namegen.h
author Darkvater
Sun, 29 Jan 2006 19:50:01 +0000
changeset 2919 3e42ca528f01
parent 2436 7d5df545bd5d
child 4919 9a5b9becf31e
permissions -rw-r--r--
(svn r3475) - Fix: you couldn't remove an item from a list-type of config ingame from the configuration file. Whatever you did, upon restart of OpenTTD those items were still there. To fix this we initialize the first item to NULL in SaveList as it is rebuilt anyways fully.
/* $Id$ */

#ifndef NAMEGEN_H
#define NAMEGEN_H

typedef byte TownNameGenerator(char *buf, uint32 seed);

extern TownNameGenerator * const _town_name_generators[];

#endif /* NAMEGEN_H */