(svn r13649) -Codechange: Split the GfxFillRect() special flags from 'color' into their own parameter.
/* $Id$ */
/** @file rail_gui.cpp File for dealing with rail construction user interface */
#include "stdafx.h"
#include "openttd.h"
#include "tile_cmd.h"
#include "landscape.h"
#include "gui.h"
#include "window_gui.h"
#include "station_gui.h"
#include "terraform_gui.h"
#include "viewport_func.h"
#include "gfx_func.h"
#include "command_func.h"
#include "town_type.h"
#include "waypoint.h"
#include "debug.h"
#include "variables.h"
#include "newgrf_callbacks.h"
#include "newgrf_station.h"
#include "train.h"
#include "strings_func.h"
#include "functions.h"
#include "window_func.h"
#include "date_func.h"
#include "sound_func.h"
#include "player_func.h"
#include "settings_type.h"
#include "widgets/dropdown_type.h"
#include "widgets/dropdown_func.h"
#include "tunnelbridge.h"
#include "tilehighlight_func.h"
#include "bridge_map.h"
#include "rail_map.h"
#include "road_map.h"
#include "station_map.h"
#include "tunnel_map.h"
#include "tunnelbridge_map.h"
#include "table/sprites.h"
#include "table/strings.h"
static RailType _cur_railtype; ///< Rail type of the current build-rail toolbar.
static bool _remove_button_clicked; ///< Flag whether 'remove' toggle-button is currently enabled
static DiagDirection _build_depot_direction; ///< Currently selected depot direction
static byte _waypoint_count = 1; ///< Number of waypoint types
static byte _cur_waypoint_type; ///< Currently selected waypoint type
static bool _convert_signal_button; ///< convert signal button in the signal GUI pressed
static SignalVariant _cur_signal_variant; ///< set the signal variant (for signal GUI)
static SignalType _cur_signal_type; ///< set the signal type (for signal GUI)
static struct {
byte orientation; ///< Currently selected rail station orientation
byte numtracks; ///< Currently selected number of tracks in station (if not \c dragdrop )
byte platlength; ///< Currently selected platform length of station (if not \c dragdrop )
bool dragdrop; ///< Use drag & drop to place a station
bool newstations; ///< Are custom station definitions available?
StationClassIDByte station_class; ///< Currently selected custom station class (if newstations is \c true )
byte station_type; ///< Station type within the currently selected custom station class (if newstations is \c true )
byte station_count; ///< Number of custom stations (if newstations is \c true )
} _railstation;
static void HandleStationPlacement(TileIndex start, TileIndex end);
static void ShowBuildTrainDepotPicker(Window *parent);
static void ShowBuildWaypointPicker(Window *parent);
static void ShowStationBuilder(Window *parent);
static void ShowSignalBuilder(Window *parent);
void CcPlaySound1E(bool success, TileIndex tile, uint32 p1, uint32 p2)
{
if (success) SndPlayTileFx(SND_20_SPLAT_2, tile);
}
static void GenericPlaceRail(TileIndex tile, int cmd)
{
DoCommandP(tile, _cur_railtype, cmd, CcPlaySound1E,
_remove_button_clicked ?
CMD_REMOVE_SINGLE_RAIL | CMD_MSG(STR_1012_CAN_T_REMOVE_RAILROAD_TRACK) | CMD_NO_WATER :
CMD_BUILD_SINGLE_RAIL | CMD_MSG(STR_1011_CAN_T_BUILD_RAILROAD_TRACK) | CMD_NO_WATER
);
}
static void PlaceRail_N(TileIndex tile)
{
int cmd = _tile_fract_coords.x > _tile_fract_coords.y ? 4 : 5;
GenericPlaceRail(tile, cmd);
}
static void PlaceRail_NE(TileIndex tile)
{
VpStartPlaceSizing(tile, VPM_FIX_Y, DDSP_PLACE_RAIL_NE);
}
static void PlaceRail_E(TileIndex tile)
{
int cmd = _tile_fract_coords.x + _tile_fract_coords.y <= 15 ? 2 : 3;
GenericPlaceRail(tile, cmd);
}
static void PlaceRail_NW(TileIndex tile)
{
VpStartPlaceSizing(tile, VPM_FIX_X, DDSP_PLACE_RAIL_NW);
}
static void PlaceRail_AutoRail(TileIndex tile)
{
VpStartPlaceSizing(tile, VPM_RAILDIRS, DDSP_PLACE_AUTORAIL);
}
/**
* Try to add an additional rail-track at the entrance of a depot
* @param tile Tile to use for adding the rail-track
* @param extra Track to add
* @see CcRailDepot()
*/
static void PlaceExtraDepotRail(TileIndex tile, uint16 extra)
{
if (GetRailTileType(tile) != RAIL_TILE_NORMAL) return;
if ((GetTrackBits(tile) & GB(extra, 8, 8)) == 0) return;
DoCommandP(tile, _cur_railtype, extra & 0xFF, NULL, CMD_BUILD_SINGLE_RAIL | CMD_NO_WATER);
}
/** Additional pieces of track to add at the entrance of a depot. */
static const uint16 _place_depot_extra[12] = {
0x0604, 0x2102, 0x1202, 0x0505, // First additional track for directions 0..3
0x2400, 0x2801, 0x1800, 0x1401, // Second additional track
0x2203, 0x0904, 0x0A05, 0x1103, // Third additional track
};
void CcRailDepot(bool success, TileIndex tile, uint32 p1, uint32 p2)
{
if (success) {
DiagDirection dir = (DiagDirection)p2;
SndPlayTileFx(SND_20_SPLAT_2, tile);
ResetObjectToPlace();
tile += TileOffsByDiagDir(dir);
if (IsTileType(tile, MP_RAILWAY)) {
PlaceExtraDepotRail(tile, _place_depot_extra[dir]);
PlaceExtraDepotRail(tile, _place_depot_extra[dir + 4]);
PlaceExtraDepotRail(tile, _place_depot_extra[dir + 8]);
}
}
}
static void PlaceRail_Depot(TileIndex tile)
{
DoCommandP(tile, _cur_railtype, _build_depot_direction, CcRailDepot,
CMD_BUILD_TRAIN_DEPOT | CMD_NO_WATER | CMD_MSG(STR_100E_CAN_T_BUILD_TRAIN_DEPOT));
}
static void PlaceRail_Waypoint(TileIndex tile)
{
if (_remove_button_clicked) {
DoCommandP(tile, 0, 0, CcPlaySound1E, CMD_REMOVE_TRAIN_WAYPOINT | CMD_MSG(STR_CANT_REMOVE_TRAIN_WAYPOINT));
} else {
DoCommandP(tile, _cur_waypoint_type, 0, CcPlaySound1E, CMD_BUILD_TRAIN_WAYPOINT | CMD_MSG(STR_CANT_BUILD_TRAIN_WAYPOINT));
}
}
void CcStation(bool success, TileIndex tile, uint32 p1, uint32 p2)
{
if (success) {
SndPlayTileFx(SND_20_SPLAT_2, tile);
/* Only close the station builder window if the default station is chosen. */
if (_railstation.station_class == STAT_CLASS_DFLT && _railstation.station_type == 0) ResetObjectToPlace();
}
}
static void PlaceRail_Station(TileIndex tile)
{
if (_remove_button_clicked) {
VpStartPlaceSizing(tile, VPM_X_AND_Y_LIMITED, DDSP_REMOVE_STATION);
VpSetPlaceSizingLimit(-1);
} else if (_railstation.dragdrop) {
VpStartPlaceSizing(tile, VPM_X_AND_Y_LIMITED, DDSP_BUILD_STATION);
VpSetPlaceSizingLimit(_settings_game.station.station_spread);
} else {
DoCommandP(tile,
_railstation.orientation | (_railstation.numtracks << 8) | (_railstation.platlength << 16) | (_ctrl_pressed << 24),
_cur_railtype | (_railstation.station_class << 8) | (_railstation.station_type << 16), CcStation,
CMD_BUILD_RAILROAD_STATION | CMD_NO_WATER | CMD_MSG(STR_100F_CAN_T_BUILD_RAILROAD_STATION));
}
}
/**
* Build a new signal or edit/remove a present signal, use CmdBuildSingleSignal() or CmdRemoveSingleSignal() in rail_cmd.cpp
*
* @param tile The tile where the signal will build or edit
*/
static void GenericPlaceSignals(TileIndex tile)
{
TrackBits trackbits = TrackStatusToTrackBits(GetTileTrackStatus(tile, TRANSPORT_RAIL, 0));
if (trackbits & TRACK_BIT_VERT) { // N-S direction
trackbits = (_tile_fract_coords.x <= _tile_fract_coords.y) ? TRACK_BIT_RIGHT : TRACK_BIT_LEFT;
}
if (trackbits & TRACK_BIT_HORZ) { // E-W direction
trackbits = (_tile_fract_coords.x + _tile_fract_coords.y <= 15) ? TRACK_BIT_UPPER : TRACK_BIT_LOWER;
}
Track track = FindFirstTrack(trackbits);
if (_remove_button_clicked) {
DoCommandP(tile, track, 0, CcPlaySound1E,
CMD_REMOVE_SIGNALS | CMD_MSG(STR_1013_CAN_T_REMOVE_SIGNALS_FROM));
} else {
const Window *w = FindWindowById(WC_BUILD_SIGNAL, 0);
/* various bitstuffed elements for CmdBuildSingleSignal() */
uint32 p1 = track;
if (w != NULL) {
/* signal GUI is used */
SB(p1, 3, 1, _ctrl_pressed);
SB(p1, 4, 1, _cur_signal_variant);
SB(p1, 5, 2, _cur_signal_type);
SB(p1, 7, 1, _convert_signal_button);
} else {
SB(p1, 3, 1, _ctrl_pressed);
SB(p1, 4, 1, (_cur_year < _settings_client.gui.semaphore_build_before ? SIG_SEMAPHORE : SIG_ELECTRIC));
SB(p1, 5, 2, SIGTYPE_NORMAL);
SB(p1, 7, 1, 0);
}
DoCommandP(tile, p1, 0, CcPlaySound1E, CMD_BUILD_SIGNALS |
CMD_MSG((w != NULL && _convert_signal_button) ? STR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE : STR_1010_CAN_T_BUILD_SIGNALS_HERE));
}
}
static void PlaceRail_Bridge(TileIndex tile)
{
VpStartPlaceSizing(tile, VPM_X_OR_Y, DDSP_BUILD_BRIDGE);
}
/** Command callback for building a tunnel */
void CcBuildRailTunnel(bool success, TileIndex tile, uint32 p1, uint32 p2)
{
if (success) {
SndPlayTileFx(SND_20_SPLAT_2, tile);
ResetObjectToPlace();
} else {
SetRedErrorSquare(_build_tunnel_endtile);
}
}
static void PlaceRail_Tunnel(TileIndex tile)
{
DoCommandP(tile, _cur_railtype, 0, CcBuildRailTunnel,
CMD_BUILD_TUNNEL | CMD_MSG(STR_5016_CAN_T_BUILD_TUNNEL_HERE));
}
static void PlaceRail_ConvertRail(TileIndex tile)
{
VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_CONVERT_RAIL);
}
static void PlaceRail_AutoSignals(TileIndex tile)
{
VpStartPlaceSizing(tile, VPM_SIGNALDIRS, DDSP_BUILD_SIGNALS);
}
/** Enum referring to the widgets of the build rail toolbar */
enum RailToolbarWidgets {
RTW_CLOSEBOX = 0,
RTW_CAPTION,
RTW_STICKY,
RTW_SPACER,
RTW_BUILD_NS,
RTW_BUILD_X,
RTW_BUILD_EW,
RTW_BUILD_Y,
RTW_AUTORAIL,
RTW_DEMOLISH,
RTW_BUILD_DEPOT,
RTW_BUILD_WAYPOINT,
RTW_BUILD_STATION,
RTW_BUILD_SIGNALS,
RTW_BUILD_BRIDGE,
RTW_BUILD_TUNNEL,
RTW_REMOVE,
RTW_CONVERT_RAIL,
};
/** Toggles state of the Remove button of Build rail toolbar
* @param w window the button belongs to
*/
static void ToggleRailButton_Remove(Window *w)
{
w->ToggleWidgetLoweredState(RTW_REMOVE);
w->InvalidateWidget(RTW_REMOVE);
_remove_button_clicked = w->IsWidgetLowered(RTW_REMOVE);
SetSelectionRed(_remove_button_clicked);
}
/** Updates the Remove button because of Ctrl state change
* @param w window the button belongs to
* @return true iff the remove buton was changed
*/
static bool RailToolbar_CtrlChanged(Window *w)
{
if (w->IsWidgetDisabled(RTW_REMOVE)) return false;
/* allow ctrl to switch remove mode only for these widgets */
for (uint i = RTW_BUILD_NS; i <= RTW_BUILD_STATION; i++) {
if ((i <= RTW_AUTORAIL || i >= RTW_BUILD_WAYPOINT) && w->IsWidgetLowered(i)) {
ToggleRailButton_Remove(w);
return true;
}
}
return false;
}
/**
* The "rail N"-button click proc of the build-rail toolbar.
