void_map.h
author Darkvater
Tue, 31 Oct 2006 21:46:21 +0000
changeset 5006 390d6334da67
parent 4666 172a0cdf28a6
permissions -rw-r--r--
(svn r7023) -Fix: Pressing F1 in scenario editor did not work because the keypress event was sent
twice. due to e->we.keypress.cont not being set to false. Also indent the switch
statements for some coding style bonus points.
/* $Id$ */

#ifndef VOID_MAP_H
#define VOID_MAP_H

static inline void MakeVoid(TileIndex t)
{
	SetTileType(t, MP_VOID);
	SetTileHeight(t, 0);
	_m[t].m1 = 0;
	_m[t].m2 = 0;
	_m[t].m3 = 0;
	_m[t].m4 = 0;
	_m[t].m5 = 0;
	_m[t].extra = 0;
}

#endif /* VOID_MAP_H */