(svn r11940) -Codechange: Store short filename once per open file instead of once per sprite cache entry. Not all file types need this, but most of the time no sprite cache entry needed it either.
/* $Id$ */
/** @file road_gui.h Functions/types related to the road GUIs. */
#ifndef ROAD_GUI_H
#define ROAD_GUI_H
#include "road_type.h"
void ShowBuildRoadToolbar(RoadType roadtype);
void ShowBuildRoadScenToolbar();
#endif /* ROAD_GUI_H */