author | Tero Marttila <terom@fixme.fi> |
Fri, 19 Dec 2008 02:25:44 +0200 | |
branch | terom-mini |
changeset 10442 | 7089fa402bfd |
parent 10056 | 48659f7d4fa5 |
permissions | -rw-r--r-- |
/* $Id$ */ /** @file png.hpp Base for reading files from PNG. */ #ifndef SPRITELOADER_PNG_HPP #define SPRITELOADER_PNG_HPP #include "spriteloader.hpp" class SpriteLoaderPNG : public SpriteLoader { public: /** * Load a sprite from the disk and return a sprite struct which is the same for all loaders. */ bool LoadSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos, SpriteType sprite_type); }; #endif /* SPRITELOADER_PNG_HPP */