(svn r6814) -Codechange: For network games ci->client_playas was always p->index + 1. To
correctly handle this ci->client_playas - 1 was used all over the code making
it pretty confusing at times. Use proper one-on-one values now. Special handling
is only needed for user-output to not to confuse users.
/* $Id$ */
#ifndef YAPF_COSTBASE_HPP
#define YAPF_COSTBASE_HPP
struct CYapfCostBase {
static const TrackdirBits c_upwards_slopes[16];
FORCEINLINE static bool stSlopeCost(TileIndex tile, Trackdir td)
{
if (IsDiagonalTrackdir(td)) {
uint tile_slope = GetTileSlope(tile, NULL) & 0x0F;
if ((c_upwards_slopes[tile_slope] & TrackdirToTrackdirBits(td)) != 0) {
return true;
}
}
return false;
}
};
struct CostRailSettings {
// look-ahead signal penalty
};
#endif /* YAPF_COSTBASE_HPP */