(svn r6086) -Fix: InteractiveRandom was not seeded properly resulting in the dedicated server always generating the same map. Thanks to the #openttdcoop team for detecting.
/* $Id$ */
#ifndef CALLBACK_TABLE_H
#define CALLBACK_TABLE_H
#include "functions.h"
extern CommandCallback *_callback_table[];
extern const int _callback_table_count;
#endif /* CALLBACK_TABLE_H */