(svn r11940) -Codechange: Store short filename once per open file instead of once per sprite cache entry. Not all file types need this, but most of the time no sprite cache entry needed it either.
/* $Id$ */
#include "../stdafx.h"
#include "../openttd.h"
#include "os2_m.h"
#define INCL_DOS
#define INCL_OS2MM
#define INCL_WIN
#include <stdarg.h>
#include <os2.h>
#include <os2me.h>
/**********************
* OS/2 MIDI PLAYER
**********************/
/* Interesting how similar the MCI API in OS/2 is to the Win32 MCI API,
* eh? Anyone would think they both came from the same place originally! ;)
*/
static long CDECL MidiSendCommand(const char *cmd, ...)
{
va_list va;
char buf[512];
va_start(va, cmd);
vsprintf(buf, cmd, va);
va_end(va);
return mciSendString(buf, NULL, 0, NULL, 0);
}
static FMusicDriver_OS2 iFMusicDriver_OS2;
void MusicDriver_OS2::PlaySong(const char *filename)
{
MidiSendCommand("close all");
if (MidiSendCommand("open %s type sequencer alias song", filename) != 0)
return;
MidiSendCommand("play song from 0");
}
void MusicDriver_OS2::StopSong()
{
MidiSendCommand("close all");
}
void MusicDriver_OS2::SetVolume(byte vol)
{
MidiSendCommand("set song audio volume %d", ((vol/127)*100));
}
bool MusicDriver_OS2::IsSongPlaying()
{
char buf[16];
mciSendString("status song mode", buf, sizeof(buf), NULL, 0);
return strcmp(buf, "playing") == 0 || strcmp(buf, "seeking") == 0;
}
const char *MusicDriver_OS2::Start(const char * const *parm)
{
return 0;
}
void MusicDriver_OS2::Stop()
{
MidiSendCommand("close all");
}