src/zoom_type.h
author peter1138
Tue, 22 Jan 2008 07:27:06 +0000
changeset 8374 7a1b6c89cb89
parent 8123 ce31d2843a95
child 9542 bc9789270025
permissions -rw-r--r--
(svn r11940) -Codechange: Store short filename once per open file instead of once per sprite cache entry. Not all file types need this, but most of the time no sprite cache entry needed it either.
/* $Id$ */

/** @file zoom_type.h Types related to zooming in and out. */

#ifndef ZOOM_TYPE_H
#define ZOOM_TYPE_H

#include "core/enum_type.hpp"

enum ZoomLevel {
	/* Our possible zoom-levels */
	ZOOM_LVL_BEGIN  = 0,
	ZOOM_LVL_NORMAL = 0,
	ZOOM_LVL_OUT_2X,
	ZOOM_LVL_OUT_4X,
	ZOOM_LVL_OUT_8X,
	ZOOM_LVL_END,

	/* Here we define in which zoom viewports are */
	ZOOM_LVL_VIEWPORT = ZOOM_LVL_NORMAL,
	ZOOM_LVL_NEWS     = ZOOM_LVL_NORMAL,
	ZOOM_LVL_INDUSTRY = ZOOM_LVL_OUT_2X,
	ZOOM_LVL_TOWN     = ZOOM_LVL_OUT_2X,
	ZOOM_LVL_AIRCRAFT = ZOOM_LVL_NORMAL,
	ZOOM_LVL_SHIP     = ZOOM_LVL_NORMAL,
	ZOOM_LVL_TRAIN    = ZOOM_LVL_NORMAL,
	ZOOM_LVL_ROADVEH  = ZOOM_LVL_NORMAL,
	ZOOM_LVL_WORLD_SCREENSHOT = ZOOM_LVL_NORMAL,

	ZOOM_LVL_DETAIL   = ZOOM_LVL_OUT_2X, ///< All zoomlevels below or equal to this, will result in details on the screen, like road-work, ...

	ZOOM_LVL_MIN      = ZOOM_LVL_NORMAL,
	ZOOM_LVL_MAX      = ZOOM_LVL_OUT_8X,
};
DECLARE_POSTFIX_INCREMENT(ZoomLevel)

#endif /* ZOOM_TYPE_H */