* @param w Build-rail toolbar window
* @see BuildRailToolbWndProc()
*/
static void BuildRailClick_N(Window *w)
{
HandlePlacePushButton(w, RTW_BUILD_NS, GetRailTypeInfo(_cur_railtype)->cursor.rail_ns, VHM_RECT, PlaceRail_N);
}
/**
* The "rail NE"-button click proc of the build-rail toolbar.
* @param w Build-rail toolbar window
* @see BuildRailToolbWndProc()
*/
static void BuildRailClick_NE(Window *w)
{
HandlePlacePushButton(w, RTW_BUILD_X, GetRailTypeInfo(_cur_railtype)->cursor.rail_swne, VHM_RECT, PlaceRail_NE);
}
/**
* The "rail E"-button click proc of the build-rail toolbar.
* @param w Build-rail toolbar window
* @see BuildRailToolbWndProc()
*/
static void BuildRailClick_E(Window *w)
{
HandlePlacePushButton(w, RTW_BUILD_EW, GetRailTypeInfo(_cur_railtype)->cursor.rail_ew, VHM_RECT, PlaceRail_E);
}
/**
* The "rail NW"-button click proc of the build-rail toolbar.
* @param w Build-rail toolbar window
* @see BuildRailToolbWndProc()
*/
static void BuildRailClick_NW(Window *w)
{
HandlePlacePushButton(w, RTW_BUILD_Y, GetRailTypeInfo(_cur_railtype)->cursor.rail_nwse, VHM_RECT, PlaceRail_NW);
}
/**
* The "auto-rail"-button click proc of the build-rail toolbar.
* @param w Build-rail toolbar window
* @see BuildRailToolbWndProc()
*/
static void BuildRailClick_AutoRail(Window *w)
{
HandlePlacePushButton(w, RTW_AUTORAIL, GetRailTypeInfo(_cur_railtype)->cursor.autorail, VHM_RAIL, PlaceRail_AutoRail);
}
/**
* The "demolish"-button click proc of the build-rail toolbar.
* @param w Build-rail toolbar window
* @see BuildRailToolbWndProc()
*/
static void BuildRailClick_Demolish(Window *w)
{
HandlePlacePushButton(w, RTW_DEMOLISH, ANIMCURSOR_DEMOLISH, VHM_RECT, PlaceProc_DemolishArea);
}
/**
* The "build depot"-button click proc of the build-rail toolbar.
* @param w Build-rail toolbar window
* @see BuildRailToolbWndProc()
*/
static void BuildRailClick_Depot(Window *w)
{
if (HandlePlacePushButton(w, RTW_BUILD_DEPOT, GetRailTypeInfo(_cur_railtype)->cursor.depot, VHM_RECT, PlaceRail_Depot)) {
ShowBuildTrainDepotPicker(w);
}
}
/**
* The "build waypoint"-button click proc of the build-rail toolbar.
* If there are newGRF waypoints, also open a window to pick the waypoint type.
* @param w Build-rail toolbar window
* @see BuildRailToolbWndProc()
*/
static void BuildRailClick_Waypoint(Window *w)
{
_waypoint_count = GetNumCustomStations(STAT_CLASS_WAYP);
if (HandlePlacePushButton(w, RTW_BUILD_WAYPOINT, SPR_CURSOR_WAYPOINT, VHM_RECT, PlaceRail_Waypoint) &&
_waypoint_count > 1) {
ShowBuildWaypointPicker(w);
}
}
/**
* The "build station"-button click proc of the build-rail toolbar.
* @param w Build-rail toolbar window
* @see BuildRailToolbWndProc()
*/
static void BuildRailClick_Station(Window *w)
{
if (HandlePlacePushButton(w, RTW_BUILD_STATION, SPR_CURSOR_RAIL_STATION, VHM_RECT, PlaceRail_Station)) ShowStationBuilder(w);
}
/**
* The "build signal"-button click proc of the build-rail toolbar.
* Start ShowSignalBuilder() and/or HandleAutoSignalPlacement().
* @param w Build-rail toolbar window
* @see BuildRailToolbWndProc()
*/
static void BuildRailClick_AutoSignals(Window *w)
{
if (_settings_client.gui.enable_signal_gui != _ctrl_pressed) {
if (HandlePlacePushButton(w, RTW_BUILD_SIGNALS, ANIMCURSOR_BUILDSIGNALS, VHM_RECT, PlaceRail_AutoSignals)) ShowSignalBuilder(w);
} else {
HandlePlacePushButton(w, RTW_BUILD_SIGNALS, ANIMCURSOR_BUILDSIGNALS, VHM_RECT, PlaceRail_AutoSignals);
}
}
/**
* The "build bridge"-button click proc of the build-rail toolbar.
* @param w Build-rail toolbar window
* @see BuildRailToolbWndProc()
*/
static void BuildRailClick_Bridge(Window *w)
{
HandlePlacePushButton(w, RTW_BUILD_BRIDGE, SPR_CURSOR_BRIDGE, VHM_RECT, PlaceRail_Bridge);
}
/**
* The "build tunnel"-button click proc of the build-rail toolbar.
* @param w Build-rail toolbar window
* @see BuildRailToolbWndProc()
*/
static void BuildRailClick_Tunnel(Window *w)
{
HandlePlacePushButton(w, RTW_BUILD_TUNNEL, GetRailTypeInfo(_cur_railtype)->cursor.tunnel, VHM_SPECIAL, PlaceRail_Tunnel);
}
/**
* The "remove"-button click proc of the build-rail toolbar.
* @param w Build-rail toolbar window
* @see BuildRailToolbWndProc()
*/
static void BuildRailClick_Remove(Window *w)
{
if (w->IsWidgetDisabled(RTW_REMOVE)) return;
ToggleRailButton_Remove(w);
SndPlayFx(SND_15_BEEP);
/* handle station builder */
if (w->IsWidgetLowered(RTW_BUILD_STATION)) {
if (_remove_button_clicked) {
/* starting drag & drop remove */
if (!_railstation.dragdrop) {
SetTileSelectSize(1, 1);
} else {
VpSetPlaceSizingLimit(-1);
}
} else {
/* starting station build mode */
if (!_railstation.dragdrop) {
int x = _railstation.numtracks;
int y = _railstation.platlength;
if (_railstation.orientation == 0) Swap(x, y);
SetTileSelectSize(x, y);
} else {
VpSetPlaceSizingLimit(_settings_game.station.station_spread);
}
}
}
}
/**
* The "convert-rail"-button click proc of the build-rail toolbar.
* Switches to 'convert-rail' mode
* @param w Build-rail toolbar window
* @see BuildRailToolbWndProc()
*/
static void BuildRailClick_Convert(Window *w)
{
HandlePlacePushButton(w, RTW_CONVERT_RAIL, GetRailTypeInfo(_cur_railtype)->cursor.convert, VHM_RECT, PlaceRail_ConvertRail);
}
static void DoRailroadTrack(int mode)
{
DoCommandP(TileVirtXY(_thd.selstart.x, _thd.selstart.y), TileVirtXY(_thd.selend.x, _thd.selend.y), _cur_railtype | (mode << 4), NULL,
_remove_button_clicked ?
CMD_REMOVE_RAILROAD_TRACK | CMD_NO_WATER | CMD_MSG(STR_1012_CAN_T_REMOVE_RAILROAD_TRACK) :
CMD_BUILD_RAILROAD_TRACK | CMD_NO_WATER | CMD_MSG(STR_1011_CAN_T_BUILD_RAILROAD_TRACK)
);
}
static void HandleAutodirPlacement()
{
TileHighlightData *thd = &_thd;
int trackstat = thd->drawstyle & 0xF; // 0..5
if (thd->drawstyle & HT_RAIL) { // one tile case
GenericPlaceRail(TileVirtXY(thd->selend.x, thd->selend.y), trackstat);
return;
}
DoRailroadTrack(trackstat);
}
/**
* Build new signals or remove signals or (if only one tile marked) edit a signal.
