(svn r2142) - Fix: Game no longer crashes when you want to remove a piece of road under a bridge that belongs to the town. TODO: railcrossings store owner somewhere else, put it into _map_owner[]!
#define MK(x,y, m) {{x, y}, m}
#define MKEND {{-0x80, 0}, 0}
static const IndustryTileTable _tile_table_coal_mine_0[] = {
MK(1,1, 0),
MK(1,2, 2),
MK(0,0, 5),
MK(1,0, 6),
MK(2,0, 3),
MK(2,2, 3),
MKEND
};
static const IndustryTileTable _tile_table_coal_mine_1[] = {
MK(1,1, 0),
MK(1,2, 2),
MK(2,0, 0),
MK(2,1, 2),
MK(1,0, 3),
MK(0,0, 3),
MK(0,1, 4),
MK(0,2, 4),
MK(2,2, 4),
MKEND
};
static const IndustryTileTable _tile_table_coal_mine_2[] = {
MK(0,0, 0),
MK(0,1, 2),
MK(0,2, 5),
MK(1,0, 3),
MK(1,1, 3),
MK(1,2, 6),
MKEND
};
static const IndustryTileTable _tile_table_coal_mine_3[] = {
MK(0,1, 0),
MK(0,2, 2),
MK(0,3, 4),
MK(1,0, 5),
MK(1,1, 0),
MK(1,2, 2),
MK(1,3, 3),
MK(2,0, 6),
MK(2,1, 4),
MK(2,2, 3),
MKEND
};
static const IndustryTileTable * const _tile_table_coal_mine[] = {
_tile_table_coal_mine_0,
_tile_table_coal_mine_1,
_tile_table_coal_mine_2,
_tile_table_coal_mine_3,
};
static const IndustryTileTable _tile_table_power_station_0[] = {
MK(0,0, 7),
MK(0,1, 9),
MK(1,0, 7),
MK(1,1, 8),
MK(2,0, 7),
MK(2,1, 8),
MK(3,0, 10),
MK(3,1, 10),
MKEND
};
static const IndustryTileTable _tile_table_power_station_1[] = {
MK(0,1, 7),
MK(0,2, 7),
MK(1,0, 8),
MK(1,1, 8),
MK(1,2, 7),
MK(2,0, 9),
MK(2,1, 10),
MK(2,2, 9),
MKEND
};
static const IndustryTileTable _tile_table_power_station_2[] = {
MK(0,0, 7),
MK(0,1, 7),
MK(1,0, 9),
MK(1,1, 8),
MK(2,0, 10),
MK(2,1, 9),
MKEND
};
static const IndustryTileTable * const _tile_table_power_station[] = {
_tile_table_power_station_0,
_tile_table_power_station_1,
_tile_table_power_station_2,
};
static const IndustryTileTable _tile_table_sawmill_0[] = {
MK(1,0, 14),
MK(1,1, 12),
MK(1,2, 11),
MK(2,0, 14),
MK(2,1, 13),
MK(0,0, 15),
MK(0,1, 15),
MK(0,2, 12),
MKEND
};
static const IndustryTileTable _tile_table_sawmill_1[] = {
MK(0,0, 15),
MK(0,1, 11),
MK(0,2, 14),
MK(1,0, 15),
MK(1,1, 13),
MK(1,2, 12),
MK(2,0, 11),
MK(2,1, 13),
MKEND
};
static const IndustryTileTable * const _tile_table_sawmill[] = {
_tile_table_sawmill_0,
_tile_table_sawmill_1,
};
static const IndustryTileTable _tile_table_forest_0[] = {
MK(0,0, 16),
MK(0,1, 16),
MK(0,2, 16),
MK(0,3, 16),
MK(1,0, 16),
MK(1,1, 16),
MK(1,2, 16),
MK(1,3, 16),
MK(2,0, 16),
MK(2,1, 16),
MK(2,2, 16),
MK(2,3, 16),
MK(3,0, 16),
MK(3,1, 16),
MK(3,2, 16),
MK(3,3, 16),
MK(1,4, 16),
MK(2,4, 16),
MKEND
};
static const IndustryTileTable _tile_table_forest_1[] = {
MK(0,0, 16),
MK(1,0, 16),
MK(2,0, 16),
MK(3,0, 16),
MK(4,0, 16),
MK(0,1, 16),
MK(1,1, 16),
MK(2,1, 16),
MK(3,1, 16),
MK(4,1, 16),
MK(0,2, 16),
MK(1,2, 16),
MK(2,2, 16),
MK(3,2, 16),
MK(4,2, 16),
MK(0,3, 16),
MK(1,3, 16),
MK(2,3, 16),
MK(3,3, 16),
MK(4,3, 16),
MK(1,4, 16),
