(svn r11940) -Codechange: Store short filename once per open file instead of once per sprite cache entry. Not all file types need this, but most of the time no sprite cache entry needed it either.
/* $Id$ */
/** @file road_cmd.h */
#ifndef ROAD_CMD_H
#define ROAD_CMD_H
#include "direction_type.h"
void DrawRoadDepotSprite(int x, int y, DiagDirection dir, RoadType rt);
#endif /* ROAD_CMD_H */