*
* If one tile marked abort and use GenericPlaceSignals()
* else use CmdBuildSingleSignal() or CmdRemoveSingleSignal() in rail_cmd.cpp to build many signals
*/
static void HandleAutoSignalPlacement()
{
TileHighlightData *thd = &_thd;
uint32 p2 = GB(thd->drawstyle, 0, 3); // 0..5
if (thd->drawstyle == HT_RECT) { // one tile case
GenericPlaceSignals(TileVirtXY(thd->selend.x, thd->selend.y));
return;
}
const Window *w = FindWindowById(WC_BUILD_SIGNAL, 0);
if (w != NULL) {
/* signal GUI is used */
SB(p2, 3, 1, 0);
SB(p2, 4, 1, _cur_signal_variant);
SB(p2, 6, 1, _ctrl_pressed);
SB(p2, 24, 8, _settings_client.gui.drag_signals_density);
} else {
SB(p2, 3, 1, 0);
SB(p2, 4, 1, (_cur_year < _settings_client.gui.semaphore_build_before ? SIG_SEMAPHORE : SIG_ELECTRIC));
SB(p2, 6, 1, _ctrl_pressed);
SB(p2, 24, 8, _settings_client.gui.drag_signals_density);
}
/* _settings_client.gui.drag_signals_density is given as a parameter such that each user
* in a network game can specify his/her own signal density */
DoCommandP(
TileVirtXY(thd->selstart.x, thd->selstart.y),
TileVirtXY(thd->selend.x, thd->selend.y),
p2,
CcPlaySound1E,
_remove_button_clicked ?
CMD_REMOVE_SIGNAL_TRACK | CMD_NO_WATER | CMD_MSG(STR_1013_CAN_T_REMOVE_SIGNALS_FROM) :
CMD_BUILD_SIGNAL_TRACK | CMD_NO_WATER | CMD_MSG(STR_1010_CAN_T_BUILD_SIGNALS_HERE)
);
}
typedef void OnButtonClick(Window *w);
static OnButtonClick * const _build_railroad_button_proc[] = {
BuildRailClick_N,
BuildRailClick_NE,
BuildRailClick_E,
BuildRailClick_NW,
BuildRailClick_AutoRail,
BuildRailClick_Demolish,
BuildRailClick_Depot,
BuildRailClick_Waypoint,
BuildRailClick_Station,
BuildRailClick_AutoSignals,
BuildRailClick_Bridge,
BuildRailClick_Tunnel,
BuildRailClick_Remove,
BuildRailClick_Convert
};
static const uint16 _rail_keycodes[] = {
'1',
'2',
'3',
'4',
'5',
'6',
'7', // depot
'8', // waypoint
'9', // station
'S', // signals
'B', // bridge
'T', // tunnel
'R', // remove
'C', // convert rail
};
/**
* Based on the widget clicked, update the status of the 'remove' button.
* @param w Rail toolbar window
* @param clicked_widget Widget clicked in the toolbar
*/
struct BuildRailToolbarWindow : Window {
BuildRailToolbarWindow(const WindowDesc *desc, WindowNumber window_number) : Window(desc, window_number)
{
this->DisableWidget(RTW_REMOVE);
this->FindWindowPlacementAndResize(desc);
if (_settings_client.gui.link_terraform_toolbar) ShowTerraformToolbar(this);
}
~BuildRailToolbarWindow()
{
if (_settings_client.gui.link_terraform_toolbar) DeleteWindowById(WC_SCEN_LAND_GEN, 0);
}
void UpdateRemoveWidgetStatus(int clicked_widget)
{
switch (clicked_widget) {
case RTW_REMOVE:
/* If it is the removal button that has been clicked, do nothing,
* as it is up to the other buttons to drive removal status */
return;
break;
case RTW_BUILD_NS:
case RTW_BUILD_X:
case RTW_BUILD_EW:
case RTW_BUILD_Y:
case RTW_AUTORAIL:
case RTW_BUILD_WAYPOINT:
case RTW_BUILD_STATION:
case RTW_BUILD_SIGNALS:
/* Removal button is enabled only if the rail/signal/waypoint/station
* button is still lowered. Once raised, it has to be disabled */
this->SetWidgetDisabledState(RTW_REMOVE, !this->IsWidgetLowered(clicked_widget));
break;
default:
/* When any other buttons than rail/signal/waypoint/station, raise and
* disable the removal button */
this->DisableWidget(RTW_REMOVE);
this->RaiseWidget(RTW_REMOVE);
break;
}
}
virtual void OnPaint()
{
this->DrawWidgets();
}
virtual void OnClick(Point pt, int widget)
{
if (widget >= RTW_BUILD_NS) {
_remove_button_clicked = false;
_build_railroad_button_proc[widget - RTW_BUILD_NS](this);
}
this->UpdateRemoveWidgetStatus(widget);
if (_ctrl_pressed) RailToolbar_CtrlChanged(this);
}
virtual EventState OnKeyPress(uint16 key, uint16 keycode)
{
EventState state = ES_NOT_HANDLED;
for (uint8 i = 0; i != lengthof(_rail_keycodes); i++) {
if (keycode == _rail_keycodes[i]) {
_remove_button_clicked = false;
_build_railroad_button_proc[i](this);
this->UpdateRemoveWidgetStatus(i + RTW_BUILD_NS);
if (_ctrl_pressed) RailToolbar_CtrlChanged(this);
state = ES_HANDLED;
break;
}
}
MarkTileDirty(_thd.pos.x, _thd.pos.y); // redraw tile selection
return state;
}
virtual void OnPlaceObject(Point pt, TileIndex tile)
{
_place_proc(tile);
}
virtual void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt)
{
/* no dragging if you have pressed the convert button */
if (FindWindowById(WC_BUILD_SIGNAL, 0) != NULL && _convert_signal_button && this->IsWidgetLowered(RTW_BUILD_SIGNALS)) return;
VpSelectTilesWithMethod(pt.x, pt.y, select_method);
}
virtual void OnPlaceMouseUp(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt, TileIndex start_tile, TileIndex end_tile)
{
if (pt.x != -1) {
switch (select_proc) {
default: NOT_REACHED();
case DDSP_BUILD_BRIDGE:
ResetObjectToPlace();
ShowBuildBridgeWindow(start_tile, end_tile, TRANSPORT_RAIL, _cur_railtype);
break;
case DDSP_PLACE_AUTORAIL:
HandleAutodirPlacement();
break;
case DDSP_BUILD_SIGNALS:
HandleAutoSignalPlacement();
break;
case DDSP_DEMOLISH_AREA:
GUIPlaceProcDragXY(select_proc, start_tile, end_tile);
break;
case DDSP_CONVERT_RAIL:
DoCommandP(end_tile, start_tile, _cur_railtype, CcPlaySound10, CMD_CONVERT_RAIL | CMD_MSG(STR_CANT_CONVERT_RAIL));
break;
case DDSP_REMOVE_STATION:
case DDSP_BUILD_STATION:
if (_remove_button_clicked) {
DoCommandP(end_tile, start_tile, 0, CcPlaySound1E, CMD_REMOVE_FROM_RAILROAD_STATION | CMD_MSG(STR_CANT_REMOVE_PART_OF_STATION));
break;
}
HandleStationPlacement(start_tile, end_tile);
break;
case DDSP_PLACE_RAIL_NE:
case DDSP_PLACE_RAIL_NW:
DoRailroadTrack(select_proc == DDSP_PLACE_RAIL_NE ? TRACK_X : TRACK_Y);
break;
}
}
}
virtual void OnPlaceObjectAbort()
{
this->RaiseButtons();
this->DisableWidget(RTW_REMOVE);
this->InvalidateWidget(RTW_REMOVE);
delete FindWindowById(WC_BUILD_SIGNAL, 0);
delete FindWindowById(WC_BUILD_STATION, 0);
delete FindWindowById(WC_BUILD_DEPOT, 0);
}
virtual void OnPlacePresize(Point pt, TileIndex tile)
{
DoCommand(tile, 0, 0, DC_AUTO, CMD_BUILD_TUNNEL);
VpSetPresizeRange(tile, _build_tunnel_endtile == 0 ? tile : _build_tunnel_endtile);
}
virtual EventState OnCTRLStateChange()
{
/* do not toggle Remove button by Ctrl when placing station */
if (!this->IsWidgetLowered(RTW_BUILD_STATION) && RailToolbar_CtrlChanged(this)) return ES_HANDLED;
return ES_NOT_HANDLED;
}
};
/** Widget definition for the rail toolbar */
static const Widget _build_rail_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // RTW_CLOSEBOX
{ WWT_CAPTION, RESIZE_NONE, 7, 11, 337, 0, 13, STR_100A_RAILROAD_CONSTRUCTION, STR_018C_WINDOW_TITLE_DRAG_THIS}, // RTW_CAPTION
{ WWT_STICKYBOX, RESIZE_NONE, 7, 338, 349, 0, 13, 0x0, STR_STICKY_BUTTON}, // RTW_STICKY
{ WWT_PANEL, RESIZE_NONE, 7, 110, 113, 14, 35, 0x0, STR_NULL}, // RTW_SPACER
{ WWT_IMGBTN, RESIZE_NONE, 7, 0, 21, 14, 35, SPR_IMG_RAIL_NS, STR_1018_BUILD_RAILROAD_TRACK}, // RTW_BUILD_NS
{ WWT_IMGBTN, RESIZE_NONE, 7, 22, 43, 14, 35, SPR_IMG_RAIL_NE, STR_1018_BUILD_RAILROAD_TRACK}, // RTW_BUILD_X
{ WWT_IMGBTN, RESIZE_NONE, 7, 44, 65, 14, 35, SPR_IMG_RAIL_EW, STR_1018_BUILD_RAILROAD_TRACK}, // RTW_BUILD_EW
{ WWT_IMGBTN, RESIZE_NONE, 7, 66, 87, 14, 35, SPR_IMG_RAIL_NW, STR_1018_BUILD_RAILROAD_TRACK}, // RTW_BUILD_Y
{ WWT_IMGBTN, RESIZE_NONE, 7, 88, 109, 14, 35, SPR_IMG_AUTORAIL, STR_BUILD_AUTORAIL_TIP}, // RTW_AUTORAIL
{ WWT_IMGBTN, RESIZE_NONE, 7, 114, 135, 14, 35, SPR_IMG_DYNAMITE, STR_018D_DEMOLISH_BUILDINGS_ETC}, // RTW_DEMOLISH
{ WWT_IMGBTN, RESIZE_NONE, 7, 136, 157, 14, 35, SPR_IMG_DEPOT_RAIL, STR_1019_BUILD_TRAIN_DEPOT_FOR_BUILDING}, // RTW_BUILD_DEPOT
{ WWT_IMGBTN, RESIZE_NONE, 7, 158, 179, 14, 35, SPR_IMG_WAYPOINT, STR_CONVERT_RAIL_TO_WAYPOINT_TIP}, // RTW_BUILD_WAYPOINT
{ WWT_IMGBTN, RESIZE_NONE, 7, 180, 221, 14, 35, SPR_IMG_RAIL_STATION, STR_101A_BUILD_RAILROAD_STATION}, // RTW_BUILD_STATION
{ WWT_IMGBTN, RESIZE_NONE, 7, 222, 243, 14, 35, SPR_IMG_RAIL_SIGNALS, STR_101B_BUILD_RAILROAD_SIGNALS}, // RTW_BUILD_SIGNALS
{ WWT_IMGBTN, RESIZE_NONE, 7, 244, 285, 14, 35, SPR_IMG_BRIDGE, STR_101C_BUILD_RAILROAD_BRIDGE}, // RTW_BUILD_BRIDGE
{ WWT_IMGBTN, RESIZE_NONE, 7, 286, 305, 14, 35, SPR_IMG_TUNNEL_RAIL, STR_101D_BUILD_RAILROAD_TUNNEL}, // RTW_BUILD_TUNNEL
{ WWT_IMGBTN, RESIZE_NONE, 7, 306, 327, 14, 35, SPR_IMG_REMOVE, STR_101E_TOGGLE_BUILD_REMOVE_FOR}, // RTW_REMOVE
{ WWT_IMGBTN, RESIZE_NONE, 7, 328, 349, 14, 35, SPR_IMG_CONVERT_RAIL, STR_CONVERT_RAIL_TIP}, // RTW_CONVERT_RAIL
{ WIDGETS_END},
};
static const WindowDesc _build_rail_desc = {
WDP_ALIGN_TBR, 22, 350, 36, 350, 36,
WC_BUILD_TOOLBAR, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON,
_build_rail_widgets,
};
/** Configures the rail toolbar for railtype given
* @param railtype the railtype to display
* @param w the window to modify
*/
static void SetupRailToolbar(RailType railtype, Window *w)
{
const RailtypeInfo *rti = GetRailTypeInfo(railtype);
assert(railtype < RAILTYPE_END);
w->widget[RTW_CAPTION].data = rti->strings.toolbar_caption;
w->widget[RTW_BUILD_NS].data = rti->gui_sprites.build_ns_rail;
w->widget[RTW_BUILD_X].data = rti->gui_sprites.build_x_rail;
w->widget[RTW_BUILD_EW].data = rti->gui_sprites.build_ew_rail;
w->widget[RTW_BUILD_Y].data = rti->gui_sprites.build_y_rail;
w->widget[RTW_AUTORAIL].data = rti->gui_sprites.auto_rail;
w->widget[RTW_BUILD_DEPOT].data = rti->gui_sprites.build_depot;
w->widget[RTW_CONVERT_RAIL].data = rti->gui_sprites.convert_rail;
w->widget[RTW_BUILD_TUNNEL].data = rti->gui_sprites.build_tunnel;
}
/**
* Open the build rail toolbar window for a specific rail type.
