network_gamelist.h
author tron
Sun, 21 May 2006 13:51:36 +0000
changeset 3884 793081f80381
parent 2186 db48cf29b983
permissions -rw-r--r--
(svn r4940) Remove the dubious feature of remembering the last built depot. It serves no real purpose except causing confusion
/* $Id$ */

#ifndef NETWORK_GAMELIST_H
#define NETWORK_GAMELIST_H

void NetworkGameListClear(void);
NetworkGameList *NetworkGameListAddItem(uint32 ip, uint16 port);
void NetworkGameListRemoveItem(NetworkGameList *remove);
void NetworkGameListAddQueriedItem(const NetworkGameInfo *info, bool server_online);

#endif /* NETWORK_GAMELIST_H */