debug.h
author celestar
Tue, 19 Jul 2005 20:45:47 +0000
changeset 2129 5a1fe83c2b4d
parent 2125 edc17858f9f6
child 2186 db48cf29b983
permissions -rw-r--r--
(svn r2639) -Add: Added the vehicle names in table/engines.h so that you know what line represents what vehicle (I hope I didn't mess that up). Added some comments while I'm at it and include the table/ directory in the Doxygen generation
#ifndef DEBUG_H
#define DEBUG_H

#ifdef NO_DEBUG_MESSAGES
	#define DEBUG(name, level)
#else
	#define DEBUG(name, level) if (level == 0 || _debug_ ## name ## _level >= level) debug

	extern int _debug_ai_level;
	extern int _debug_grf_level;
	extern int _debug_map_level;
	extern int _debug_misc_level;
	extern int _debug_ms_level;
	extern int _debug_net_level;
	extern int _debug_spritecache_level;
	extern int _debug_oldloader_level;
	extern int _debug_pbs_level;
	extern int _debug_ntp_level;
#ifdef GPMI
	extern int _debug_gpmi_level;
#endif /* GPMI */
	extern int _debug_npf_level;
#endif

void CDECL debug(const char *s, ...);

void SetDebugString(const char *s);
const char *GetDebugString(void);

#ifdef GPMI
void gpmi_debug_openttd(int level, char *s);
#endif /* GPMI */

#endif