src/water.h
author rubidium
Fri, 07 Dec 2007 21:14:54 +0000
changeset 8029 6cc607fe1d3d
parent 7948 e408508f5727
child 8105 49739cef9a00
permissions -rw-r--r--
(svn r11589) -Fix [FS#1514]: when ship depots got destroyed they always returned to water, even when it should've been canals.
/* $Id$ */

/** @file water.h Functions related to water (management) */

#ifndef WATER_H
#define WATER_H

void TileLoop_Water(TileIndex tile);
void DrawShipDepotSprite(int x, int y, int image);
void DrawCanalWater(TileIndex tile);
void MakeWaterOrCanalDependingOnSurroundings(TileIndex t, Owner o);

#endif /* WATER_H */