settings.h
author truelight
Mon, 13 Dec 2004 18:53:59 +0000
changeset 635 38f9209f5caa
parent 543 946badd71033
child 705 71cf9f0d7e7f
permissions -rw-r--r--
(svn r1066) -Fix: Crash when saving game as spectator (tnx to GeniusDex for reporting)
#ifndef SETTINGS_H
#define SETTINGS_H

enum SettingDescType {
	SDT_INTX, // must be 0
	SDT_ONEOFMANY,
	SDT_MANYOFMANY,
	SDT_BOOLX,
	SDT_STRING,
	SDT_STRINGBUF,
	SDT_INTLIST,

	SDT_INT8 = 0 << 4,
	SDT_UINT8 = 1 << 4,
	SDT_INT16 = 2 << 4,
	SDT_UINT16 = 3 << 4,
	SDT_INT32 = 4 << 4,
	SDT_UINT32 = 5 << 4,
	SDT_CALLBX = 6 << 4,

	SDT_UINT = SDT_UINT32,
	SDT_INT = SDT_INT32,

	SDT_NOSAVE = 1 << 8,

	SDT_CALLB = SDT_INTX | SDT_CALLBX,

	SDT_BOOL = SDT_BOOLX | SDT_UINT8,
};

typedef struct SettingDesc {
	const char *name;
	int flags;
	const void *def;
	void *ptr;
	const void *b;
} SettingDesc;

#endif /* SETTINGS_H */