(svn r6814) -Codechange: For network games ci->client_playas was always p->index + 1. To
correctly handle this ci->client_playas - 1 was used all over the code making
it pretty confusing at times. Use proper one-on-one values now. Special handling
is only needed for user-output to not to confuse users.
/* $Id$ */
#include "../stdafx.h"
#include "yapf.hpp"
#include "follow_track.hpp"
#include "yapf_node_rail.hpp"
#include "yapf_costbase.hpp"
#include "yapf_costcache.hpp"
/** translate tileh to the bitset of up-hill trackdirs */
const TrackdirBits CYapfCostBase::c_upwards_slopes[] = {
TRACKDIR_BIT_NONE , // no tileh
TRACKDIR_BIT_X_SW | TRACKDIR_BIT_Y_NW, // 1
TRACKDIR_BIT_X_SW | TRACKDIR_BIT_Y_SE, // 2
TRACKDIR_BIT_X_SW , // 3
TRACKDIR_BIT_X_NE | TRACKDIR_BIT_Y_SE, // 4
TRACKDIR_BIT_NONE , // 5
TRACKDIR_BIT_Y_SE , // 6
TRACKDIR_BIT_NONE , // 7
TRACKDIR_BIT_X_NE | TRACKDIR_BIT_Y_NW, // 8,
TRACKDIR_BIT_Y_NW , // 9
TRACKDIR_BIT_NONE , //10
TRACKDIR_BIT_NONE , //11,
TRACKDIR_BIT_X_NE , //12
TRACKDIR_BIT_NONE , //13
TRACKDIR_BIT_NONE , //14
TRACKDIR_BIT_NONE , //15
};