(svn r11940) -Codechange: Store short filename once per open file instead of once per sprite cache entry. Not all file types need this, but most of the time no sprite cache entry needed it either.
/* $Id$ */
#ifndef MUSIC_MACOSX_QUICKTIME_H
#define MUSIC_MACOSX_QUICKTIME_H
#include "music_driver.hpp"
class MusicDriver_QtMidi: public MusicDriver {
public:
/* virtual */ const char *Start(const char * const *param);
/* virtual */ void Stop();
/* virtual */ void PlaySong(const char *filename);
/* virtual */ void StopSong();
/* virtual */ bool IsSongPlaying();
/* virtual */ void SetVolume(byte vol);
};
class FMusicDriver_QtMidi: public MusicDriverFactory<FMusicDriver_QtMidi> {
public:
static const int priority = 10;
/* virtual */ const char *GetName() { return "qt"; }
/* virtual */ const char *GetDescription() { return "QuickTime MIDI Driver"; }
/* virtual */ Driver *CreateInstance() { return new MusicDriver_QtMidi(); }
};
#endif /* MUSIC_MACOSX_QUICKTIME_H */