network_gamelist.h
author tron
Thu, 31 Aug 2006 11:42:16 +0000
changeset 4482 5010275cab9e
parent 2186 db48cf29b983
permissions -rw-r--r--
(svn r6267) Simplify the control flow in the rail tile loop by eliminating a bool flag and replacing it by a simple goto
/* $Id$ */

#ifndef NETWORK_GAMELIST_H
#define NETWORK_GAMELIST_H

void NetworkGameListClear(void);
NetworkGameList *NetworkGameListAddItem(uint32 ip, uint16 port);
void NetworkGameListRemoveItem(NetworkGameList *remove);
void NetworkGameListAddQueriedItem(const NetworkGameInfo *info, bool server_online);

#endif /* NETWORK_GAMELIST_H */