network_gamelist.h
author celestar
Sat, 15 Jan 2005 09:28:08 +0000
changeset 1020 59ee8ceac74c
parent 738 b96ab9e63d22
child 2186 db48cf29b983
permissions -rw-r--r--
(svn r1521) -Fix: Ship Vehicle Lists are now redrawn correctly
-Codechange: added some const to last commit
-Codechange: Ship and Aircraft lists are now update on order change, not
on new day
#ifndef NETWORK_GAMELIST_H
#define NETWORK_GAMELIST_H

void NetworkGameListClear(void);
NetworkGameList *NetworkGameListAddItem(uint32 ip, uint16 port);
void NetworkGameListRemoveItem(NetworkGameList *remove);
void NetworkGameListAddQueriedItem(const NetworkGameInfo *info, bool server_online);

#endif /* NETWORK_GAMELIST_H */