(svn r11940) -Codechange: Store short filename once per open file instead of once per sprite cache entry. Not all file types need this, but most of the time no sprite cache entry needed it either.
/* $Id$ */
/** @file rail_type.h The different types of rail */
#ifndef RAIL_TYPE_H
#define RAIL_TYPE_H
#include "core/enum_type.hpp"
/**
* Enumeration for all possible railtypes.
*
* This enumeration defines all 4 possible railtypes.
*/
enum RailType {
RAILTYPE_BEGIN = 0, ///< Used for iterations
RAILTYPE_RAIL = 0, ///< Standard non-electric rails
RAILTYPE_ELECTRIC = 1, ///< Electric rails
RAILTYPE_MONO = 2, ///< Monorail
RAILTYPE_MAGLEV = 3, ///< Maglev
RAILTYPE_END, ///< Used for iterations
INVALID_RAILTYPE = 0xFF ///< Flag for invalid railtype
};
/** Allow incrementing of Track variables */
DECLARE_POSTFIX_INCREMENT(RailType);
/** Define basic enum properties */
template <> struct EnumPropsT<RailType> : MakeEnumPropsT<RailType, byte, RAILTYPE_BEGIN, RAILTYPE_END, INVALID_RAILTYPE> {};
typedef TinyEnumT<RailType> RailTypeByte;
/**
* The different roadtypes we support, but then a bitmask of them
*/
enum RailTypes {
RAILTYPES_NONE = 0, ///< No rail types
RAILTYPES_RAIL = 1 << RAILTYPE_RAIL, ///< Non-electrified rails
RAILTYPES_ELECTRIC = 1 << RAILTYPE_ELECTRIC, ///< Electrified rails
RAILTYPES_MONO = 1 << RAILTYPE_MONO, ///< Monorail!
RAILTYPES_MAGLEV = 1 << RAILTYPE_MAGLEV, ///< Ever fast maglev
RAILTYPES_ALL = RAILTYPES_RAIL | RAILTYPES_ELECTRIC | RAILTYPES_MONO | RAILTYPES_MAGLEV, ///< All of them
RAILTYPES_END, ///< Used for iterations?
INVALID_RAILTYPES = 0xFF ///< Invalid railtypes
};
DECLARE_ENUM_AS_BIT_SET(RailTypes);
template <> struct EnumPropsT<RailTypes> : MakeEnumPropsT<RailTypes, byte, RAILTYPES_NONE, RAILTYPES_END, INVALID_RAILTYPES> {};
typedef TinyEnumT<RailTypes> RailTypesByte;
#endif /* RAIL_TYPE_H */