string.c
author bjarni
Fri, 18 Nov 2005 23:41:03 +0000
changeset 2676 59b65b4fb480
parent 2234 8a9b4c6d9c2a
child 2775 a18db0ab5e51
permissions -rw-r--r--
(svn r3218) -Feature: Multiheaded train engines will now stay in the same train
This means that any user attempt to remove a rear engine will tell the user to move the front engine instead
This fixes the assert when moving multiheaded engines (introduced in r3144)
Note: to make old savegames use this feature, some engines might be turned around in order to link engines in pairs

-Codechange: train subtype is now a bitmask
This allows fast access to info like if it is a wagon or engine and if it is in front and so on
Note: savegame version bump
/* $Id$ */

#include "stdafx.h"
#include "string.h"

#include <stdarg.h>

void ttd_strlcat(char *dst, const char *src, size_t size)
{
	assert(size > 0);
	for (; size > 0 && *dst != '\0'; --size, ++dst) {}
	assert(size > 0);
	while (--size > 0 && *src != '\0') *dst++ = *src++;
	*dst = '\0';
}


void ttd_strlcpy(char *dst, const char *src, size_t size)
{
	assert(size > 0);
	while (--size > 0 && *src != '\0') *dst++ = *src++;
	*dst = '\0';
}


char* strecat(char* dst, const char* src, const char* last)
{
	assert(last == NULL || dst <= last);
	for (; *dst != '\0'; ++dst)
		if (dst == last) return dst;
	for (; *src != '\0' && dst != last; ++dst, ++src) *dst = *src;
	*dst = '\0';
	return strecpy(dst, src, last);
}


char* strecpy(char* dst, const char* src, const char* last)
{
	assert(last == NULL || dst <= last);
	for (; *src != '\0' && dst != last; ++dst, ++src) *dst = *src;
	*dst = '\0';
	return dst;
}


char* CDECL str_fmt(const char* str, ...)
{
	char buf[4096];
	va_list va;
	int len;
	char* p;

	va_start(va, str);
	len = vsprintf(buf, str, va);
	va_end(va);
	p = malloc(len + 1);
	if (p != NULL) memcpy(p, buf, len + 1);
	return p;
}