network_gamelist.h
author celestar
Tue, 19 Jul 2005 20:45:47 +0000
changeset 2129 5a1fe83c2b4d
parent 738 b96ab9e63d22
child 2186 db48cf29b983
permissions -rw-r--r--
(svn r2639) -Add: Added the vehicle names in table/engines.h so that you know what line represents what vehicle (I hope I didn't mess that up). Added some comments while I'm at it and include the table/ directory in the Doxygen generation
#ifndef NETWORK_GAMELIST_H
#define NETWORK_GAMELIST_H

void NetworkGameListClear(void);
NetworkGameList *NetworkGameListAddItem(uint32 ip, uint16 port);
void NetworkGameListRemoveItem(NetworkGameList *remove);
void NetworkGameListAddQueriedItem(const NetworkGameInfo *info, bool server_online);

#endif /* NETWORK_GAMELIST_H */