spritecache.h
author miham
Tue, 04 Jul 2006 18:04:03 +0000
changeset 4114 3150e39b5f89
parent 3565 ef0a9ef56fa0
permissions -rw-r--r--
(svn r5458) WebTranslator2 update to 2006-07-04 20:03:51
bulgarian - 191 fixed, 73 changed by quicksilverbg (105), kokobongo (141), groupsky (18)
slovenian - 84 fixed by Sonicelo (84)
/* $Id$ */

#ifndef SPRITECACHE_H
#define SPRITECACHE_H

typedef struct Sprite {
	byte info;
	byte height;
	uint16 width;
	int16 x_offs;
	int16 y_offs;
	byte data[VARARRAY_SIZE];
} Sprite;

const void *GetRawSprite(SpriteID sprite);
bool SpriteExists(SpriteID sprite);

static inline const Sprite *GetSprite(SpriteID sprite)
{
	return GetRawSprite(sprite);
}

static inline const byte *GetNonSprite(SpriteID sprite)
{
	return GetRawSprite(sprite);
}

void GfxInitSpriteMem(void);
void IncreaseSpriteLRU(void);

bool LoadNextSprite(int load_index, byte file_index);
void DupSprite(SpriteID old, SpriteID new);
void SkipSprites(uint count);

#endif /* SPRITECACHE_H */