unmovable.h
author Darkvater
Wed, 15 Nov 2006 21:01:19 +0000
changeset 5090 67446a4104f7
parent 4666 172a0cdf28a6
permissions -rw-r--r--
(svn r7157) -Fix [FS#221, SF1168820]: Some mouse events possibly lost under high CPU load, handle
mouse input right away instead of waiting for GameLoop. (KUDr)
/* $Id$ */

#ifndef UNMOVABLE_H
#define UNMOVABLE_H

void UpdateCompanyHQ(Player *p, uint score);

#endif /* UNMOVABLE_H */