callback_table.h
author Darkvater
Sun, 18 Dec 2005 22:48:45 +0000
changeset 2772 593f2304e5ea
parent 2436 7d5df545bd5d
child 4828 4e6f53fa10cb
permissions -rw-r--r--
(svn r3319) - Fix (regression): "Unnamed Competitors". A result of revision r3224 which allowed AI's for multiplayer. Old AI's didn't function correctly anymore. The update of last-built tile is moved back, but to a slightly different place so it is only executed when the command is actually successfully executed. This code shouldn't be neccessary, but alas, the old AI doesn't use DoCommandDP() functions.
/* $Id$ */

#ifndef CALLBACK_TABLE_H
#define CALLBACK_TABLE_H

#include "functions.h"

extern CommandCallback *_callback_table[];
extern const int _callback_table_count;

#endif /* CALLBACK_TABLE_H */