MK(2,4, 16),
MK(3,4, 16),
MKEND
};
static const IndustryTileTable * const _tile_table_forest[] = {
_tile_table_forest_0,
_tile_table_forest_1,
};
static const IndustryTileTable _tile_table_oil_refinery_0[] = {
MK(0,0, 20),
MK(0,1, 21),
MK(0,2, 22),
MK(0,3, 21),
MK(1,0, 20),
MK(1,1, 19),
MK(1,2, 22),
MK(1,3, 20),
MK(2,1, 18),
MK(2,2, 18),
MK(2,3, 18),
MK(3,2, 18),
MK(3,3, 18),
MK(2,0, 23),
MK(3,1, 23),
MKEND
};
static const IndustryTileTable _tile_table_oil_refinery_1[] = {
MK(0,0, 18),
MK(0,1, 18),
MK(0,2, 21),
MK(0,3, 22),
MK(0,4, 20),
MK(1,0, 18),
MK(1,1, 18),
MK(1,2, 19),
MK(1,3, 20),
MK(2,0, 18),
MK(2,1, 18),
MK(2,2, 19),
MK(2,3, 22),
MK(1,4, 23),
MK(2,4, 23),
MKEND
};
static const IndustryTileTable * const _tile_table_oil_refinery[] = {
_tile_table_oil_refinery_0,
_tile_table_oil_refinery_1,
};
static const IndustryTileTable _tile_table_oil_rig_0[] = {
MK(0,0, 24),
MK(0,1, 24),
MK(0,2, 25),
MK(1,0, 26),
MK(1,1, 27),
MK(1,2, 28),
MK(-4,-5, 255),
MK(-4,-4, 255),
MK(-4,-3, 255),
MK(-4,-2, 255),
MK(-4,-1, 255),
MK(-4,0, 255),
MK(-4,1, 255),
MK(-4,2, 255),
MK(-4,3, 255),
MK(-4,4, 255),
MK(-4,5, 255),
MK(-3,5, 255),
MK(-2,5, 255),
MK(-1,5, 255),
MK(0,6, 255),
MK(1,6, 255),
MK(2,6, 255),
MK(3,6, 255),
MK(4,6, 255),
MK(5,6, 255),
MK(5,5, 255),
MK(5,4, 255),
MK(5,3, 255),
MK(5,2, 255),
MK(5,1, 255),
MK(5,0, 255),
MK(5,-1, 255),
MK(5,-2, 255),
MK(5,-3, 255),
MK(5,-4, 255),
MK(4,-4, 255),
MK(3,-4, 255),
MK(2,-4, 255),
MK(1,-4, 255),
MK(0,-4, 255),
MK(-1,-5, 255),
MK(-2,-5, 255),
MK(-3,-5, 255),
MK(2,0, 255),
MKEND
};
static const IndustryTileTable * const _tile_table_oil_rig[] = {
_tile_table_oil_rig_0,
};
static const IndustryTileTable _tile_table_factory_0[] = {
MK(0,0, 39),
MK(0,1, 40),
MK(1,0, 41),
MK(1,1, 42),
MK(0,2, 39),
MK(0,3, 40),
MK(1,2, 41),
MK(1,3, 42),
MK(2,1, 39),
MK(2,2, 40),
MK(3,1, 41),
MK(3,2, 42),
MKEND
};
static const IndustryTileTable _tile_table_factory_1[] = {
MK(0,0, 39),
MK(0,1, 40),
MK(1,0, 41),
MK(1,1, 42),
MK(2,0, 39),
MK(2,1, 40),
MK(3,0, 41),
MK(3,1, 42),
MK(1,2, 39),
MK(1,3, 40),
MK(2,2, 41),
MK(2,3, 42),
MKEND
};
static const IndustryTileTable * const _tile_table_factory[] = {
_tile_table_factory_0,
_tile_table_factory_1,
};
static const IndustryTileTable _tile_table_printing_works_0[] = {
MK(0,0, 43),
MK(0,1, 44),
MK(1,0, 45),
MK(1,1, 46),
MK(0,2, 43),
MK(0,3, 44),
MK(1,2, 45),
MK(1,3, 46),
MK(2,1, 43),
MK(2,2, 44),
MK(3,1, 45),
MK(3,2, 46),
MKEND
};
static const IndustryTileTable _tile_table_printing_works_1[] = {
MK(0,0, 43),
MK(0,1, 44),
MK(1,0, 45),
MK(1,1, 46),
MK(2,0, 43),
MK(2,1, 44),
MK(3,0, 45),
MK(3,1, 46),
MK(1,2, 43),
MK(1,3, 44),
MK(2,2, 45),
MK(2,3, 46),
MKEND
};
static const IndustryTileTable * const _tile_table_printing_works[] = {
_tile_table_printing_works_0,
_tile_table_printing_works_1,
};
