screenshot.h
author bjarni
Mon, 09 Oct 2006 21:42:18 +0000
changeset 4788 76ed308037b1
parent 4184 541f819f2125
permissions -rw-r--r--
(svn r6709) -Fix r6679: [build train window] solved an issue that could lead to trailing empty blocks in the list array
Since they were freed with the rest of the array, it only meant that we wasted a few bytes (max 16) while the window were open and we didn't leak memory
/* $Id$ */

#ifndef SCREENSHOT_H
#define SCREENSHOT_H

void InitializeScreenshotFormats(void);

const char *GetScreenshotFormatDesc(int i);
void SetScreenshotFormat(int i);

typedef enum ScreenshotType {
	SC_NONE,
	SC_VIEWPORT,
	SC_WORLD
} ScreenshotType;

bool MakeScreenshot(void);
void SetScreenshotType(ScreenshotType t);
bool IsScreenshotRequested(void);

extern char _screenshot_format_name[8];
extern uint _num_screenshot_formats;
extern uint _cur_screenshot_format;

#endif /* SCREENSHOT_H */