* The window may be opened in the 'normal' way by clicking at the rail icon in
* the main toolbar, or by means of selecting one of the functions of the
* toolbar. In the latter case, the corresponding widget is also selected.
*
* If the terraform toolbar is linked to the toolbar, that window is also opened.
*
* @param railtype Rail type to open the window for
* @param button Widget clicked (\c -1 means no button clicked)
*/
void ShowBuildRailToolbar(RailType railtype, int button)
{
BuildRailToolbarWindow *w;
if (!IsValidPlayer(_current_player)) return;
if (!ValParamRailtype(railtype)) return;
// don't recreate the window if we're clicking on a button and the window exists.
if (button < 0 || !(w = dynamic_cast<BuildRailToolbarWindow*>(FindWindowById(WC_BUILD_TOOLBAR, TRANSPORT_RAIL)))) {
DeleteWindowByClass(WC_BUILD_TOOLBAR);
_cur_railtype = railtype;
w = AllocateWindowDescFront<BuildRailToolbarWindow>(&_build_rail_desc, TRANSPORT_RAIL);
SetupRailToolbar(railtype, w);
}
_remove_button_clicked = false;
if (w != NULL && button >= RTW_CLOSEBOX) {
_build_railroad_button_proc[button](w);
w->UpdateRemoveWidgetStatus(button + RTW_BUILD_NS);
}
}
/* TODO: For custom stations, respect their allowed platforms/lengths bitmasks!
* --pasky */
static void HandleStationPlacement(TileIndex start, TileIndex end)
{
uint sx = TileX(start);
uint sy = TileY(start);
uint ex = TileX(end);
uint ey = TileY(end);
uint w,h;
if (sx > ex) Swap(sx, ex);
if (sy > ey) Swap(sy, ey);
w = ex - sx + 1;
h = ey - sy + 1;
if (!_railstation.orientation) Swap(w, h);
DoCommandP(TileXY(sx, sy),
_railstation.orientation | (w << 8) | (h << 16) | (_ctrl_pressed << 24),
_cur_railtype | (_railstation.station_class << 8) | (_railstation.station_type << 16), CcStation,
CMD_BUILD_RAILROAD_STATION | CMD_NO_WATER | CMD_MSG(STR_100F_CAN_T_BUILD_RAILROAD_STATION));
}
struct BuildRailStationWindow : public PickerWindowBase {
private:
/** Enum referring to the widgets of the rail stations window */
enum BuildRailStationWidgets {
BRSW_CLOSEBOX = 0,
BRSW_CAPTION,
BRSW_BACKGROUND,
BRSW_PLATFORM_DIR_X,
BRSW_PLATFORM_DIR_Y,
BRSW_PLATFORM_NUM_BEGIN = BRSW_PLATFORM_DIR_Y,
BRSW_PLATFORM_NUM_1,
BRSW_PLATFORM_NUM_2,
BRSW_PLATFORM_NUM_3,
BRSW_PLATFORM_NUM_4,
BRSW_PLATFORM_NUM_5,
BRSW_PLATFORM_NUM_6,
BRSW_PLATFORM_NUM_7,
BRSW_PLATFORM_LEN_BEGIN = BRSW_PLATFORM_NUM_7,
BRSW_PLATFORM_LEN_1,
BRSW_PLATFORM_LEN_2,
BRSW_PLATFORM_LEN_3,
BRSW_PLATFORM_LEN_4,
BRSW_PLATFORM_LEN_5,
BRSW_PLATFORM_LEN_6,
BRSW_PLATFORM_LEN_7,
BRSW_PLATFORM_DRAG_N_DROP,
BRSW_HIGHLIGHT_OFF,
BRSW_HIGHLIGHT_ON,
BRSW_NEWST_DROPDOWN,
BRSW_NEWST_LIST,
BRSW_NEWST_SCROLL
};
/**
* Verify whether the currently selected station size is allowed after selecting a new station class/type.
* If not, change the station size variables ( _railstation.numtracks and _railstation.platlength ).
* @param statspec Specification of the new station class/type
*/
void CheckSelectedSize(const StationSpec *statspec)
{
if (statspec == NULL || _railstation.dragdrop) return;
/* If current number of tracks is not allowed, make it as big as possible (which is always less than currently selected) */
if (HasBit(statspec->disallowed_platforms, _railstation.numtracks - 1)) {
this->RaiseWidget(_railstation.numtracks + BRSW_PLATFORM_NUM_BEGIN);
_railstation.numtracks = 1;
while (HasBit(statspec->disallowed_platforms, _railstation.numtracks - 1)) {
_railstation.numtracks++;
}
this->LowerWidget(_railstation.numtracks + BRSW_PLATFORM_NUM_BEGIN);
}
if (HasBit(statspec->disallowed_lengths, _railstation.platlength - 1)) {
this->RaiseWidget(_railstation.platlength + BRSW_PLATFORM_LEN_BEGIN);
_railstation.platlength = 1;
while (HasBit(statspec->disallowed_lengths, _railstation.platlength - 1)) {
_railstation.platlength++;
}
this->LowerWidget(_railstation.platlength + BRSW_PLATFORM_LEN_BEGIN);
}
}
/** Build a dropdown list of available station classes */
static DropDownList *BuildStationClassDropDown()
{
DropDownList *list = new DropDownList();
for (uint i = 0; i < GetNumStationClasses(); i++) {
if (i == STAT_CLASS_WAYP) continue;
list->push_back(new DropDownListStringItem(GetStationClassName((StationClassID)i), i, false));
}
return list;
}
/**
* Window event handler of station build window.