static const IndustryTileTable _tile_table_steel_mill_0[] = {
MK(2,1, 52),
MK(2,2, 53),
MK(3,1, 54),
MK(3,2, 55),
MK(0,0, 56),
MK(1,0, 57),
MK(0,1, 56),
MK(1,1, 57),
MK(0,2, 56),
MK(1,2, 57),
MK(2,0, 56),
MK(3,0, 57),
MKEND
};
static const IndustryTileTable _tile_table_steel_mill_1[] = {
MK(0,0, 52),
MK(0,1, 53),
MK(1,0, 54),
MK(1,1, 55),
MK(2,0, 52),
MK(2,1, 53),
MK(3,0, 54),
MK(3,1, 55),
MK(0,2, 56),
MK(1,2, 57),
MK(2,2, 56),
MK(3,2, 57),
MK(1,3, 56),
MK(2,3, 57),
MKEND
};
static const IndustryTileTable * const _tile_table_steel_mill[] = {
_tile_table_steel_mill_0,
_tile_table_steel_mill_1,
};
static const IndustryTileTable _tile_table_farm_0[] = {
MK(1,0, 33),
MK(1,1, 34),
MK(1,2, 36),
MK(0,0, 37),
MK(0,1, 37),
MK(0,2, 36),
MK(2,0, 35),
MK(2,1, 38),
MK(2,2, 38),
MKEND
};
static const IndustryTileTable _tile_table_farm_1[] = {
MK(1,1, 33),
MK(1,2, 34),
MK(0,0, 35),
MK(0,1, 36),
MK(0,2, 36),
MK(0,3, 35),
MK(1,0, 37),
MK(1,3, 38),
MK(2,0, 37),
MK(2,1, 37),
MK(2,2, 38),
MK(2,3, 38),
MKEND
};
static const IndustryTileTable _tile_table_farm_2[] = {
MK(2,0, 33),
MK(2,1, 34),
MK(0,0, 36),
MK(0,1, 36),
MK(0,2, 37),
MK(0,3, 37),
MK(1,0, 35),
MK(1,1, 38),
MK(1,2, 38),
MK(1,3, 37),
MK(2,2, 37),
MK(2,3, 35),
MKEND
};
static const IndustryTileTable * const _tile_table_farm[] = {
_tile_table_farm_0,
_tile_table_farm_1,
_tile_table_farm_2,
};
static const IndustryTileTable _tile_table_copper_mine_0[] = {
MK(0,0, 47),
MK(0,1, 49),
MK(0,2, 51),
MK(1,0, 47),
MK(1,1, 49),
MK(1,2, 50),
MK(2,0, 51),
MK(2,1, 51),
MKEND
};
static const IndustryTileTable _tile_table_copper_mine_1[] = {
MK(0,0, 50),
MK(0,1, 47),
MK(0,2, 49),
MK(1,0, 47),
MK(1,1, 49),
MK(1,2, 51),
MK(2,0, 51),
MK(2,1, 47),
MK(2,2, 49),
MKEND
};
static const IndustryTileTable * const _tile_table_copper_mine[] = {
_tile_table_copper_mine_0,
_tile_table_copper_mine_1,
};
static const IndustryTileTable _tile_table_oil_well_0[] = {
MK(0,0, 29),
MK(1,0, 29),
MK(2,0, 29),
MK(0,1, 29),
MK(0,2, 29),
MKEND
};
static const IndustryTileTable _tile_table_oil_well_1[] = {
MK(0,0, 29),
MK(1,0, 29),
MK(1,1, 29),
MK(2,2, 29),
MK(2,3, 29),
MKEND
};
static const IndustryTileTable * const _tile_table_oil_well[] = {
_tile_table_oil_well_0,
_tile_table_oil_well_1,
};
static const IndustryTileTable _tile_table_bank_0[] = {
MK(0,0, 58),
MK(1,0, 59),
MKEND
};
static const IndustryTileTable * const _tile_table_bank[] = {
_tile_table_bank_0,
};
static const IndustryTileTable _tile_table_food_process_0[] = {
MK(0,0, 60),
MK(1,0, 60),
MK(2,0, 60),
MK(0,1, 60),
MK(1,1, 60),
MK(2,1, 60),
MK(0,2, 61),
MK(1,2, 61),
MK(2,2, 63),
MK(0,3, 62),
MK(1,3, 62),
MK(2,3, 63),
MKEND
};
static const IndustryTileTable _tile_table_food_process_1[] = {
MK(0,0, 61),
MK(1,0, 60),
MK(2,0, 61),
MK(3,0, 61),
MK(0,1, 62),
MK(1,1, 63),
MK(2,1, 63),
MK(3,1, 63),
MK(0,2, 60),
MK(1,2, 60),
MK(2,2, 60),
