src/bridge_gui.cpp
author peter1138
Sun, 14 Jan 2007 19:57:49 +0000
changeset 5668 36b39f4a9032
parent 5584 1111b4d36e35
child 5931 7bf22bf056e2
permissions -rw-r--r--
(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
This lets us increase the sprite width from 14 to up to 29 bits,
effectively nulling the old sprite limit. Table changes in next commit.
/* $Id$ */

/** @file bridge_gui.c Graphical user interface for bridge construction*/

#include "stdafx.h"
#include "openttd.h"
#include "table/strings.h"
#include "functions.h"
#include "map.h"
#include "window.h"
#include "gui.h"
#include "viewport.h"
#include "gfx.h"
#include "command.h"
#include "sound.h"
#include "variables.h"
#include "bridge.h"

static struct BridgeData {
	uint count;
	TileIndex start_tile;
	TileIndex end_tile;
	byte type;
	byte indexes[MAX_BRIDGES];
	int32 costs[MAX_BRIDGES];
} _bridgedata;

void CcBuildBridge(bool success, TileIndex tile, uint32 p1, uint32 p2)
{
	if (success) SndPlayTileFx(SND_27_BLACKSMITH_ANVIL, tile);
}

static void BuildBridge(Window *w, int i)
{
	DeleteWindow(w);
	DoCommandP(_bridgedata.end_tile, _bridgedata.start_tile,
		_bridgedata.indexes[i] | (_bridgedata.type << 8), CcBuildBridge,
		CMD_BUILD_BRIDGE | CMD_AUTO | CMD_MSG(STR_5015_CAN_T_BUILD_BRIDGE_HERE));
}

static void BuildBridgeWndProc(Window *w, WindowEvent *e)
{
	switch (e->event) {
	case WE_PAINT: {
		uint i;

		DrawWindowWidgets(w);

		for (i = 0; i < 4 && i + w->vscroll.pos < _bridgedata.count; i++) {
			const Bridge *b = &_bridge[_bridgedata.indexes[i + w->vscroll.pos]];

			SetDParam(2, _bridgedata.costs[i + w->vscroll.pos]);
			SetDParam(1, b->speed);
			SetDParam(0, b->material);
			DrawSprite(b->sprite, b->pal, 3, 15 + i * 22);

			DrawString(44, 15 + i * 22 , STR_500D, 0);
		}
	} break;

	case WE_KEYPRESS: {
		uint i = e->we.keypress.keycode - '1';
		if (i < 9 && i < _bridgedata.count) {
			e->we.keypress.cont = false;
			BuildBridge(w, i);
		}

		break;
	}

	case WE_CLICK:
		if (e->we.click.widget == 2) {
			uint ind = ((int)e->we.click.pt.y - 14) / 22;
			if (ind < 4 && (ind += w->vscroll.pos) < _bridgedata.count)
				BuildBridge(w, ind);
		}
		break;
	}
}

static const Widget _build_bridge_widgets[] = {
{   WWT_CLOSEBOX,   RESIZE_NONE,     7,     0,    10,     0,    13, STR_00C5,                    STR_018B_CLOSE_WINDOW},
{    WWT_CAPTION,   RESIZE_NONE,     7,    11,   199,     0,    13, STR_100D_SELECT_RAIL_BRIDGE, STR_018C_WINDOW_TITLE_DRAG_THIS},
{     WWT_MATRIX,   RESIZE_NONE,     7,     0,   187,    14,   101, 0x401,                       STR_101F_BRIDGE_SELECTION_CLICK},
{  WWT_SCROLLBAR,   RESIZE_NONE,     7,   188,   199,    14,   101, 0x0,                         STR_0190_SCROLL_BAR_SCROLLS_LIST},
{   WIDGETS_END},
};

static const WindowDesc _build_bridge_desc = {
	WDP_AUTO, WDP_AUTO, 200, 102,
	WC_BUILD_BRIDGE, WC_BUILD_TOOLBAR,
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
	_build_bridge_widgets,
	BuildBridgeWndProc
};


static const Widget _build_road_bridge_widgets[] = {
{   WWT_CLOSEBOX,   RESIZE_NONE,     7,     0,    10,     0,    13, STR_00C5,                    STR_018B_CLOSE_WINDOW},
{    WWT_CAPTION,   RESIZE_NONE,     7,    11,   199,     0,    13, STR_1803_SELECT_ROAD_BRIDGE, STR_018C_WINDOW_TITLE_DRAG_THIS},
{     WWT_MATRIX,   RESIZE_NONE,     7,     0,   187,    14,   101, 0x401,                       STR_101F_BRIDGE_SELECTION_CLICK},
{  WWT_SCROLLBAR,   RESIZE_NONE,     7,   188,   199,    14,   101, 0x0,                         STR_0190_SCROLL_BAR_SCROLLS_LIST},
{   WIDGETS_END},
};

static const WindowDesc _build_road_bridge_desc = {
	WDP_AUTO, WDP_AUTO, 200, 102,
	WC_BUILD_BRIDGE, WC_BUILD_TOOLBAR,
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
	_build_road_bridge_widgets,
	BuildBridgeWndProc
};


void ShowBuildBridgeWindow(TileIndex start, TileIndex end, byte bridge_type)
{
	uint j = 0;
	int32 ret;
	StringID errmsg;

	DeleteWindowById(WC_BUILD_BRIDGE, 0);

	_bridgedata.type = bridge_type;
	_bridgedata.start_tile = start;
	_bridgedata.end_tile = end;

	errmsg = INVALID_STRING_ID;

	// only query bridge building possibility once, result is the same for all bridges!
	// returns CMD_ERROR on failure, and price on success
	ret = DoCommand(end, start, (bridge_type << 8), DC_AUTO | DC_QUERY_COST, CMD_BUILD_BRIDGE);

	if (CmdFailed(ret)) {
		errmsg = _error_message;
	} else {
		// check which bridges can be built
		int bridge_len;         // length of the middle parts of the bridge
		int tot_bridgedata_len; // total length of bridge

		// get absolute bridge length
		bridge_len = GetBridgeLength(start, end);
		tot_bridgedata_len = bridge_len + 2;

		tot_bridgedata_len = CalcBridgeLenCostFactor(tot_bridgedata_len);

		for (bridge_type = 0; bridge_type != MAX_BRIDGES; bridge_type++) { // loop for all bridgetypes
			if (CheckBridge_Stuff(bridge_type, bridge_len)) {
				const Bridge *b = &_bridge[bridge_type];
				// bridge is accepted, add to list
				// add to terraforming & bulldozing costs the cost of the bridge itself (not computed with DC_QUERY_COST)
				_bridgedata.costs[j] = ret + (((int64)tot_bridgedata_len * _price.build_bridge * b->price) >> 8);
				_bridgedata.indexes[j] = bridge_type;
				j++;
			}
		}
	}

	_bridgedata.count = j;

	if (j != 0) {
		Window *w = AllocateWindowDesc((_bridgedata.type & 0x80) ? &_build_road_bridge_desc : &_build_bridge_desc);
		w->vscroll.cap = 4;
		w->vscroll.count = (byte)j;
	} else {
		ShowErrorMessage(errmsg, STR_5015_CAN_T_BUILD_BRIDGE_HERE, TileX(end) * TILE_SIZE, TileY(end) * TILE_SIZE);
	}
}