fixes it for some more compilers
/* $Id$ */

/** @file bridge.h Header file for bridges */

#ifndef BRIDGE_H
#define BRIDGE_H

/** Struct containing information about a single bridge type
 */
typedef struct Bridge {
	byte avail_year;     ///< the year in which the bridge becomes available
	byte min_length;     ///< the minimum length of the bridge (not counting start and end tile)
	byte max_length;     ///< the maximum length of the bridge (not counting start and end tile)
	uint16 price;        ///< the relative price of the bridge
	uint16 speed;        ///< maximum travel speed
	PalSpriteID sprite;  ///< the sprite which is used in the GUI (possibly with a recolor sprite)
	StringID material;   ///< the string that contains the bridge description
	PalSpriteID **sprite_table; ///< table of sprites for drawing the bridge
	byte flags;          ///< bit 0 set: disable drawing of far pillars.
} Bridge;

extern const Bridge orig_bridge[MAX_BRIDGES];
extern Bridge _bridge[MAX_BRIDGES];

#endif /* BRIDGE_H */