MK(3,2, 60),
MK(0,3, 62),
MK(1,3, 62),
MKEND
};
static const IndustryTileTable * const _tile_table_food_process[] = {
_tile_table_food_process_0,
_tile_table_food_process_1,
};
static const IndustryTileTable _tile_table_paper_mill_0[] = {
MK(0,0, 64),
MK(1,0, 65),
MK(2,0, 66),
MK(3,0, 67),
MK(0,1, 68),
MK(1,1, 69),
MK(2,1, 67),
MK(3,1, 67),
MK(0,2, 66),
MK(1,2, 71),
MK(2,2, 71),
MK(3,2, 70),
MKEND
};
static const IndustryTileTable * const _tile_table_paper_mill[] = {
_tile_table_paper_mill_0,
};
static const IndustryTileTable _tile_table_gold_mine_0[] = {
MK(0,0, 72),
MK(0,1, 73),
MK(0,2, 74),
MK(0,3, 75),
MK(1,0, 76),
MK(1,1, 77),
MK(1,2, 78),
MK(1,3, 79),
MK(2,0, 80),
MK(2,1, 81),
MK(2,2, 82),
MK(2,3, 83),
MK(3,0, 84),
MK(3,1, 85),
MK(3,2, 86),
MK(3,3, 87),
MKEND
};
static const IndustryTileTable * const _tile_table_gold_mine[] = {
_tile_table_gold_mine_0,
};
static const IndustryTileTable _tile_table_bank2_0[] = {
MK(0,0, 89),
MK(1,0, 90),
MKEND
};
static const IndustryTileTable * const _tile_table_bank2[] = {
_tile_table_bank2_0,
};
static const IndustryTileTable _tile_table_diamond_mine_0[] = {
MK(0,0, 91),
MK(0,1, 92),
MK(0,2, 93),
MK(1,0, 94),
MK(1,1, 95),
MK(1,2, 96),
MK(2,0, 97),
MK(2,1, 98),
MK(2,2, 99),
MKEND
};
static const IndustryTileTable * const _tile_table_diamond_mine[] = {
_tile_table_diamond_mine_0,
};
static const IndustryTileTable _tile_table_iron_mine_0[] = {
MK(0,0, 100),
MK(0,1, 101),
MK(0,2, 102),
MK(0,3, 103),
MK(1,0, 104),
MK(1,1, 105),
MK(1,2, 106),
MK(1,3, 107),
MK(2,0, 108),
MK(2,1, 109),
MK(2,2, 110),
MK(2,3, 111),
MK(3,0, 112),
MK(3,1, 113),
MK(3,2, 114),
MK(3,3, 115),
MKEND
};
static const IndustryTileTable * const _tile_table_iron_mine[] = {
_tile_table_iron_mine_0,
};
static const IndustryTileTable _tile_table_fruit_plantation_0[] = {
MK(0,0, 116),
MK(0,1, 116),
MK(0,2, 116),
MK(0,3, 116),
MK(1,0, 116),
MK(1,1, 116),
MK(1,2, 116),
MK(1,3, 116),
MK(2,0, 116),
MK(2,1, 116),
MK(2,2, 116),
MK(2,3, 116),
MK(3,0, 116),
MK(3,1, 116),
MK(3,2, 116),
MK(3,3, 116),
MK(4,0, 116),
MK(4,1, 116),
MK(4,2, 116),
MK(4,3, 116),
MKEND
};
static const IndustryTileTable * const _tile_table_fruit_plantation[] = {
_tile_table_fruit_plantation_0,
};
static const IndustryTileTable _tile_table_rubber_plantation_0[] = {
MK(0,0, 117),
MK(0,1, 117),
MK(0,2, 117),
MK(0,3, 117),
MK(1,0, 117),
MK(1,1, 117),
MK(1,2, 117),
MK(1,3, 117),
MK(2,0, 117),
MK(2,1, 117),
MK(2,2, 117),
MK(2,3, 117),
MK(3,0, 117),
MK(3,1, 117),
MK(3,2, 117),
MK(3,3, 117),
MK(4,0, 117),
MK(4,1, 117),
MK(4,2, 117),
MK(4,3, 117),
MKEND
};
static const IndustryTileTable * const _tile_table_rubber_plantation[] = {
_tile_table_rubber_plantation_0,
};
static const IndustryTileTable _tile_table_water_supply_0[] = {
MK(0,0, 118),
MK(0,1, 119),
MK(1,0, 118),
MK(1,1, 119),
MKEND
};
