(svn r2142) - Fix: Game no longer crashes when you want to remove a piece of road under a bridge that belongs to the town. TODO: railcrossings store owner somewhere else, put it into _map_owner[]!
#define TILE_SEQ_BEGIN(x) { x, 0, 0, 0, 0 },
#define TILE_SEQ_LINE(a, b, c, d, e) { a, b, c, d, e },
#define TILE_SEQ_END() { 0, 0, 0, 0, 0 }
static const DrawRoadSeqStruct _road_display_datas_0[] = {
TILE_SEQ_BEGIN(0xA4A)
TILE_SEQ_LINE(0x8584, 0, 15, 16, 1)
TILE_SEQ_END()
};
static const DrawRoadSeqStruct _road_display_datas_1[] = {
TILE_SEQ_BEGIN(0xA4A)
TILE_SEQ_LINE(0x580, 0, 0, 1, 16)
TILE_SEQ_LINE(0x8581, 15, 0, 1, 16)
TILE_SEQ_END()
};
static const DrawRoadSeqStruct _road_display_datas_2[] = {
TILE_SEQ_BEGIN(0xA4A)
TILE_SEQ_LINE(0x582, 0, 0, 16, 1)
TILE_SEQ_LINE(0x8583, 0, 15, 16, 1)
TILE_SEQ_END()
};
static const DrawRoadSeqStruct _road_display_datas_3[] = {
TILE_SEQ_BEGIN(0xA4A)
TILE_SEQ_LINE(0x8585, 15, 0, 1, 16)
TILE_SEQ_END()
};
static const DrawRoadSeqStruct* const _road_display_datas[] = {
_road_display_datas_0,
_road_display_datas_1,
_road_display_datas_2,
_road_display_datas_3,
};
#undef TILE_SEQ_BEGIN
#undef TILE_SEQ_LINE
#undef TILE_SEQ_END
static const SpriteID _road_tile_sprites_1[16] = {
0, 0x546, 0x545, 0x53B, 0x544, 0x534, 0x53E, 0x539,
0x543, 0x53C, 0x535, 0x538, 0x53D, 0x537, 0x53A, 0x536
};
#define MAKELINE(a, b, c) { a, b, c },
#define ENDLINE { 0, 0, 0 }
static const DrawRoadTileStruct _road_display_datas2_0[] = {
ENDLINE
};
static const DrawRoadTileStruct _road_display_datas2_1[] = {
ENDLINE
};
static const DrawRoadTileStruct _road_display_datas2_2[] = {
ENDLINE
};
static const DrawRoadTileStruct _road_display_datas2_3[] = {
MAKELINE(0x57f,1,8)
ENDLINE
};
static const DrawRoadTileStruct _road_display_datas2_4[] = {
ENDLINE
};
static const DrawRoadTileStruct _road_display_datas2_5[] = {
MAKELINE(0x57f,1,8)
MAKELINE(0x57e,14,8)
ENDLINE
};
static const DrawRoadTileStruct _road_display_datas2_6[] = {
MAKELINE(0x57e,8,1)
ENDLINE
};
static const DrawRoadTileStruct _road_display_datas2_7[] = {
MAKELINE(0x57f,1,8)
ENDLINE
};
static const DrawRoadTileStruct _road_display_datas2_8[] = {
ENDLINE
};
static const DrawRoadTileStruct _road_display_datas2_9[] = {
MAKELINE(0x57f,8,14)
ENDLINE
};
static const DrawRoadTileStruct _road_display_datas2_10[] = {
MAKELINE(0x57f,8,14)
MAKELINE(0x57e,8,1)
ENDLINE
};
static const DrawRoadTileStruct _road_display_datas2_11[] = {
MAKELINE(0x57f,8,14)
ENDLINE
};
static const DrawRoadTileStruct _road_display_datas2_12[] = {
MAKELINE(0x57e,8,1)
ENDLINE
};
static const DrawRoadTileStruct _road_display_datas2_13[] = {
MAKELINE(0x57e,14,8)
ENDLINE
};
static const DrawRoadTileStruct _road_display_datas2_14[] = {
MAKELINE(0x57e,8,1)
ENDLINE
};
static const DrawRoadTileStruct _road_display_datas2_15[] = {
ENDLINE
};
static const DrawRoadTileStruct _road_display_datas2_16[] = {
ENDLINE
};
static const DrawRoadTileStruct _road_display_datas2_17[] = {
ENDLINE
};
static const DrawRoadTileStruct _road_display_datas2_18[] = {
ENDLINE
};
static const DrawRoadTileStruct _road_display_datas2_19[] = {
MAKELINE(0x1212,0,2)
MAKELINE(0x1212,3,9)
MAKELINE(0x1212,10,12)
