(svn r11940) -Codechange: Store short filename once per open file instead of once per sprite cache entry. Not all file types need this, but most of the time no sprite cache entry needed it either.
/* $Id$ */
/** @file industry_type.h Types related to the industry. */
#ifndef INDUSTRY_TYPE_H
#define INDUSTRY_TYPE_H
typedef uint16 IndustryID;
typedef uint16 IndustryGfx;
typedef uint8 IndustryType;
struct Industry;
struct IndustrySpec;
struct IndustryTileSpec;
#endif /* INDUSTRY_TYPE_H */