(svn r6637) -Codechange: merged all (vehicle type)EnterDepot into VehicleEnterDepot()
This revealed duplicated code like aircraft lists got invalidated twice
Moved invalidation of the vehicle detail window to VehicleServiceInDepot() as it should always be updated when serviced
/* $Id$ */
#ifndef HAL_H
#define HAL_H
typedef struct {
const char *(*start)(const char * const *parm);
void (*stop)(void);
} HalCommonDriver;
typedef struct {
const char *(*start)(const char * const *parm);
void (*stop)(void);
void (*make_dirty)(int left, int top, int width, int height);
void (*main_loop)(void);
bool (*change_resolution)(int w, int h);
void (*toggle_fullscreen)(bool fullscreen);
} HalVideoDriver;
typedef struct {
const char *(*start)(const char * const *parm);
void (*stop)(void);
} HalSoundDriver;
typedef struct {
const char *(*start)(const char * const *parm);
void (*stop)(void);
void (*play_song)(const char *filename);
void (*stop_song)(void);
bool (*is_song_playing)(void);
void (*set_volume)(byte vol);
} HalMusicDriver;
VARDEF HalMusicDriver *_music_driver;
VARDEF HalSoundDriver *_sound_driver;
VARDEF HalVideoDriver *_video_driver;
enum DriverType {
VIDEO_DRIVER = 0,
SOUND_DRIVER = 1,
MUSIC_DRIVER = 2,
};
void GameLoop(void);
void CreateConsole(void);
#if defined(WIN32) || defined(WIN64) || defined(__WATCOMC__)
# define FS2OTTD(name) name
# define OTTD2FS(name) name
#else
const char *FS2OTTD(const char *name);
const char *OTTD2FS(const char *name);
#endif
#endif /* HAL_H */