* @param w Staion build window
* @param e Window event to handle
*/
public:
BuildRailStationWindow(const WindowDesc *desc, Window *parent, bool newstation) : PickerWindowBase(desc, parent)
{
this->LowerWidget(_railstation.orientation + BRSW_PLATFORM_DIR_X);
if (_railstation.dragdrop) {
this->LowerWidget(BRSW_PLATFORM_DRAG_N_DROP);
} else {
this->LowerWidget(_railstation.numtracks + BRSW_PLATFORM_NUM_BEGIN);
this->LowerWidget(_railstation.platlength + BRSW_PLATFORM_LEN_BEGIN);
}
this->SetWidgetLoweredState(BRSW_HIGHLIGHT_OFF, !_station_show_coverage);
this->SetWidgetLoweredState(BRSW_HIGHLIGHT_ON, _station_show_coverage);
this->FindWindowPlacementAndResize(desc);
_railstation.newstations = newstation;
if (newstation) {
_railstation.station_count = GetNumCustomStations(_railstation.station_class);
this->vscroll.count = _railstation.station_count;
this->vscroll.cap = 5;
this->vscroll.pos = Clamp(_railstation.station_type - 2, 0, this->vscroll.count - this->vscroll.cap);
}
}
virtual void OnPaint()
{
bool newstations = _railstation.newstations;
DrawPixelInfo tmp_dpi, *old_dpi;
const StationSpec *statspec = newstations ? GetCustomStationSpec(_railstation.station_class, _railstation.station_type) : NULL;
if (_railstation.dragdrop) {
SetTileSelectSize(1, 1);
} else {
int x = _railstation.numtracks;
int y = _railstation.platlength;
if (_railstation.orientation == 0) Swap(x, y);
if (!_remove_button_clicked)
SetTileSelectSize(x, y);
}
int rad = (_settings_game.station.modified_catchment) ? CA_TRAIN : CA_UNMODIFIED;
if (_station_show_coverage)
SetTileSelectBigSize(-rad, -rad, 2 * rad, 2 * rad);
for (uint bits = 0; bits < 7; bits++) {
bool disable = bits >= _settings_game.station.station_spread;
if (statspec == NULL) {
this->SetWidgetDisabledState(bits + BRSW_PLATFORM_NUM_1, disable);
this->SetWidgetDisabledState(bits + BRSW_PLATFORM_LEN_1, disable);
} else {
this->SetWidgetDisabledState(bits + BRSW_PLATFORM_NUM_1, HasBit(statspec->disallowed_platforms, bits) || disable);
this->SetWidgetDisabledState(bits + BRSW_PLATFORM_LEN_1, HasBit(statspec->disallowed_lengths, bits) || disable);
}
}
SetDParam(0, GetStationClassName(_railstation.station_class));
this->DrawWidgets();
int y_offset = newstations ? 90 : 0;
/* Set up a clipping area for the '/' station preview */
if (FillDrawPixelInfo(&tmp_dpi, 7, 26 + y_offset, 66, 48)) {
old_dpi = _cur_dpi;
_cur_dpi = &tmp_dpi;
if (!DrawStationTile(32, 16, _cur_railtype, AXIS_X, _railstation.station_class, _railstation.station_type)) {
StationPickerDrawSprite(32, 16, STATION_RAIL, _cur_railtype, INVALID_ROADTYPE, 2);
}
_cur_dpi = old_dpi;
}
/* Set up a clipping area for the '\' station preview */
if (FillDrawPixelInfo(&tmp_dpi, 75, 26 + y_offset, 66, 48)) {
old_dpi = _cur_dpi;
_cur_dpi = &tmp_dpi;
if (!DrawStationTile(32, 16, _cur_railtype, AXIS_Y, _railstation.station_class, _railstation.station_type)) {
StationPickerDrawSprite(32, 16, STATION_RAIL, _cur_railtype, INVALID_ROADTYPE, 3);
}
_cur_dpi = old_dpi;
}
DrawStringCentered(74, 15 + y_offset, STR_3002_ORIENTATION, TC_FROMSTRING);
DrawStringCentered(74, 76 + y_offset, STR_3003_NUMBER_OF_TRACKS, TC_FROMSTRING);
DrawStringCentered(74, 101 + y_offset, STR_3004_PLATFORM_LENGTH, TC_FROMSTRING);
DrawStringCentered(74, 141 + y_offset, STR_3066_COVERAGE_AREA_HIGHLIGHT, TC_FROMSTRING);
int text_end = DrawStationCoverageAreaText(2, 166 + y_offset, SCT_ALL, rad, false);
text_end = DrawStationCoverageAreaText(2, text_end + 4, SCT_ALL, rad, true) + 4;
if (text_end != this->widget[BRSW_BACKGROUND].bottom) {
this->SetDirty();
ResizeWindowForWidget(this, BRSW_BACKGROUND, 0, text_end - this->widget[BRSW_BACKGROUND].bottom);
this->SetDirty();
}
if (newstations) {
uint y = 35;
for (uint16 i = this->vscroll.pos; i < _railstation.station_count && i < (uint)(this->vscroll.pos + this->vscroll.cap); i++) {
const StationSpec *statspec = GetCustomStationSpec(_railstation.station_class, i);
if (statspec != NULL && statspec->name != 0) {
if (HasBit(statspec->callbackmask, CBM_STATION_AVAIL) && GB(GetStationCallback(CBID_STATION_AVAILABILITY, 0, 0, statspec, NULL, INVALID_TILE), 0, 8) == 0) {
GfxFillRect(8, y - 2, 127, y + 10, 0, FILLRECT_CHECKER);
}
DrawStringTruncated(9, y, statspec->name, i == _railstation.station_type ? TC_WHITE : TC_BLACK, 118);
} else {
DrawStringTruncated(9, y, STR_STAT_CLASS_DFLT, i == _railstation.station_type ? TC_WHITE : TC_BLACK, 118);
}
y += 14;
}
}
}
virtual void OnClick(Point pt, int widget)
{
switch (widget) {
case BRSW_PLATFORM_DIR_X:
case BRSW_PLATFORM_DIR_Y:
this->RaiseWidget(_railstation.orientation + BRSW_PLATFORM_DIR_X);
_railstation.orientation = widget - BRSW_PLATFORM_DIR_X;
this->LowerWidget(_railstation.orientation + BRSW_PLATFORM_DIR_X);
SndPlayFx(SND_15_BEEP);
this->SetDirty();
break;
case BRSW_PLATFORM_NUM_1:
case BRSW_PLATFORM_NUM_2:
case BRSW_PLATFORM_NUM_3:
case BRSW_PLATFORM_NUM_4:
case BRSW_PLATFORM_NUM_5:
case BRSW_PLATFORM_NUM_6:
case BRSW_PLATFORM_NUM_7: {
this->RaiseWidget(_railstation.numtracks + BRSW_PLATFORM_NUM_BEGIN);
this->RaiseWidget(BRSW_PLATFORM_DRAG_N_DROP);
_railstation.numtracks = widget - BRSW_PLATFORM_NUM_BEGIN;
_railstation.dragdrop = false;
const StationSpec *statspec = _railstation.newstations ? GetCustomStationSpec(_railstation.station_class, _railstation.station_type) : NULL;
if (statspec != NULL && HasBit(statspec->disallowed_lengths, _railstation.platlength - 1)) {
/* The previously selected number of platforms in invalid */
for (uint i = 0; i < 7; i++) {
if (!HasBit(statspec->disallowed_lengths, i)) {
this->RaiseWidget(_railstation.platlength + BRSW_PLATFORM_LEN_BEGIN);
_railstation.platlength = i + 1;
break;
}
}
}
this->LowerWidget(_railstation.numtracks + BRSW_PLATFORM_NUM_BEGIN);
this->LowerWidget(_railstation.platlength + BRSW_PLATFORM_LEN_BEGIN);
SndPlayFx(SND_15_BEEP);
this->SetDirty();
break;
}
case BRSW_PLATFORM_LEN_1:
case BRSW_PLATFORM_LEN_2:
case BRSW_PLATFORM_LEN_3:
case BRSW_PLATFORM_LEN_4:
case BRSW_PLATFORM_LEN_5:
case BRSW_PLATFORM_LEN_6:
case BRSW_PLATFORM_LEN_7: {
this->RaiseWidget(_railstation.platlength + BRSW_PLATFORM_LEN_BEGIN);
this->RaiseWidget(BRSW_PLATFORM_DRAG_N_DROP);
_railstation.platlength = widget - BRSW_PLATFORM_LEN_BEGIN;
_railstation.dragdrop = false;
const StationSpec *statspec = _railstation.newstations ? GetCustomStationSpec(_railstation.station_class, _railstation.station_type) : NULL;
if (statspec != NULL && HasBit(statspec->disallowed_platforms, _railstation.numtracks - 1)) {
/* The previously selected number of tracks in invalid */
for (uint i = 0; i < 7; i++) {
if (!HasBit(statspec->disallowed_platforms, i)) {
this->RaiseWidget(_railstation.numtracks + BRSW_PLATFORM_NUM_BEGIN);
_railstation.numtracks = i + 1;
break;
}
}
}
this->LowerWidget(_railstation.numtracks + BRSW_PLATFORM_NUM_BEGIN);
this->LowerWidget(_railstation.platlength + BRSW_PLATFORM_LEN_BEGIN);
SndPlayFx(SND_15_BEEP);
this->SetDirty();
break;
}
case BRSW_PLATFORM_DRAG_N_DROP: {
_railstation.dragdrop ^= true;
this->ToggleWidgetLoweredState(BRSW_PLATFORM_DRAG_N_DROP);
/* get the first allowed length/number of platforms */
const StationSpec *statspec = _railstation.newstations ? GetCustomStationSpec(_railstation.station_class, _railstation.station_type) : NULL;
if (statspec != NULL && HasBit(statspec->disallowed_lengths, _railstation.platlength - 1)) {
for (uint i = 0; i < 7; i++) {
if (!HasBit(statspec->disallowed_lengths, i)) {
this->RaiseWidget(_railstation.platlength + BRSW_PLATFORM_LEN_BEGIN);
_railstation.platlength = i + 1;
break;
}
}
}
if (statspec != NULL && HasBit(statspec->disallowed_platforms, _railstation.numtracks - 1)) {
for (uint i = 0; i < 7; i++) {
if (!HasBit(statspec->disallowed_platforms, i)) {
this->RaiseWidget(_railstation.numtracks + BRSW_PLATFORM_NUM_BEGIN);