static const IndustryTileTable * const _tile_table_water_supply[] = {
_tile_table_water_supply_0,
};
static const IndustryTileTable _tile_table_water_tower_0[] = {
MK(0,0, 120),
MKEND
};
static const IndustryTileTable * const _tile_table_water_tower[] = {
_tile_table_water_tower_0,
};
static const IndustryTileTable _tile_table_factory2_0[] = {
MK(0,0, 121),
MK(0,1, 122),
MK(1,0, 123),
MK(1,1, 124),
MK(0,2, 121),
MK(0,3, 122),
MK(1,2, 123),
MK(1,3, 124),
MKEND
};
static const IndustryTileTable _tile_table_factory2_1[] = {
MK(0,0, 121),
MK(0,1, 122),
MK(1,0, 123),
MK(1,1, 124),
MK(2,0, 121),
MK(2,1, 122),
MK(3,0, 123),
MK(3,1, 124),
MKEND
};
static const IndustryTileTable * const _tile_table_factory2[] = {
_tile_table_factory2_0,
_tile_table_factory2_1,
};
static const IndustryTileTable _tile_table_farm2_0[] = {
MK(1,0, 33),
MK(1,1, 34),
MK(1,2, 36),
MK(0,0, 37),
MK(0,1, 37),
MK(0,2, 36),
MK(2,0, 35),
MK(2,1, 38),
MK(2,2, 38),
MKEND
};
static const IndustryTileTable _tile_table_farm2_1[] = {
MK(1,1, 33),
MK(1,2, 34),
MK(0,0, 35),
MK(0,1, 36),
MK(0,2, 36),
MK(0,3, 35),
MK(1,0, 37),
MK(1,3, 38),
MK(2,0, 37),
MK(2,1, 37),
MK(2,2, 38),
MK(2,3, 38),
MKEND
};
static const IndustryTileTable _tile_table_farm2_2[] = {
MK(2,0, 33),
MK(2,1, 34),
MK(0,0, 36),
MK(0,1, 36),
MK(0,2, 37),
MK(0,3, 37),
MK(1,0, 35),
MK(1,1, 38),
MK(1,2, 38),
MK(1,3, 37),
MK(2,2, 37),
MK(2,3, 35),
MKEND
};
static const IndustryTileTable * const _tile_table_farm2[] = {
_tile_table_farm2_0,
_tile_table_farm2_1,
_tile_table_farm2_2,
};
static const IndustryTileTable _tile_table_lumber_mill_0[] = {
MK(0,0, 125),
MK(0,1, 126),
MK(1,0, 127),
MK(1,1, 128),
MKEND
};
static const IndustryTileTable * const _tile_table_lumber_mill[] = {
_tile_table_lumber_mill_0,
};
static const IndustryTileTable _tile_table_cotton_candy_0[] = {
MK(0,0, 129),
MK(0,1, 129),
MK(0,2, 129),
MK(0,3, 129),
MK(1,0, 129),
MK(1,1, 129),
MK(1,2, 129),
MK(1,3, 129),
MK(2,0, 129),
MK(2,1, 129),
MK(2,2, 129),
MK(2,3, 129),
MK(3,0, 129),
MK(3,1, 129),
MK(3,2, 129),
MK(3,3, 129),
MK(1,4, 129),
MK(2,4, 129),
MKEND
};
static const IndustryTileTable _tile_table_cotton_candy_1[] = {
MK(0,0, 129),
MK(1,0, 129),
MK(2,0, 129),
MK(3,0, 129),
MK(4,0, 129),
MK(0,1, 129),
MK(1,1, 129),
MK(2,1, 129),
MK(3,1, 129),
MK(4,1, 129),
MK(0,2, 129),
MK(1,2, 129),
MK(2,2, 129),
MK(3,2, 129),
MK(4,2, 129),
MK(0,3, 129),
MK(1,3, 129),
MK(2,3, 129),
MK(3,3, 129),
MK(4,3, 129),
MK(1,4, 129),
MK(2,4, 129),
MK(3,4, 129),
MKEND
};
static const IndustryTileTable * const _tile_table_cotton_candy[] = {
_tile_table_cotton_candy_0,
_tile_table_cotton_candy_1,
};
static const IndustryTileTable _tile_table_candy_factory_0[] = {
MK(0,0, 131),
MK(0,1, 132),
MK(1,0, 133),
MK(1,1, 134),
MK(0,2, 131),
MK(0,3, 132),
MK(1,2, 133),
MK(1,3, 134),
MK(2,1, 131),
MK(2,2, 132),
MK(3,1, 133),
MK(3,2, 134),
