(svn r11940) -Codechange: Store short filename once per open file instead of once per sprite cache entry. Not all file types need this, but most of the time no sprite cache entry needed it either.
/* $Id$ */
/** @file unmovable.h */
#ifndef UNMOVABLE_H
#define UNMOVABLE_H
void UpdateCompanyHQ(Player *p, uint score);
#endif /* UNMOVABLE_H */