_railstation.numtracks = i + 1;
break;
}
}
}
this->SetWidgetLoweredState(_railstation.numtracks + BRSW_PLATFORM_NUM_BEGIN, !_railstation.dragdrop);
this->SetWidgetLoweredState(_railstation.platlength + BRSW_PLATFORM_LEN_BEGIN, !_railstation.dragdrop);
SndPlayFx(SND_15_BEEP);
this->SetDirty();
} break;
case BRSW_HIGHLIGHT_OFF:
case BRSW_HIGHLIGHT_ON:
_station_show_coverage = (widget != BRSW_HIGHLIGHT_OFF);
this->SetWidgetLoweredState(BRSW_HIGHLIGHT_OFF, !_station_show_coverage);
this->SetWidgetLoweredState(BRSW_HIGHLIGHT_ON, _station_show_coverage);
SndPlayFx(SND_15_BEEP);
this->SetDirty();
break;
case BRSW_NEWST_DROPDOWN:
ShowDropDownList(this, BuildStationClassDropDown(), _railstation.station_class, BRSW_NEWST_DROPDOWN);
break;
case BRSW_NEWST_LIST: {
const StationSpec *statspec;
int y = (pt.y - 32) / 14;
if (y >= this->vscroll.cap) return;
y += this->vscroll.pos;
if (y >= _railstation.station_count) return;
/* Check station availability callback */
statspec = GetCustomStationSpec(_railstation.station_class, y);
if (statspec != NULL &&
HasBit(statspec->callbackmask, CBM_STATION_AVAIL) &&
GB(GetStationCallback(CBID_STATION_AVAILABILITY, 0, 0, statspec, NULL, INVALID_TILE), 0, 8) == 0) return;
_railstation.station_type = y;
this->CheckSelectedSize(statspec);
SndPlayFx(SND_15_BEEP);
this->SetDirty();
break;
}
}
}
virtual void OnDropdownSelect(int widget, int index)
{
if (_railstation.station_class != index) {
_railstation.station_class = (StationClassID)index;
_railstation.station_type = 0;
_railstation.station_count = GetNumCustomStations(_railstation.station_class);
this->CheckSelectedSize(GetCustomStationSpec(_railstation.station_class, _railstation.station_type));
this->vscroll.count = _railstation.station_count;
this->vscroll.pos = _railstation.station_type;
}
SndPlayFx(SND_15_BEEP);
this->SetDirty();
}
virtual void OnTick()
{
CheckRedrawStationCoverage(this);
}
};
/** Widget definition of the standard build rail station window */
static const Widget _station_builder_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // BRSW_CLOSEBOX
{ WWT_CAPTION, RESIZE_NONE, 7, 11, 147, 0, 13, STR_3000_RAIL_STATION_SELECTION, STR_018C_WINDOW_TITLE_DRAG_THIS}, // BRSW_CAPTION
{ WWT_PANEL, RESIZE_NONE, 7, 0, 147, 14, 199, 0x0, STR_NULL}, // BRSW_BACKGROUND
{ WWT_PANEL, RESIZE_NONE, 14, 7, 72, 26, 73, 0x0, STR_304E_SELECT_RAILROAD_STATION}, // BRSW_PLATFORM_DIR_X
{ WWT_PANEL, RESIZE_NONE, 14, 75, 140, 26, 73, 0x0, STR_304E_SELECT_RAILROAD_STATION}, // BRSW_PLATFORM_DIR_Y
{ WWT_TEXTBTN, RESIZE_NONE, 14, 22, 36, 87, 98, STR_00CB_1, STR_304F_SELECT_NUMBER_OF_PLATFORMS}, // BRSW_PLATFORM_NUM_1
{ WWT_TEXTBTN, RESIZE_NONE, 14, 37, 51, 87, 98, STR_00CC_2, STR_304F_SELECT_NUMBER_OF_PLATFORMS}, // BRSW_PLATFORM_NUM_2
{ WWT_TEXTBTN, RESIZE_NONE, 14, 52, 66, 87, 98, STR_00CD_3, STR_304F_SELECT_NUMBER_OF_PLATFORMS}, // BRSW_PLATFORM_NUM_3
{ WWT_TEXTBTN, RESIZE_NONE, 14, 67, 81, 87, 98, STR_00CE_4, STR_304F_SELECT_NUMBER_OF_PLATFORMS}, // BRSW_PLATFORM_NUM_4
{ WWT_TEXTBTN, RESIZE_NONE, 14, 82, 96, 87, 98, STR_00CF_5, STR_304F_SELECT_NUMBER_OF_PLATFORMS}, // BRSW_PLATFORM_NUM_5
{ WWT_TEXTBTN, RESIZE_NONE, 14, 97, 111, 87, 98, STR_6, STR_304F_SELECT_NUMBER_OF_PLATFORMS}, // BRSW_PLATFORM_NUM_6
{ WWT_TEXTBTN, RESIZE_NONE, 14, 112, 126, 87, 98, STR_7, STR_304F_SELECT_NUMBER_OF_PLATFORMS}, // BRSW_PLATFORM_NUM_7
{ WWT_TEXTBTN, RESIZE_NONE, 14, 22, 36, 112, 123, STR_00CB_1, STR_3050_SELECT_LENGTH_OF_RAILROAD}, // BRSW_PLATFORM_LEN_1
{ WWT_TEXTBTN, RESIZE_NONE, 14, 37, 51, 112, 123, STR_00CC_2, STR_3050_SELECT_LENGTH_OF_RAILROAD}, // BRSW_PLATFORM_LEN_2
{ WWT_TEXTBTN, RESIZE_NONE, 14, 52, 66, 112, 123, STR_00CD_3, STR_3050_SELECT_LENGTH_OF_RAILROAD}, // BRSW_PLATFORM_LEN_3
{ WWT_TEXTBTN, RESIZE_NONE, 14, 67, 81, 112, 123, STR_00CE_4, STR_3050_SELECT_LENGTH_OF_RAILROAD}, // BRSW_PLATFORM_LEN_4
{ WWT_TEXTBTN, RESIZE_NONE, 14, 82, 96, 112, 123, STR_00CF_5, STR_3050_SELECT_LENGTH_OF_RAILROAD}, // BRSW_PLATFORM_LEN_5
{ WWT_TEXTBTN, RESIZE_NONE, 14, 97, 111, 112, 123, STR_6, STR_3050_SELECT_LENGTH_OF_RAILROAD}, // BRSW_PLATFORM_LEN_6
{ WWT_TEXTBTN, RESIZE_NONE, 14, 112, 126, 112, 123, STR_7, STR_3050_SELECT_LENGTH_OF_RAILROAD}, // BRSW_PLATFORM_LEN_7
{ WWT_TEXTBTN, RESIZE_NONE, 14, 37, 111, 126, 137, STR_DRAG_DROP, STR_STATION_DRAG_DROP}, // BRSW_PLATFORM_DRAG_N_DROP
{ WWT_TEXTBTN, RESIZE_NONE, 14, 14, 73, 152, 163, STR_02DB_OFF, STR_3065_DON_T_HIGHLIGHT_COVERAGE}, // BRSW_HIGHLIGHT_OFF
{ WWT_TEXTBTN, RESIZE_NONE, 14, 74, 133, 152, 163, STR_02DA_ON, STR_3064_HIGHLIGHT_COVERAGE_AREA}, // BRSW_HIGHLIGHT_ON
{ WIDGETS_END},
};
/** Widget definition of the build NewGRF rail station window */
static const Widget _newstation_builder_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // BRSW_CLOSEBOX
{ WWT_CAPTION, RESIZE_NONE, 7, 11, 147, 0, 13, STR_3000_RAIL_STATION_SELECTION, STR_018C_WINDOW_TITLE_DRAG_THIS}, // BRSW_CAPTION
{ WWT_PANEL, RESIZE_NONE, 7, 0, 147, 14, 289, 0x0, STR_NULL}, // BRSW_BACKGROUND
{ WWT_PANEL, RESIZE_NONE, 14, 7, 72, 116, 163, 0x0, STR_304E_SELECT_RAILROAD_STATION}, // BRSW_PLATFORM_DIR_X
{ WWT_PANEL, RESIZE_NONE, 14, 75, 140, 116, 163, 0x0, STR_304E_SELECT_RAILROAD_STATION}, // BRSW_PLATFORM_DIR_Y
{ WWT_TEXTBTN, RESIZE_NONE, 14, 22, 36, 177, 188, STR_00CB_1, STR_304F_SELECT_NUMBER_OF_PLATFORMS}, // BRSW_PLATFORM_NUM_1
{ WWT_TEXTBTN, RESIZE_NONE, 14, 37, 51, 177, 188, STR_00CC_2, STR_304F_SELECT_NUMBER_OF_PLATFORMS}, // BRSW_PLATFORM_NUM_2
{ WWT_TEXTBTN, RESIZE_NONE, 14, 52, 66, 177, 188, STR_00CD_3, STR_304F_SELECT_NUMBER_OF_PLATFORMS}, // BRSW_PLATFORM_NUM_3
{ WWT_TEXTBTN, RESIZE_NONE, 14, 67, 81, 177, 188, STR_00CE_4, STR_304F_SELECT_NUMBER_OF_PLATFORMS}, // BRSW_PLATFORM_NUM_4
{ WWT_TEXTBTN, RESIZE_NONE, 14, 82, 96, 177, 188, STR_00CF_5, STR_304F_SELECT_NUMBER_OF_PLATFORMS}, // BRSW_PLATFORM_NUM_5
{ WWT_TEXTBTN, RESIZE_NONE, 14, 97, 111, 177, 188, STR_6, STR_304F_SELECT_NUMBER_OF_PLATFORMS}, // BRSW_PLATFORM_NUM_6
{ WWT_TEXTBTN, RESIZE_NONE, 14, 112, 126, 177, 188, STR_7, STR_304F_SELECT_NUMBER_OF_PLATFORMS}, // BRSW_PLATFORM_NUM_7
{ WWT_TEXTBTN, RESIZE_NONE, 14, 22, 36, 202, 213, STR_00CB_1, STR_3050_SELECT_LENGTH_OF_RAILROAD}, // BRSW_PLATFORM_LEN_1
{ WWT_TEXTBTN, RESIZE_NONE, 14, 37, 51, 202, 213, STR_00CC_2, STR_3050_SELECT_LENGTH_OF_RAILROAD}, // BRSW_PLATFORM_LEN_2
{ WWT_TEXTBTN, RESIZE_NONE, 14, 52, 66, 202, 213, STR_00CD_3, STR_3050_SELECT_LENGTH_OF_RAILROAD}, // BRSW_PLATFORM_LEN_3
{ WWT_TEXTBTN, RESIZE_NONE, 14, 67, 81, 202, 213, STR_00CE_4, STR_3050_SELECT_LENGTH_OF_RAILROAD}, // BRSW_PLATFORM_LEN_4
{ WWT_TEXTBTN, RESIZE_NONE, 14, 82, 96, 202, 213, STR_00CF_5, STR_3050_SELECT_LENGTH_OF_RAILROAD}, // BRSW_PLATFORM_LEN_5
{ WWT_TEXTBTN, RESIZE_NONE, 14, 97, 111, 202, 213, STR_6, STR_3050_SELECT_LENGTH_OF_RAILROAD}, // BRSW_PLATFORM_LEN_6
{ WWT_TEXTBTN, RESIZE_NONE, 14, 112, 126, 202, 213, STR_7, STR_3050_SELECT_LENGTH_OF_RAILROAD}, // BRSW_PLATFORM_LEN_7
{ WWT_TEXTBTN, RESIZE_NONE, 14, 37, 111, 216, 227, STR_DRAG_DROP, STR_STATION_DRAG_DROP}, // BRSW_PLATFORM_DRAG_N_DROP
{ WWT_TEXTBTN, RESIZE_NONE, 14, 14, 73, 242, 253, STR_02DB_OFF, STR_3065_DON_T_HIGHLIGHT_COVERAGE}, // BRSW_HIGHLIGHT_OFF
{ WWT_TEXTBTN, RESIZE_NONE, 14, 74, 133, 242, 253, STR_02DA_ON, STR_3064_HIGHLIGHT_COVERAGE_AREA}, // BRSW_HIGHLIGHT_ON
/* newstations gui additions */
{ WWT_DROPDOWNIN, RESIZE_NONE, 14, 7, 140, 17, 28, STR_02BD, STR_SELECT_STATION_CLASS_TIP}, // BRSW_NEWST_DROPDOWN
{ WWT_MATRIX, RESIZE_NONE, 14, 7, 128, 32, 102, 0x501, STR_SELECT_STATION_TYPE_TIP}, // BRSW_NEWST_LIST
{ WWT_SCROLLBAR, RESIZE_NONE, 14, 129, 140, 32, 102, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, // BRSW_NEWST_SCROLL
{ WIDGETS_END},
};
/** High level window description of the default station-build window */