MKEND
};
static const IndustryTileTable _tile_table_candy_factory_1[] = {
MK(0,0, 131),
MK(0,1, 132),
MK(1,0, 133),
MK(1,1, 134),
MK(2,0, 131),
MK(2,1, 132),
MK(3,0, 133),
MK(3,1, 134),
MK(1,2, 131),
MK(1,3, 132),
MK(2,2, 133),
MK(2,3, 134),
MKEND
};
static const IndustryTileTable * const _tile_table_candy_factory[] = {
_tile_table_candy_factory_0,
_tile_table_candy_factory_1,
};
static const IndustryTileTable _tile_table_battery_farm_0[] = {
MK(0,0, 135),
MK(0,1, 135),
MK(0,2, 135),
MK(0,3, 135),
MK(1,0, 135),
MK(1,1, 135),
MK(1,2, 135),
MK(1,3, 135),
MK(2,0, 135),
MK(2,1, 135),
MK(2,2, 135),
MK(2,3, 135),
MK(3,0, 135),
MK(3,1, 135),
MK(3,2, 135),
MK(3,3, 135),
MK(4,0, 135),
MK(4,1, 135),
MK(4,2, 135),
MK(4,3, 135),
MKEND
};
static const IndustryTileTable * const _tile_table_battery_farm[] = {
_tile_table_battery_farm_0,
};
static const IndustryTileTable _tile_table_cola_wells_0[] = {
MK(0,0, 137),
MK(0,1, 137),
MK(0,2, 137),
MK(1,0, 137),
MK(1,1, 137),
MK(1,2, 137),
MK(2,1, 137),
MK(2,2, 137),
MKEND
};
static const IndustryTileTable _tile_table_cola_wells_1[] = {
MK(0,1, 137),
MK(0,2, 137),
MK(0,3, 137),
MK(1,0, 137),
MK(1,1, 137),
MK(1,2, 137),
MK(2,1, 137),
MKEND
};
static const IndustryTileTable * const _tile_table_cola_wells[] = {
_tile_table_cola_wells_0,
_tile_table_cola_wells_1,
};
static const IndustryTileTable _tile_table_toy_shop_0[] = {
MK(0,0, 138),
MK(0,1, 139),
MK(1,0, 140),
MK(1,1, 141),
MKEND
};
static const IndustryTileTable * const _tile_table_toy_shop[] = {
_tile_table_toy_shop_0,
};
static const IndustryTileTable _tile_table_toy_factory_0[] = {
MK(0,0, 147),
MK(0,1, 142),
MK(1,0, 147),
MK(1,1, 143),
MK(2,0, 147),
MK(2,1, 144),
MK(3,0, 146),
MK(3,1, 145),
MKEND
};
static const IndustryTileTable * const _tile_table_toy_factory[] = {
_tile_table_toy_factory_0,
};
static const IndustryTileTable _tile_table_plastic_fountain_0[] = {
MK(0,0, 148),
MK(0,1, 151),
MK(0,2, 154),
MKEND
};
static const IndustryTileTable _tile_table_plastic_fountain_1[] = {
MK(0,0, 148),
MK(1,0, 151),
MK(2,0, 154),
MKEND
};
static const IndustryTileTable * const _tile_table_plastic_fountain[] = {
_tile_table_plastic_fountain_0,
_tile_table_plastic_fountain_1,
};
static const IndustryTileTable _tile_table_fizzy_drink_0[] = {
MK(0,0, 156),
MK(0,1, 157),
MK(1,0, 158),
MK(1,1, 159),
MKEND
};
static const IndustryTileTable * const _tile_table_fizzy_drink[] = {
_tile_table_fizzy_drink_0,
};
static const IndustryTileTable _tile_table_bubble_generator_0[] = {
MK(0,0, 163),
MK(0,1, 160),
MK(1,0, 163),
MK(1,1, 161),
MK(2,0, 163),
MK(2,1, 162),
MK(0,2, 163),
MK(0,3, 160),
MK(1,2, 163),
MK(1,3, 161),
MK(2,2, 163),
MK(2,3, 162),
MKEND
};
static const IndustryTileTable * const _tile_table_bubble_generator[] = {
_tile_table_bubble_generator_0,
};
static const IndustryTileTable _tile_table_toffee_quarry_0[] = {
