(svn r4539) - NewGRF: always check that the action 0x2 feature matches the action 0x1, not just on 'normal' sprite groups.
/* $Id$ */
#ifndef THREAD_H
#define THREAD_H
typedef struct Thread Thread;
typedef void* (*ThreadFunc)(void*);
Thread* OTTDCreateThread(ThreadFunc, void*);
void* OTTDJoinThread(Thread*);
#endif /* THREAD_H */