static const WindowDesc _station_builder_desc = {
WDP_AUTO, WDP_AUTO, 148, 200, 148, 200,
WC_BUILD_STATION, WC_BUILD_TOOLBAR,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
_station_builder_widgets,
};
/** High level window description of the newGRF station-build window */
static const WindowDesc _newstation_builder_desc = {
WDP_AUTO, WDP_AUTO, 148, 290, 148, 290,
WC_BUILD_STATION, WC_BUILD_TOOLBAR,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
_newstation_builder_widgets,
};
/** Open station build window */
static void ShowStationBuilder(Window *parent)
{
if (GetNumStationClasses() <= 2 && GetNumCustomStations(STAT_CLASS_DFLT) == 1) {
new BuildRailStationWindow(&_station_builder_desc, parent, false);
} else {
new BuildRailStationWindow(&_newstation_builder_desc, parent, true);
}
}
/** Enum referring to the widgets of the signal window */
enum BuildSignalWidgets {
BSW_CLOSEBOX = 0,
BSW_CAPTION,
BSW_SEMAPHORE_NORM,
BSW_SEMAPHORE_ENTRY,
BSW_SEMAPHORE_EXIT,
BSW_SEMAPHORE_COMBO,
BSW_ELECTRIC_NORM,
BSW_ELECTRIC_ENTRY,
BSW_ELECTRIC_EXIT,
BSW_ELECTRIC_COMBO,
BSW_CONVERT,
BSW_DRAG_SIGNALS_DENSITY,
BSW_DRAG_SIGNALS_DENSITY_DECREASE,
BSW_DRAG_SIGNALS_DENSITY_INCREASE,
};
struct BuildSignalWindow : public PickerWindowBase {
private:
/**
* Draw dynamic a signal-sprite in a button in the signal GUI
* Draw the sprite +1px to the right and down if the button is lowered and change the sprite to sprite + 1 (red to green light)
*
* @param widget_index index of this widget in the window
* @param image the sprite to draw
* @param xrel the relativ x value of the sprite in the grf
* @param xsize the width of the sprite
*/
void DrawSignalSprite(byte widget_index, SpriteID image, int8 xrel, uint8 xsize)
{
DrawSprite(image + this->IsWidgetLowered(widget_index), PAL_NONE,
this->widget[widget_index].left + (this->widget[widget_index].right - this->widget[widget_index].left) / 2 - xrel - xsize / 2 +
this->IsWidgetLowered(widget_index), this->widget[widget_index].bottom - 3 + this->IsWidgetLowered(widget_index));
}
public:
BuildSignalWindow(const WindowDesc *desc, Window *parent) : PickerWindowBase(desc, parent)
{
this->FindWindowPlacementAndResize(desc);
};
virtual void OnPaint()
{
this->LowerWidget((_cur_signal_variant == SIG_ELECTRIC ? BSW_ELECTRIC_NORM : BSW_SEMAPHORE_NORM) + _cur_signal_type);
this->SetWidgetLoweredState(BSW_CONVERT, _convert_signal_button);
this->SetWidgetDisabledState(BSW_DRAG_SIGNALS_DENSITY_DECREASE, _settings_client.gui.drag_signals_density == 1);
this->SetWidgetDisabledState(BSW_DRAG_SIGNALS_DENSITY_INCREASE, _settings_client.gui.drag_signals_density == 20);
this->DrawWidgets();
/* The 'hardcoded' off sets are needed because they are reused sprites. */
this->DrawSignalSprite(BSW_SEMAPHORE_NORM, SPR_IMG_SIGNAL_SEMAPHORE_NORM, 0, 12); // xsize of sprite + 1 == 9
this->DrawSignalSprite(BSW_SEMAPHORE_ENTRY, SPR_IMG_SIGNAL_SEMAPHORE_ENTRY, -1, 13); // xsize of sprite + 1 == 10
this->DrawSignalSprite(BSW_SEMAPHORE_EXIT, SPR_IMG_SIGNAL_SEMAPHORE_EXIT, 0, 12); // xsize of sprite + 1 == 9
this->DrawSignalSprite(BSW_SEMAPHORE_COMBO, SPR_IMG_SIGNAL_SEMAPHORE_COMBO, 0, 12); // xsize of sprite + 1 == 9
this->DrawSignalSprite(BSW_ELECTRIC_NORM, SPR_IMG_SIGNAL_ELECTRIC_NORM, -1, 4);
this->DrawSignalSprite(BSW_ELECTRIC_ENTRY, SPR_IMG_SIGNAL_ELECTRIC_ENTRY, -2, 6);
this->DrawSignalSprite(BSW_ELECTRIC_EXIT, SPR_IMG_SIGNAL_ELECTRIC_EXIT, -2, 6);
this->DrawSignalSprite(BSW_ELECTRIC_COMBO, SPR_IMG_SIGNAL_ELECTRIC_COMBO, -2, 6);
/* Draw dragging signal density value in the BSW_DRAG_SIGNALS_DENSITY widget */
SetDParam(0, _settings_client.gui.drag_signals_density);
DrawStringCentered(this->widget[BSW_DRAG_SIGNALS_DENSITY].left + (this->widget[BSW_DRAG_SIGNALS_DENSITY].right -
this->widget[BSW_DRAG_SIGNALS_DENSITY].left) / 2 + 1,
this->widget[BSW_DRAG_SIGNALS_DENSITY].top + 2, STR_JUST_INT, TC_ORANGE);
}
virtual void OnClick(Point pt, int widget)
{
switch (widget) {
case BSW_SEMAPHORE_NORM:
case BSW_SEMAPHORE_ENTRY:
case BSW_SEMAPHORE_EXIT:
case BSW_SEMAPHORE_COMBO:
case BSW_ELECTRIC_NORM:
case BSW_ELECTRIC_ENTRY:
case BSW_ELECTRIC_EXIT:
case BSW_ELECTRIC_COMBO:
this->RaiseWidget((_cur_signal_variant == SIG_ELECTRIC ? BSW_ELECTRIC_NORM : BSW_SEMAPHORE_NORM) + _cur_signal_type);
_cur_signal_type = (SignalType)((uint)((widget - BSW_SEMAPHORE_NORM) % (SIGTYPE_COMBO + 1)));
_cur_signal_variant = widget >= BSW_ELECTRIC_NORM ? SIG_ELECTRIC : SIG_SEMAPHORE;
break;
case BSW_CONVERT:
_convert_signal_button = !_convert_signal_button;
break;
case BSW_DRAG_SIGNALS_DENSITY_DECREASE:
if (_settings_client.gui.drag_signals_density > 1) {
_settings_client.gui.drag_signals_density--;
SetWindowDirty(FindWindowById(WC_GAME_OPTIONS, 0));
}
break;
case BSW_DRAG_SIGNALS_DENSITY_INCREASE:
if (_settings_client.gui.drag_signals_density < 20) {
_settings_client.gui.drag_signals_density++;
SetWindowDirty(FindWindowById(WC_GAME_OPTIONS, 0));
}
break;
default: break;
}
this->SetDirty();
}
};
/** Widget definition of the build signal window */
static const Widget _signal_builder_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // BSW_CLOSEBOX
{ WWT_CAPTION, RESIZE_NONE, 7, 11, 109, 0, 13, STR_SIGNAL_SELECTION, STR_018C_WINDOW_TITLE_DRAG_THIS}, // BSW_CAPTION
{ WWT_PANEL, RESIZE_NONE, 7, 0, 21, 14, 40, STR_NULL, STR_BUILD_SIGNAL_SEMAPHORE_NORM_TIP}, // BSW_SEMAPHORE_NORM
{ WWT_PANEL, RESIZE_NONE, 7, 22, 43, 14, 40, STR_NULL, STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TIP}, // BSW_SEMAPHORE_ENTRY
{ WWT_PANEL, RESIZE_NONE, 7, 44, 65, 14, 40, STR_NULL, STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TIP}, // BSW_SEMAPHORE_EXIT
{ WWT_PANEL, RESIZE_NONE, 7, 66, 87, 14, 40, STR_NULL, STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TIP}, // BSW_SEMAPHORE_COMBO
{ WWT_PANEL, RESIZE_NONE, 7, 0, 21, 41, 67, STR_NULL, STR_BUILD_SIGNAL_ELECTRIC_NORM_TIP}, // BSW_ELECTRIC_NORM
{ WWT_PANEL, RESIZE_NONE, 7, 22, 43, 41, 67, STR_NULL, STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TIP}, // BSW_ELECTRIC_ENTRY
{ WWT_PANEL, RESIZE_NONE, 7, 44, 65, 41, 67, STR_NULL, STR_BUILD_SIGNAL_ELECTRIC_EXIT_TIP}, // BSW_ELECTRIC_EXIT
{ WWT_PANEL, RESIZE_NONE, 7, 66, 87, 41, 67, STR_NULL, STR_BUILD_SIGNAL_ELECTRIC_COMBO_TIP}, // BSW_ELECTRIC_COMBO
{ WWT_IMGBTN, RESIZE_NONE, 7, 88, 109, 14, 40, SPR_IMG_SIGNAL_CONVERT, STR_SIGNAL_CONVERT_TIP}, // BSW_CONVERT
{ WWT_PANEL, RESIZE_NONE, 7, 88, 109, 41, 67, STR_NULL, STR_DRAG_SIGNALS_DENSITY_TIP}, // BSW_DRAG_SIGNALS_DENSITY
{ WWT_PUSHIMGBTN, RESIZE_NONE, 14, 90, 98, 54, 65, SPR_ARROW_LEFT, STR_DRAG_SIGNALS_DENSITY_DECREASE_TIP}, // BSW_DRAG_SIGNALS_DENSITY_DECREASE
{ WWT_PUSHIMGBTN, RESIZE_NONE, 14, 99, 107, 54, 65, SPR_ARROW_RIGHT, STR_DRAG_SIGNALS_DENSITY_INCREASE_TIP}, // BSW_DRAG_SIGNALS_DENSITY_INCREASE
{ WIDGETS_END},
};
/** Signal selection window description */
static const WindowDesc _signal_builder_desc = {
WDP_AUTO, WDP_AUTO, 110, 68, 110, 68,
WC_BUILD_SIGNAL, WC_BUILD_TOOLBAR,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
_signal_builder_widgets,
};
/**
* Open the signal selection window
*/
static void ShowSignalBuilder(Window *parent)
{
new BuildSignalWindow(&_signal_builder_desc, parent);
}
struct BuildRailDepotWindow : public PickerWindowBase {
private:
/** Enum referring to the widgets of the build rail depot window */
enum BuildRailDepotWidgets {
BRDW_CLOSEBOX = 0,
BRDW_CAPTION,
BRDW_BACKGROUND,
BRDW_DEPOT_NE,
BRDW_DEPOT_SE,
BRDW_DEPOT_SW,
BRDW_DEPOT_NW,
};
public:
BuildRailDepotWindow(const WindowDesc *desc, Window *parent) : PickerWindowBase(desc, parent)
{
this->LowerWidget(_build_depot_direction + BRDW_DEPOT_NE);
this->FindWindowPlacementAndResize(desc);
}
virtual void OnPaint()
{
this->DrawWidgets();
DrawTrainDepotSprite(70, 17, DIAGDIR_NE, _cur_railtype);