MK(0,0, 164),
MK(1,0, 165),
MK(2,0, 166),
MKEND
};
static const IndustryTileTable * const _tile_table_toffee_quarry[] = {
_tile_table_toffee_quarry_0,
};
static const IndustryTileTable _tile_table_sugar_mine_0[] = {
MK(0,0, 167),
MK(0,1, 168),
MK(1,0, 169),
MK(1,1, 170),
MK(2,0, 171),
MK(2,1, 172),
MK(3,0, 173),
MK(3,1, 174),
MKEND
};
static const IndustryTileTable * const _tile_table_sugar_mine[] = {
_tile_table_sugar_mine_0,
};
#undef MK
#undef MKEND
#define MK(tbl, a,b,c, p1,p2, r1,r2, a1,a2,a3, proc) {tbl,lengthof(tbl),a,b,c,{p1,p2},{r1,r2},{a1,a2,a3},proc}
static const IndustrySpec _industry_spec[37] = {
/* name not close to produce prodrate accepts checkproc */
MK(_tile_table_coal_mine, 1,255,255, 1,255, 15, 0, 255,255,255, 0),
MK(_tile_table_power_station, 0,255,255, 255,255, 0, 0, 1,255,255, 0),
MK(_tile_table_sawmill, 3,255,255, 5,255, 0, 0, 7,255,255, 0),
MK(_tile_table_forest, 2, 14,255, 7,255, 13, 0, 255,255,255, 1),
MK(_tile_table_oil_refinery, 5,255,255, 5,255, 0, 0, 3,255,255, 2),
MK(_tile_table_oil_rig, 4,255,255, 3, 0, 15, 2, 255,255,255, 2),
MK(_tile_table_factory, 9, 8,255, 5,255, 0, 0, 4, 6, 9, 0),
MK(_tile_table_printing_works, 14,255,255, 5,255, 0, 0, 9,255,255, 0),
MK(_tile_table_steel_mill, 18, 6,255, 9,255, 0, 0, 8,255,255, 0),
MK(_tile_table_farm, 6, 13,255, 6, 4, 10,10, 255,255,255, 3),
MK(_tile_table_copper_mine, 23,255,255, 8,255, 10, 0, 255,255,255, 0),
MK(_tile_table_oil_well, 4,255,255, 3,255, 12, 0, 255,255,255, 0),
MK(_tile_table_bank, 12,255,255, 10,255, 6, 0, 10,255,255, 0),
MK(_tile_table_food_process, 9, 19, 24, 11,255, 0, 0, 4, 6,255, 0),
MK(_tile_table_paper_mill, 3, 7,255, 9,255, 0, 0, 7,255,255, 0),
MK(_tile_table_gold_mine, 16,255,255, 10,255, 7, 0, 255,255,255, 0),
MK(_tile_table_bank2, 15, 17,255, 255,255, 0, 0, 10,255,255, 0),
MK(_tile_table_diamond_mine, 16,255,255, 10,255, 7, 0, 255,255,255, 0),
MK(_tile_table_iron_mine, 8,255,255, 8,255, 10, 0, 255,255,255, 0),
MK(_tile_table_fruit_plantation, 13,255,255, 4,255, 10, 0, 255,255,255, 4),
MK(_tile_table_rubber_plantation,23,255,255, 1,255, 10, 0, 255,255,255, 4),
MK(_tile_table_water_supply, 22,255,255, 9,255, 12, 0, 255,255,255, 5),
MK(_tile_table_water_tower, 21,255,255, 255,255, 0, 0, 9,255,255, 5),
MK(_tile_table_factory2, 10, 20, 25, 5,255, 0, 0, 1, 8, 7, 4),
MK(_tile_table_farm2, 13,255,255, 6,255, 11, 0, 255,255,255, 4),
MK(_tile_table_lumber_mill, 23,255,255, 7,255, 0, 0, 255,255,255, 6),
MK(_tile_table_cotton_candy, 27,255,255, 8,255, 13, 0, 255,255,255, 0),
MK(_tile_table_candy_factory, 26, 35, 36, 5,255, 0, 0, 1, 6, 8, 0),
MK(_tile_table_battery_farm, 31,255,255, 4,255, 11, 0, 255,255,255, 0),
MK(_tile_table_cola_wells, 33,255,255, 7,255, 12, 0, 255,255,255, 0),
MK(_tile_table_toy_shop, 31,255,255, 255,255, 0, 0, 3,255,255, 0),
