BUGS
author Darkvater
Sun, 14 Jan 2007 17:17:30 +0000
changeset 5659 573700347887
parent 5387 843c3d90823e
permissions -rw-r--r--
(svn r8119) -Fix (r8101): Uninitializing windows should be called before freeing dynamic variables as windows could use those variables during cleanup (eg WE_DESTROY calling GetStation(w->window_number).
-Merged UnInitializeGame with UnInitializeAirports and UnInitializeDynamicVariables
/* $Id$ */

KNOWN BUGS / PROBLEMS:

bridges:
- Clearing tiles which may not have a bridge above can cause random bridge pieces to appear, which leads to crash in the long run

electrified rails:
Normal and elrail depots look the same. Use 'X' (transparent buildings)
   to distinguish between them
Missing curors / icons for construction (currently using the conventional ones)