(svn r3686) Dispel some strange magic regarding level crossings and foundations:
if a level crossing is on a sloped tile, it has to be on a level foundation
/* $Id$ */
#ifndef GFXINIT_H
#define GFXINIT_H
void CheckExternalFiles(void);
void GfxLoadSprites(void);
#endif /* GFXINIT_H */