MK(_tile_table_toy_factory, 30, 28, 32, 3,255, 0, 0, 10, 4,255, 0),
MK(_tile_table_plastic_fountain, 31,255,255, 10,255, 14, 0, 255,255,255, 0),
MK(_tile_table_fizzy_drink, 29, 34,255, 11,255, 0, 0, 7, 9,255, 0),
MK(_tile_table_bubble_generator, 33,255,255, 9,255, 13, 0, 255,255,255, 7),
MK(_tile_table_toffee_quarry, 27,255,255, 6,255, 10, 0, 255,255,255, 0),
MK(_tile_table_sugar_mine, 27,255,255, 1,255, 11, 0, 255,255,255, 0),
};
#undef MK
const byte _industry_type_costs[37] = {
210, 30, 28, 200, 31, 240, 26, 26, 27, 250, 205, 220, 193, 26,
28, 208, 19, 213, 220, 225, 218, 199, 14, 26, 250, 17, 195, 26,
187, 193, 17, 20, 192, 22, 203, 213, 210
};
static const byte _industry_create_table_0[] = {
4, 4,
5, 3,
5, 2,
8, 0,
5, 1,
4, 11,
5, 18,
9, 9,
5, 8,
5, 6,
0
};
static const byte _industry_create_table_1[] = {
4, 4,
5, 3,
5, 14,
8, 0,
5, 1,
5, 11,
5, 13,
9, 9,
4, 15,
5, 7,
6, 16,
0
};
static const byte _industry_create_table_2[] = {
4, 4,
5, 11,
5, 16,
4, 13,
4, 17,
4, 10,
4, 19,
4, 20,
4, 21,
8, 22,
4, 13,
4, 23,
2, 24,
0
};
static const byte _industry_create_table_3[] = {
5, 26,
5, 27,
4, 28,
5, 29,
4, 30,
5, 31,
5, 32,
4, 33,
5, 34,
5, 35,
4, 36,
0
};
static const byte * const _industry_create_table[4] = {
_industry_create_table_0,
_industry_create_table_1,
_industry_create_table_2,
_industry_create_table_3,
};
static const int8 _industry_map5_accepts_1[] = {
-1, -1, -1, 0, -1, -1, -1, -1,
0, -1, -1, 0, 0, 0, -1, -1,
-1, -1, -1, -1, -1, -1, -1, 0,
-1, -1, -1, -1, -1, -1, -1, -1,
-1, 0, 0, -1, -1, -1, -1, 6,
6, 6, 6, -1, -1, -1, -1, -1,
-1, -1, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 6, 6, 6, 6,
-1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1,
-1, 8, 8, 8, 8, -1, -1, -1,
-1, -1, -1, 8, 8, 8, 8, -1,
-1, -1, -1, -1, -1, -1, 4, 4,
4, 4, 4, 4, -1, -1, -1, -1,
-1, -1, -1, -1, 9, 9, 9, 9,
-1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1,
};
static const int8 _industry_map5_accepts_2[] = {
-1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, 9,
9, 9, 9, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1,
-1, 7, 7, 7, 7, -1, -1, -1,
-1, -1, -1, 6, 6, 6, 6, -1,
-1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1,
};
static const int8 _industry_map5_accepts_3[] = {
-1, -1, -1, -1, -1, -1, -1, -1,
1, -1, -1, -1, -1, 7, -1, -1,
-1, -1, -1, -1, 3, -1, -1, -1,
0, 2, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, 4,
4, 4, 4, 9, 9, 9, 9, -1,
-1, -1, -1, -1, 8, 8, 8, 8,
8, 8, 10, 10, 4, 4, 4, 4,
7, 7, 7, 7, 7, 7, 7, 7,
-1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1,
-1, 10, 10, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1,
9, 1, 1, 1, 1, -1, -1, -1,
-1, -1, -1, 1, 1, 1, 1, -1,
-1, -1, 3, 3, 3, 3, 10, 10,
10, 10, 10, 10, -1, -1, -1, -1,
-1, -1, -1, -1, 7, 7, 7, 7,
-1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1,
};