author | Darkvater |
Mon, 31 Jul 2006 22:40:55 +0000 | |
changeset 4204 | 3aa39be759f2 |
parent 3565 | ef0a9ef56fa0 |
permissions | -rw-r--r-- |
/* $Id$ */ #ifndef SPRITECACHE_H #define SPRITECACHE_H typedef struct Sprite { byte info; byte height; uint16 width; int16 x_offs; int16 y_offs; byte data[VARARRAY_SIZE]; } Sprite; const void *GetRawSprite(SpriteID sprite); bool SpriteExists(SpriteID sprite); static inline const Sprite *GetSprite(SpriteID sprite) { return GetRawSprite(sprite); } static inline const byte *GetNonSprite(SpriteID sprite) { return GetRawSprite(sprite); } void GfxInitSpriteMem(void); void IncreaseSpriteLRU(void); bool LoadNextSprite(int load_index, byte file_index); void DupSprite(SpriteID old, SpriteID new); void SkipSprites(uint count); #endif /* SPRITECACHE_H */