news.h
author tron
Sun, 21 Nov 2004 10:49:40 +0000
changeset 473 77f0ef57e7cf
parent 427 1f488221b3d9
child 715 28dd55cc55ae
permissions -rw-r--r--
(svn r724) Remove restriction that a tile can only accept 3 cargo types.
This especially enables houses to accept passengers, mail, goods AND food.
Add string templates for up to 5 cargo types for the tile info window. If more are needed just add them.
Simplify (de-uglify) the logic for cargo acceptence for houses and split the goods/food table into two. The acceptance is unmodified, but accepting goods AND food is now trivially possible. The exact amounts have to be decided.
This is based on Celestar's changes in the map branch plus some further bits that will be merged there soon.
#ifndef NEWS_H
#define NEWS_H

struct NewsItem {
	StringID string_id;
	uint16 duration;
	uint16 date;
	byte flags;
	byte display_mode;
	byte type;
	byte callback;

	TileIndex data_a;
	TileIndex data_b;

	uint32 params[10];
};


#define NEWS_FLAGS(mode,flag,type,cb) ((cb)<<24 | (type)<<16 | (flag)<<8 | (mode))
void AddNewsItem(StringID string, uint32 flags, uint data_a, uint data_b);
void NewsLoop(void);
void DrawNewsBorder(const Window *w);
void InitNewsItemStructs(void);

VARDEF NewsItem _statusbar_news_item;

typedef void DrawNewsCallbackProc(Window *w);
typedef StringID GetNewsStringCallbackProc(NewsItem *ni);

enum {
	NT_ARRIVAL_PLAYER = 0,
	NT_ARRIVAL_OTHER = 1,
	NT_ACCIDENT = 2,
	NT_COMPANY_INFO = 3,
	NT_ECONOMY = 4,
	NT_ADVICE = 5,
	NT_NEW_VEHICLES = 6,
	NT_ACCEPTANCE = 7,
	NT_SUBSIDIES = 8,
	NT_GENERAL = 9,
};

enum NewsMode {
	NM_SMALL = 0,
	NM_NORMAL = 1,
	NM_THIN = 2,
	NM_CALLBACK = 3,
};

enum NewsFlags {
	NF_VIEWPORT = 1,
	NF_TILE = 4,
	NF_VEHICLE = 8,
	NF_FORCE_BIG = 0x10,
	NF_NOEXPIRE = 0x20,
	NF_INCOLOR = 0x40,
};

enum {
	DNC_TRAINAVAIL = 0,
	DNC_ROADAVAIL = 1,
	DNC_SHIPAVAIL = 2,
	DNC_AIRCRAFTAVAIL = 3,
	DNC_BANKRUPCY = 4,
};

#endif /* NEWS_H */