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table/tunnel_land.h
author
Darkvater
Sun, 03 Apr 2005 13:37:35 +0000
changeset 1638
4779658c2d03
parent 511
7c89b8581876
child 2186
db48cf29b983
permissions
-rw-r--r--
(svn r2142) - Fix: Game no longer crashes when you want to remove a piece of road under a bridge that belongs to the town. TODO: railcrossings store owner somewhere else, put it into _map_owner[]!
static const SpriteID _draw_tunnel_table_1[] = {
0x93D, 0x955,
};