(svn r6709) -Fix r6679: [build train window] solved an issue that could lead to trailing empty blocks in the list array
Since they were freed with the rest of the array, it only meant that we wasted a few bytes (max 16) while the window were open and we didn't leak memory
/* $Id$ */
#include "stdafx.h"
#include "openttd.h"
#include "station_map.h"
StationType GetStationType(TileIndex t)
{
assert(IsTileType(t, MP_STATION));
if (IsRailwayStation(t)) return STATION_RAIL;
if (IsAirport(t)) return STATION_AIRPORT;
if (IsTruckStop(t)) return STATION_TRUCK;
if (IsBusStop(t)) return STATION_BUS;
if (IsOilRig(t)) return STATION_OILRIG;
if (IsDock(t)) return STATION_DOCK;
assert(IsBuoy_(t));
return STATION_BUOY;
}