newgrf_sound.h
author Darkvater
Wed, 18 Oct 2006 21:07:36 +0000
changeset 4887 71da70810c22
parent 4656 9c1d8c4d3e60
permissions -rw-r--r--
(svn r6824) -Feature: Change the functionality of the chat window. SHIFT+ENTER (SHIFT+T)
sends a message to all players, CTRL+ENTER (CTRL+T) sends a message to all
team mates and ENTER (T) sends a message to teammates if you have any, otherwise
to all players.
The chat-window now also shows what kind of message is being sent. Shortcut
functionality has not been changed (ENTER sends message, ESC closes window)
/* $Id$ */

#ifndef NEWGRF_SOUND_H
#define NEWGRF_SOUND_H

typedef enum VehicleSoundEvents {
	VSE_START        = 1,
	VSE_TUNNEL       = 2,
	VSE_BREAKDOWN    = 3,
	VSE_RUNNING      = 4,
	VSE_TOUCHDOWN    = 5,
	VSE_TRAIN_EFFECT = 6,
	VSE_RUNNING_16   = 7,
	VSE_STOPPED_16   = 8,
	VSE_LOAD_UNLOAD  = 9,
} VehicleSoundEvent;


FileEntry *AllocateFileEntry(void);
void InitializeSoundPool(void);
FileEntry *GetSound(uint index);
uint GetNumSounds(void);
bool PlayVehicleSound(const Vehicle *v, VehicleSoundEvent event);

#endif /* NEWGRF_SOUND_H */