(svn r11940) -Codechange: Store short filename once per open file instead of once per sprite cache entry. Not all file types need this, but most of the time no sprite cache entry needed it either.
/* $Id$ */
#include "../stdafx.h"
#include "countedptr.hpp"
int32 SimpleCountedObject::AddRef()
{
return ++m_ref_cnt;
}
int32 SimpleCountedObject::Release()
{
int32 res = --m_ref_cnt;
assert(res >= 0);
if (res == 0) {
FinalRelease();
delete this;
}
return res;
}