(svn r6709) -Fix r6679: [build train window] solved an issue that could lead to trailing empty blocks in the list array
Since they were freed with the rest of the array, it only meant that we wasted a few bytes (max 16) while the window were open and we didn't leak memory
/* $Id$ */
#ifndef SCREENSHOT_H
#define SCREENSHOT_H
void InitializeScreenshotFormats(void);
const char *GetScreenshotFormatDesc(int i);
void SetScreenshotFormat(int i);
typedef enum ScreenshotType {
SC_NONE,
SC_VIEWPORT,
SC_WORLD
} ScreenshotType;
bool MakeScreenshot(void);
void SetScreenshotType(ScreenshotType t);
bool IsScreenshotRequested(void);
extern char _screenshot_format_name[8];
extern uint _num_screenshot_formats;
extern uint _cur_screenshot_format;
#endif /* SCREENSHOT_H */