ENDLINE
};
static const DrawRoadTileStruct _road_display_datas2_20[] = {
ENDLINE
};
static const DrawRoadTileStruct _road_display_datas2_21[] = {
MAKELINE(0x1212,0,2)
MAKELINE(0x1212,0,10)
MAKELINE(0x1212,12,2)
MAKELINE(0x1212,12,10)
ENDLINE
};
static const DrawRoadTileStruct _road_display_datas2_22[] = {
MAKELINE(0x1212,10,0)
MAKELINE(0x1212,3,3)
MAKELINE(0x1212,0,10)
ENDLINE
};
static const DrawRoadTileStruct _road_display_datas2_23[] = {
MAKELINE(0x1212,0,2)
MAKELINE(0x1212,0,10)
ENDLINE
};
static const DrawRoadTileStruct _road_display_datas2_24[] = {
ENDLINE
};
static const DrawRoadTileStruct _road_display_datas2_25[] = {
MAKELINE(0x1212,12,2)
MAKELINE(0x1212,9,9)
MAKELINE(0x1212,2,12)
ENDLINE
};
static const DrawRoadTileStruct _road_display_datas2_26[] = {
MAKELINE(0x1212,2,0)
MAKELINE(0x1212,10,0)
MAKELINE(0x1212,2,12)
MAKELINE(0x1212,10,12)
ENDLINE
};
static const DrawRoadTileStruct _road_display_datas2_27[] = {
MAKELINE(0x1212,2,12)
MAKELINE(0x1212,10,12)
ENDLINE
};
static const DrawRoadTileStruct _road_display_datas2_28[] = {
MAKELINE(0x1212,2,0)
MAKELINE(0x1212,9,3)
MAKELINE(0x1212,12,10)
ENDLINE
};
static const DrawRoadTileStruct _road_display_datas2_29[] = {
MAKELINE(0x1212,12,2)
MAKELINE(0x1212,12,10)
ENDLINE
};
static const DrawRoadTileStruct _road_display_datas2_30[] = {
MAKELINE(0x1212,2,0)
MAKELINE(0x1212,10,0)
ENDLINE
};
static const DrawRoadTileStruct _road_display_datas2_31[] = {
ENDLINE
};
static const DrawRoadTileStruct _road_display_datas2_32[] = {
ENDLINE
};
#undef MAKELINE
#undef ENDLINE
static const DrawRoadTileStruct* const _road_display_table_1[] = {
_road_display_datas2_32,_road_display_datas2_32,
_road_display_datas2_32,_road_display_datas2_32,
_road_display_datas2_32,_road_display_datas2_32,
_road_display_datas2_32,_road_display_datas2_32,
_road_display_datas2_32,_road_display_datas2_32,
_road_display_datas2_32,_road_display_datas2_32,
_road_display_datas2_32,_road_display_datas2_32,
_road_display_datas2_32,_road_display_datas2_32,
};
static const DrawRoadTileStruct* const _road_display_table_2[] = {
_road_display_datas2_0,
_road_display_datas2_1,
_road_display_datas2_2,
_road_display_datas2_3,
_road_display_datas2_4,
_road_display_datas2_5,
_road_display_datas2_6,
_road_display_datas2_7,
_road_display_datas2_8,
_road_display_datas2_9,
_road_display_datas2_10,
_road_display_datas2_11,
_road_display_datas2_12,
_road_display_datas2_13,
_road_display_datas2_14,
_road_display_datas2_15,
};
static const DrawRoadTileStruct* const _road_display_table_3[] = {
_road_display_datas2_16,
_road_display_datas2_17,
_road_display_datas2_18,
_road_display_datas2_19,
_road_display_datas2_20,
_road_display_datas2_21,
_road_display_datas2_22,
_road_display_datas2_23,
_road_display_datas2_24,
_road_display_datas2_25,
_road_display_datas2_26,
_road_display_datas2_27,
_road_display_datas2_28,
_road_display_datas2_29,
_road_display_datas2_30,
_road_display_datas2_31,
};
static const DrawRoadTileStruct* const * const _road_display_table[] = {
_road_display_table_1,
_road_display_table_1,
_road_display_table_1,
_road_display_table_2,
_road_display_table_1,
_road_display_table_3,
};