DrawTrainDepotSprite(70, 69, DIAGDIR_SE, _cur_railtype);
DrawTrainDepotSprite( 2, 69, DIAGDIR_SW, _cur_railtype);
DrawTrainDepotSprite( 2, 17, DIAGDIR_NW, _cur_railtype);
}
virtual void OnClick(Point pt, int widget)
{
switch (widget) {
case BRDW_DEPOT_NE:
case BRDW_DEPOT_SE:
case BRDW_DEPOT_SW:
case BRDW_DEPOT_NW:
this->RaiseWidget(_build_depot_direction + BRDW_DEPOT_NE);
_build_depot_direction = (DiagDirection)(widget - BRDW_DEPOT_NE);
this->LowerWidget(_build_depot_direction + BRDW_DEPOT_NE);
SndPlayFx(SND_15_BEEP);
this->SetDirty();
break;
}
}
};
/** Widget definition of the build rail depot window */
static const Widget _build_depot_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // BRDW_CLOSEBOX
{ WWT_CAPTION, RESIZE_NONE, 7, 11, 139, 0, 13, STR_1014_TRAIN_DEPOT_ORIENTATION, STR_018C_WINDOW_TITLE_DRAG_THIS}, // BRDW_CAPTION
{ WWT_PANEL, RESIZE_NONE, 7, 0, 139, 14, 121, 0x0, STR_NULL}, // BRDW_BACKGROUND
{ WWT_PANEL, RESIZE_NONE, 14, 71, 136, 17, 66, 0x0, STR_1020_SELECT_RAILROAD_DEPOT_ORIENTATIO}, // BRDW_DEPOT_NE
{ WWT_PANEL, RESIZE_NONE, 14, 71, 136, 69, 118, 0x0, STR_1020_SELECT_RAILROAD_DEPOT_ORIENTATIO}, // BRDW_DEPOT_SE
{ WWT_PANEL, RESIZE_NONE, 14, 3, 68, 69, 118, 0x0, STR_1020_SELECT_RAILROAD_DEPOT_ORIENTATIO}, // BRDW_DEPOT_SW
{ WWT_PANEL, RESIZE_NONE, 14, 3, 68, 17, 66, 0x0, STR_1020_SELECT_RAILROAD_DEPOT_ORIENTATIO}, // BRDW_DEPOT_NW
{ WIDGETS_END},
};
static const WindowDesc _build_depot_desc = {
WDP_AUTO, WDP_AUTO, 140, 122, 140, 122,
WC_BUILD_DEPOT, WC_BUILD_TOOLBAR,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
_build_depot_widgets,
};
static void ShowBuildTrainDepotPicker(Window *parent)
{
new BuildRailDepotWindow(&_build_depot_desc, parent);
}
struct BuildRailWaypointWindow : PickerWindowBase {
private:
/** Enum referring to the widgets of the build NewGRF rail waypoint window */
enum BuildRailWaypointWidgets {
BRWW_CLOSEBOX = 0,
BRWW_CAPTION,
BRWW_BACKGROUND,
BRWW_WAYPOINT_1,
BRWW_WAYPOINT_2,
BRWW_WAYPOINT_3,
BRWW_WAYPOINT_4,
BRWW_WAYPOINT_5,
BRWW_SCROLL,
};
public:
BuildRailWaypointWindow(const WindowDesc *desc, Window *parent) : PickerWindowBase(desc, parent)
{
this->hscroll.cap = 5;
this->hscroll.count = _waypoint_count;
this->FindWindowPlacementAndResize(desc);
};
virtual void OnPaint()
{
uint i;
for (i = 0; i < this->hscroll.cap; i++) {
this->SetWidgetLoweredState(i + BRWW_WAYPOINT_1, (this->hscroll.pos + i) == _cur_waypoint_type);
}
this->DrawWidgets();
for (i = 0; i < this->hscroll.cap; i++) {
if (this->hscroll.pos + i < this->hscroll.count) {
const StationSpec *statspec = GetCustomStationSpec(STAT_CLASS_WAYP, this->hscroll.pos + i);
DrawWaypointSprite(2 + i * 68, 25, this->hscroll.pos + i, _cur_railtype);
if (statspec != NULL &&
HasBit(statspec->callbackmask, CBM_STATION_AVAIL) &&
GB(GetStationCallback(CBID_STATION_AVAILABILITY, 0, 0, statspec, NULL, INVALID_TILE), 0, 8) == 0) {
GfxFillRect(4 + i * 68, 18, 67 + i * 68, 75, 0, FILLRECT_CHECKER);
}
}
}
}
virtual void OnClick(Point pt, int widget)
{
switch (widget) {
case BRWW_WAYPOINT_1:
case BRWW_WAYPOINT_2:
case BRWW_WAYPOINT_3:
case BRWW_WAYPOINT_4:
case BRWW_WAYPOINT_5: {
byte type = widget - BRWW_WAYPOINT_1 + this->hscroll.pos;
/* Check station availability callback */
const StationSpec *statspec = GetCustomStationSpec(STAT_CLASS_WAYP, type);
if (statspec != NULL &&
HasBit(statspec->callbackmask, CBM_STATION_AVAIL) &&
GB(GetStationCallback(CBID_STATION_AVAILABILITY, 0, 0, statspec, NULL, INVALID_TILE), 0, 8) == 0) return;
_cur_waypoint_type = type;
SndPlayFx(SND_15_BEEP);
this->SetDirty();
break;
}
}
}
};
/** Widget definition for the build NewGRF rail waypoint window */
static const Widget _build_waypoint_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // BRWW_CLOSEBOX
{ WWT_CAPTION, RESIZE_NONE, 7, 11, 343, 0, 13, STR_WAYPOINT, STR_018C_WINDOW_TITLE_DRAG_THIS}, // BRWW_CAPTION
{ WWT_PANEL, RESIZE_NONE, 7, 0, 343, 14, 91, 0x0, STR_NULL}, // BRWW_BACKGROUND
{ WWT_PANEL, RESIZE_NONE, 7, 3, 68, 17, 76, 0x0, STR_WAYPOINT_GRAPHICS_TIP}, // BRWW_WAYPOINT_1
{ WWT_PANEL, RESIZE_NONE, 7, 71, 136, 17, 76, 0x0, STR_WAYPOINT_GRAPHICS_TIP}, // BRWW_WAYPOINT_2
{ WWT_PANEL, RESIZE_NONE, 7, 139, 204, 17, 76, 0x0, STR_WAYPOINT_GRAPHICS_TIP}, // BRWW_WAYPOINT_3
{ WWT_PANEL, RESIZE_NONE, 7, 207, 272, 17, 76, 0x0, STR_WAYPOINT_GRAPHICS_TIP}, // BRWW_WAYPOINT_4
{ WWT_PANEL, RESIZE_NONE, 7, 275, 340, 17, 76, 0x0, STR_WAYPOINT_GRAPHICS_TIP}, // BRWW_WAYPOINT_5
{ WWT_HSCROLLBAR, RESIZE_NONE, 7, 1, 343, 80, 91, 0x0, STR_HSCROLL_BAR_SCROLLS_LIST}, // BRWW_SCROLL
{ WIDGETS_END},
};
static const WindowDesc _build_waypoint_desc = {
WDP_AUTO, WDP_AUTO, 344, 92, 344, 92,
WC_BUILD_DEPOT, WC_BUILD_TOOLBAR,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
_build_waypoint_widgets,
};
static void ShowBuildWaypointPicker(Window *parent)
{
new BuildRailWaypointWindow(&_build_waypoint_desc, parent);
}
/**
* Initialize rail building GUI settings
*/
void InitializeRailGui()
{
_build_depot_direction = DIAGDIR_NW;
_railstation.numtracks = 1;
_railstation.platlength = 1;
_railstation.dragdrop = true;
}
/**
* Re-initialize rail-build toolbar after toggling support for electric trains
* @param disable Boolean whether electric trains are disabled (removed from the game)
*/
void ReinitGuiAfterToggleElrail(bool disable)
{
extern RailType _last_built_railtype;
if (disable && _last_built_railtype == RAILTYPE_ELECTRIC) {
Window *w;
_last_built_railtype = _cur_railtype = RAILTYPE_RAIL;
w = FindWindowById(WC_BUILD_TOOLBAR, TRANSPORT_RAIL);
if (w != NULL) {
SetupRailToolbar(_cur_railtype, w);
w->SetDirty();
}
}
MarkWholeScreenDirty();
}
/** Set the initial (default) railtype to use */
static void SetDefaultRailGui()
{
if (_local_player == PLAYER_SPECTATOR || !IsValidPlayer(_local_player)) return;
extern RailType _last_built_railtype;
RailType rt = (RailType)_settings_client.gui.default_rail_type;
if (rt >= RAILTYPE_END) {
if (rt == RAILTYPE_END + 2) {
/* Find the most used rail type */
RailType count[RAILTYPE_END];
memset(count, 0, sizeof(count));
for (TileIndex t = 0; t < MapSize(); t++) {
if (IsTileType(t, MP_RAILWAY) || IsLevelCrossingTile(t) || IsRailwayStationTile(t) ||
(IsTileType(t, MP_TUNNELBRIDGE) && GetTunnelBridgeTransportType(t) == TRANSPORT_RAIL)) {
count[GetRailType(t)]++;
}
}
rt = RAILTYPE_RAIL;
for (RailType r = RAILTYPE_ELECTRIC; r < RAILTYPE_END; r++) {
if (count[r] >= count[rt]) rt = r;
}
/* No rail, just get the first available one */
if (count[rt] == 0) rt = RAILTYPE_END;
}
switch (rt) {
case RAILTYPE_END + 0:
rt = RAILTYPE_RAIL;
while (rt < RAILTYPE_END && !HasRailtypeAvail(_local_player, rt)) rt++;
break;
case RAILTYPE_END + 1:
rt = GetBestRailtype(_local_player);
break;
default:
break;
}
}
_last_built_railtype = _cur_railtype = rt;
Window *w = FindWindowById(WC_BUILD_TOOLBAR, TRANSPORT_RAIL);
if (w != NULL) {
SetupRailToolbar(_cur_railtype, w);
w->SetDirty();
}
}
/**
* Updates the current signal variant used in the signal GUI
* to the one adequate to current year.
* @param 0 needed to be called when a patch setting changes
* @return success, needed for patch settings
*/
int32 ResetSignalVariant(int32 = 0)
{
SignalVariant new_variant = (_cur_year < _settings_client.gui.semaphore_build_before ? SIG_SEMAPHORE : SIG_ELECTRIC);
if (new_variant != _cur_signal_variant) {
Window *w = FindWindowById(WC_BUILD_SIGNAL, 0);
if (w != NULL) {
w->SetDirty();
w->RaiseWidget((_cur_signal_variant == SIG_ELECTRIC ? BSW_ELECTRIC_NORM : BSW_SEMAPHORE_NORM) + _cur_signal_type);
}
_cur_signal_variant = new_variant;
}
return 0;
}
/** Resets the rail GUI - sets default railtype to build
* and resets the signal GUI
*/
void InitializeRailGUI()
{
SetDefaultRailGui();
_convert_signal_button = false;
_cur_signal_type = SIGTYPE_NORMAL;
ResetSignalVariant();
}