network_udp.h
author KUDr
Sat, 18 Nov 2006 19:20:47 +0000
changeset 5129 46a8cf87b546
parent 4830 668bcb0a30b2
permissions -rw-r--r--
(svn r7210) -CodeChange: [YAPF] the global cache object is now not destroyed/recreated whenever the cache is invalidated. It now supports Flush() method that is used instead. It should also fix mem-leak warning produced by valgrind (Tron)
/* $Id$ */

#ifndef NETWORK_UDP_H
#define NETWORK_UDP_H

#ifdef ENABLE_NETWORK

void NetworkUDPInitialize(void);
bool NetworkUDPListen(SOCKET *udp, uint32 host, uint16 port, bool broadcast);
void NetworkUDPReceive(SOCKET udp);
void NetworkUDPSearchGame(void);
void NetworkUDPQueryMasterServer(void);
NetworkGameList *NetworkUDPQueryServer(const char* host, unsigned short port);
void NetworkUDPAdvertise(void);
void NetworkUDPRemoveAdvertise(void);

#endif /* ENABLE_NETWORK */

#endif /* NETWORK_UDP_H */